Carl Williams writes, "Super Mario is coming to the iPhone in a few days, December 15th to be exact. That is great news for Apple iPhone users, bad news for everyone else. For many of us that watch Super Mario grow from his 2D incarnation battling Donkey Kong on girders up to his first standalone adventure and beyond, Super Mario Run just seems “wrong” for some reason. We probably shouldn’t feel this way though. This is not the first time Mario has struck out on a non-Nintendo owned platform. It is the first time that Mario has done so and still been developed in house by Nintendo though. One concern though is that Super Mario Run will require an Internet connection to run in any of the three planned modes. The reason may surprise you."
Princess Peach. Beloved royalty of the Mushroom Kingdom, and the constant damsel in distress that sets the tone for most Super Mario games. However, there is a darkness in this one, and she is not all smiles, pink hearts, and expensive parasols. No, no. She is not quite what she seems.
Many immediately found the negativity of Nintendo's approach to mobile gaming, but The Never Yak thinks that the move is actually a positive one for both Nintendo and gaming in general.
I really liked Mario Run's model. Pay once, unlock everything.
Unfortunately, people prefer to be whales, so Nintendo saw real money lies in microtransactions and gacha mechanics. So now I feel less and less excited for each new mobile game they announce.
Nintendo was too protective of the Mario brand to top mobile revenue charts with Super Mario Run, so it's trying to change that with Dr. Mario World and Mario Kart Tour. But is it working?
Piracy.
Too bad it doesn't stop rip offs from being created.
Ahh the old piracy buzzword. Piracy when a consumer is involved. Data collection & marketing research, when corperations are involved.
A very strange world we live in.
People up in arms how someone who downloads a game is scum. Same person is happy for corperations to steal information on every aspect of their lives. Then sell it on as if it's their own property.
That'll always be an issue because Nintendo could always shut down the servers and render the game non playable like Sega did with Sonic Runners
Yeah no. An always online DRM has never been properly justified with piracy arguments, because you are going to drive away more people, than gain from pirated copies.
Maybe in mobile gaming it could be a different thing, but generally speaking, NO.