"The ubiquity of advertising suggests that marketers aren't trying to sell you a product but rather something that you don't know you need, and to many gamers the rule of the road seems clear: advertise as much as possible. Consensus has judged that Wii consumers on the subatomic level aren't configured to stay up to task on all of the news that most gamers seem to passively digest through photosynthesis, and so the obvious answer to this conception is that publishers should advertise even more."
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Celebrate 16 years of Star Wars: The Force Unleashed! Dive into the thrilling story of Starkiller, wield epic Force powers, and explore this iconic LucasArts game.
force unleashed is a great game. Thankfully the 360 version is bc on the XBO/Series. It looks and plays even better than on original hardware.
A true classic. Recently I was experimenting with injecting ray tracing into this game using nvidia’s SSRTGI. The results were pretty slick!
During an interview with Game Rant, Gaten Matarazzo discussed the upcoming LEGO Star Wars: Rebuild the Galaxy, as well as his love for the franchise.
This was actually a really good article. I have to say, there has been a huge surge in video game marketing. I mean, it's coming mostly from EA, who happens to publish Boom Blox, but it's good that it's happening nonetheless. Eventually games will be marketed as heavily as movies are, and that'll be great.
I just hope that the commercials get better. Most game commercials are really bad. I work in advertising, and I must say, they must be getting really mediocre agencies to do the creative. EA's commercials are probably the best of the bunch, but most of them...they need work.
I have to agree with you there, EA is carrying the load but others will soon further. Video game marketing will keep getting bigger and more important.
I bet half the people who use the word "NEO" don't even know what it means without A- looking it up or B - hearing it used wrong elsewhere. I am so sick of trendy buzz words to get people's attentions.
"neo casual gamers!!!!"
WTFEM!
FreestyleBarnacle - There is only so much an ad can do, and so there is a threshold when too many ads become useless. I don't think that individually reviews are incredibly important - they might not even be important as an aggregate - but reviews and previews and media coverage do create hype. People are affected by hype. They want to check out things they've heard of from trusted sources. The bigger the hype, the more people will talk about your product, the larger audience it reaches. If you push across an ad, it can be completely ignored. People don't feel a need to see your movie. And so it won't matter how hard the ad shouts.
I'm just saying that there are reasons people buy into something. Seeing a commercial over and over isn't going to ingratiate someone to a product if they don't care. The media, friends, the internet, all combined with ads, they can be powerful agents. It also depends on the aim of the ad. If you're pushing across a new product, it's about getting the word out. It's a little different if you're trying to maintain a brand or trying to create an image. A game like Twilight Princess I don't believe even had much of an individual marketing campaign, and that's the second best selling Zelda of all time. That game relied mostly on hype and perception, and a lot of it was deserved. So it isn't always about having a ton of ads. It's about trying to create awareness of a product.