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6.4

Geek Review: Final Fantasy XV | Geek Culture

Final Fantasy XV had no chance of not being an incredibly hyped game. While it hits a lot of nostalgia buttons for legacy fans and has a very fun combat system and some fun mini-games, it has mostly forgettable characters and a cookie-cutter story. And all the fetch quests in the world. The game was never going to live up the hype, but it’s too bad it couldn’t even get anywhere near close.

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DragonKnight3094d ago (Edited 3094d ago )

"has a very fun combat system."

No it doesn't. Any combat system that takes you out of the equation by allowing for auto-battle is not a fun system.

Sure, you can't win by just holding circle, but the fact that you can "just hold circle" to attack is a problem. Plus either purchasing a skill with AP or using Wait mode (which is tedious enough to even activate) just to learn enemy weaknesses is inefficient.

Then there's the weapon swap mechanic which is poorly done. Why must I have only 4 available slots but a gaggle of possible weapon types? Why can't I equip multiple weapons per slot and cycle through them using multiple presses of whichever D-Pad button? Why must I also equip magic like I do weapons? Why are spells subject to friendly fire? Why are spells consumables when there is MP in the game? Why does Chrono Trigger, a 16 bit SNES game, do combo attacks better than this game? Why are enemies unbalanced such that a group of 3 level 5 enemies can absolutely trounce your party of 4 level 7 characters? I mean I can go on about how poorly done the combat is. It's better than FFXIII, but that's not saying much.

"The three main female characters, Lunafreya, Iris (Gladiolus’ sister), and Cindy (the ridiculously oversexed mechanic), function more as narrative devices than actual characters. And it’s very disheartening that the incredibly problematic Cindy is the most prominent of the three, along with her short shorts, her short jacket, and her underwear."

Leave your feminist fashion advice for the appropriate venues. You're not Cindy, you'll never be Cindy, nor is Cindy even alive, so what she wears is of literally no impact on your life nor of any importance.

luckytrouble3094d ago

I would like to imagine you actually played the game based on your rather apt description of the somewhat broken leveling mechanic in FFXV (at level 20, I just had one hell of a fight against a group of level 11 enemies), though it's understandable that growth is mostly facilitated through AP skills.

That said, you have a strange misunderstanding of MP and magic in FFXV. The lore of the game states that magical abilities are possessed exclusively by royalty and may be loaned by a King possessing the power of the Ring of the Luci due to the immense power it grants the wielder. Noctis is the only one with actual MP and magic ability due to his heritage, but he doesn't have enough power to loan it, which is why your party is otherwise a magic lacking physical fighting force. Noctis only uses MP for his true magic ability of teleporting, while he uses his magic ability to bottle magic for him and his team to use on the fly. It's my understanding magic is facilitated through other items later in the game, but it remains that magic plays a very different role in this world than in previous Final Fantasy titles in form and function. Also, why does it damage enemies and friends alike? You just tossed a bomb of fire, ice, or lightning affecting a large area. It's a realistic function that friendly fire is a thing and it adds strategy so that you can't just point blank magic bomb a group of enemies without repercussions.

I may as well add that anywhere past the first couple of hours, you'll be in pain if you think you can just roll into battle and hold the circle button. Fighting does require some level of strategy which is why you can't just arrow through a billion weapons on the fly and are limited inherently by Noctis' conjuring ability. Sometimes you need to warp out to gain some perspective and spend a second or two considering your next point of attack, and you should enter hunts and important battles understanding the terrain and after properly surveying the enemy before the battle actually starts to make sure your equipment is optimum. In the end though, you'll have a definitively best piece of gear to use for important battles, and the elemental drain gear should be saved for more standard encounters.

DragonKnight3094d ago (Edited 3094d ago )

"That said, you have a strange misunderstanding of MP and magic in FFXV."

I don't have any misunderstanding at all. From a game mechanic perspective, taking in all of the previous FF games in the main series, precisely 3 games had magic as "consumables" but still implemented much better than FFXV. The idea that magic does not consume MP, which stands for Magic Points makes zero gameplay sense. The fact that you can also only have a finite amount of magic spell uses, with no way to replenish those uses if you favour potency or unless you want to pause the game, go into a few menus, craft the spell, and re-equip, also makes zero gameplay sense. Bad writing is not an excuse for bad gameplay.

"Also, why does it damage enemies and friends alike? You just tossed a bomb of fire, ice, or lightning affecting a large area. It's a realistic function that friendly fire is a thing and it adds strategy so that you can't just point blank magic bomb a group of enemies without repercussions."

For one, it's called Final Fantasy, not Final Realism. For another, the manner in which combat works almost always has your allies grouped together around enemies, so magic use is disinsentivized with the friendly fire system. The cons outweigh the pros, and another inefficiency is meant to address this, that being that the party can be reduced to 0 HP and as along as Noctis isn't, it doesn't matter. Throw away characters are not a good thing but I digress. Friendly fire is a ridiculous mechanic. I mean, why bother using magic if you can just use an elemental weapon instead and completely bypass worrying about harming your unnecessary party?

"I may as well add that anywhere past the first couple of hours, you'll be in pain if you think you can just roll into battle and hold the circle button."

Already addressed this.

'Fighting does require some level of strategy which is why you can't just arrow through a billion weapons on the fly and are limited inherently by Noctis' conjuring ability."

I'm sorry but menu shifting is not a strategy. Mapping multiple weapons to the arrow keys will not eliminate strategy, it'll just streamline the combat so that you aren't wasting time switching out weapons every battle. What's that? You came across an enemy weak to Javelin's but it's not in your current loadout. Hang on, I know I'm supposed to be fighting but... *presses touchpad to open menu, scrolls to "Gear" and selects, selects weapon that enemy is strong against, switches it out to Javelin, exits out of multiple menus to return to fighting* ok I'm ready now. Yay I won, now I have to hope the next enemy I come across isn't weak to the weapon I just swapped or else I'll need to play the real game.... menu shifting.

"Sometimes you need to warp out to gain some perspective and spend a second or two considering your next point of attack, and you should enter hunts and important battles understanding the terrain and after properly surveying the enemy before the battle actually starts to make sure your equipment is optimum."

Yeah... no. You don't really have to do any of that. And you can't know an enemies weakness until you scan it, which requires being within combat range so... yeah.

DeadlyOreo3094d ago

Haha. This guy says you can just hold circle through a battle. You're either severely over levelled, or you're grinding level 5 enemies.

Anyway, the combat on this game is so fun, I was surprised at how well they have done it.

Elda3094d ago

Loving the combat system including the game so far!

DragonKnight3094d ago

"Haha. This guy says you can just hold circle through a battle. You're either severely over levelled, or you're grinding level 5 enemies."

Is there a literacy problem on this site? Ahem..

"Sure, you can't win by just holding circle, but the fact that you can "just hold circle" to attack is a problem"

It's literally the first sentence of the first paragraph I wrote. And holding circle is how you fight, the game tells you that's how you fight. Again, literacy problems.

"Anyway, the combat on this game is so fun, I was surprised at how well they have done it."

Your standards are ridiculously low.

100°

Six Times When Games Turned Into A Horror Game

Ever play a game a game only to discover at some point it transforms into a horror game? No? Well Netto's Game Room shares six games that do just that!

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nettosgameroom.com
P_Bomb20d ago

Immediately thought of the El Dorado zombie dudes in Uncharted: Drake’s Fortune.

raWfodog20d ago (Edited 20d ago )

Not necessarily a ‘horror’ moment, but I remember feeling really tense and anxious when the Flood were first introduced in the original Halo. I never felt more on edge or nervous in that whole game as that moment. I think it was the whole buildup that something terrible was coming but you didn’t know exactly what.

Another non-horror game that had me feeling it was Subnautica. The deep dark depths, and knowing that sea monsters were lurking nearby, had me jumping at every sound.

NettosGameRoom19d ago

That scene where you first see them attack is pretty crazy!

Relientk7719d ago

I remember being scared of the Asylum level in the most recent Thief game from 2014.

140°

Final Fantasy XV Datamine Reveals Hidden Chapter 14 Scene That Was Cut

A new datamine of game files from Final Fantasy XV has revealed a cut scene from Chapter 14 that didn't make it into the final release.

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twistedvoxel.com
gold_drake154d ago

always liked 15, but the development was shch a shitshow. it could have been so much more.

but Tabata did a good job with what he had regardless

DivineHand125154d ago

Ff15 was a missed opportunity from square as they transitioned from turn based to real time.

One of the issues is that it was 30 fps. The combat mechanics required precision dodges to activate Noctis teleport ability and it was difficult to do at 30 fps. I am glad they rectified that in FF16. The story and flow also felt like it went through a chopshop similar to how some live service games end up when they are trying to meet a deadline. Those extra episodes they sold as dlc should have been in the maingame.

FF15 is one of the weaker entries in the series.

Z501153d ago

Dodges don't activate the teleport ability. Teleport was R1 + O. Dodge was just the O button. Explain the Black Hood (the item that automatically Dodges for you)

TheNamelessOne154d ago

Ah yes; FF XV.
The beginning of me coming to the realization the series was no longer for me.

Michiel1989153d ago

16 was a lot better, I think 15 was just a big mess with how development went and all. The music though, one of the best in the series, probably the only reason I finished the game.

Cacabunga153d ago

At least FF15 had RPG elements . 16 was just an action game from beginning to end.

Michiel1989153d ago

I rather have a good action game than a bad rpg with 2 button combat

Cacabunga153d ago (Edited 153d ago )

Then call it something else then FF. I got scammed with FF16. Nothing of what i expected it to be.
Even the action is bad in it, especially after the demo section where absolutely nothing happens until the very end.

FF15 isnt a great game but it has some variety at least.

CrimsonWing69154d ago

That initial trailer with the Leviathan fight was the game I wish we got. The actual retail release was watchdogged to all Hell and while there’s enjoyment to be had in the game, it’s such an incomplete product and so many elements feel so slapped together without any cohesion.

Like, don’t get me wrong, I loved fishing, cooking, and the first third of the game, but I much rather they made a story that didn’t feel barely there and the the last third of the game didn’t feel so rushed and unfinished.

Becuzisaid153d ago

Every time a party member left for a period of time screamed future paid dlc. It was horrible.

Imagine Dagger and Steiner making the party go to sleep in Lindblum in FF9 disc 1 and then taking off to Alexandria by foot themselves, but then never playing their side of the adventure in disc 2 when they smuggle her through the South Gate in pickles, take the cable car and fight the Waltz, head to Treno and start the quest to find Supersoft. They just eventually reunite with the main party in the future without explanation of what went on in their adventure.

Or Sephiroth's backstory in the famous Kalm flashback being added as a dlc pack. Same goes for Vincent, Cid, or Yuffie for that matter.

Oh and anything to do with Jenova, the Ancients, Aerith, her mom and Gast, shoved into a 2 hour CG movie or 5 hour anime ministries that's considered required viewing for anything in the main game to make sense or have characters actually be interesting.

I enjoyed FF15 at the time, and finished it, but it's bright spots are marred by a bad development cycle and a worse marketing scheme.

CrimsonWing69153d ago

What’s sad is when I watched a vid on the entire story (that wasn’t properly told in the actual game)!it was really solid and could’ve been one of the most epic stories in any FF. I think a lot of the compilation and cross-media stuff really f*cked it all up.

gurp154d ago

FFXV was underrated in my opinion
I have played all of the final fantasy games, and I loved this game
turn based to me takes too long, I like active battle
the extra dlc and chapters should have been included in the original release, but it is nice that they fixed the game later

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140°

Here Are The Games Leaving PS Plus Extra & Premium In May 2024

Here are the games that will be leaving the Extra and Premium tiers of the PS Plus subscription service in the month of May, 2024.

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twistedvoxel.com
gold_drake406d ago

crazy, glad i own the ones i wanted to revisit and play

ChasterMies406d ago

Absolver Downfall
Abzu
Adrift
Ashen
Elex
Final Fantasy VII
Final Fantasy VIII Remastered
Final Fantasy IX
Final Fantasy X | X-2
Final Fantasy XII The Zodiac Age
Final Fantasy XV Royal Edition
How To Survive 2
I Am Dead
Jotun
Last Stop
Minit
Moster Jam Steel Titans 2
My Friend Pedro
Observation
Sundered Eldritch Edition
The Artful Escape
The Messenger
This Is The Police
This Is The Police 2
World of Final Fantasy

Asterphoenix406d ago

Glad that I absolutely can't stand subscription services.

Petebloodyonion406d ago (Edited 406d ago )

I don't recall Sony forcing you to subscribe like nobody forced you to go to Blockbuster to rent games instead of buying them.

SonyStyled406d ago

Pay-per-view was almost cheaper than the cost of gas and rental fee from Blockbuster. Blockbuster doesn’t exist today. Are you being sarcastic?