140°

A personal take on a potential full-length Overwatch movie and TV-series

It´s said that Blizzard has been working on an Overwatch movie for quite sometime now. So here´s my (Robin Ek, TGG) thoughts on a potential "Overwatch" movie and TV-series.

Simon_the_sorcerer3105d ago

I´m not a huge fan of the game itself, but I could see myself watch a movie or a TV-series based on Overwatch. As I like the short movies on Youtube.

Littil_Devil3105d ago

Same here, as I prefer CS:GO, BF1, UT and Quake 3 better.

TGG_overlord3105d ago (Edited 3105d ago )

I like Q3 and UT04 the most ;)

Simon_the_sorcerer3105d ago

I don´t know...I just feel like Overwatch is too cartoony and goofy for my taste.

TGG_overlord3105d ago

I have played Overwatch a couple of times during LAN events, but I´m not very good at it :P (O.J is much better than I am, but he has spent more hours on the game than me). Well, I would go and watch the movie as I like the characters of the game.

Simon_the_sorcerer3105d ago

Pretty much no one whom I know play the game, as they find it to be repetitive and boring.

Littil_Devil3105d ago

I wonder whether Blizzard will turn it into a kidde movie or not though...Because then it´s very unlikely that we´re going to see any violent deaths and such.

TGG_overlord3105d ago

The movie will become a family friendly one for sure, as it would give Blizzard more money at the box office.

Simon_the_sorcerer3105d ago

With no doubt, because even the WOW movie was pretty family friendly imo.

Simon_the_sorcerer3105d ago

The game has an "T" age rating (+12), so there is a very slim chance of Blizzard turning the movie (and the TV-series) into an adult production.

Littil_Devil3105d ago

It´s also a matter of DVD and Blu-Ray sells, because Blizzard wouldn´t want the movie (nor the TV-series) to end up in the adult section in retail stores.

Simon_the_sorcerer3105d ago

"I like Q3 and UT04 the most ;)"
The mod scene has kept UT04 alive for all these years, and the game is still fun as hell to play.

Littil_Devil3105d ago

True that, and don´t forget that there is a new UT game in the making ;)

pompombrum3105d ago

Why though? I love Overwatch but the game isn't even remotely story based, the shorts were cool but if they are going to do a movie/tv series of one of their IPs, why not expand on one of their universes that is more story based? It'd be like valve choosing to do a movie on CS instead of Half Life lol.

Littil_Devil3105d ago

Because there is a big demand for it, just the short videos alone get million of views. Furthermore, even if the movie launched exclusively in South Korea, Blizzard would still earn a sh** load of money from it. Simple, it´s a matter of popularity and momentum.

GrimDragon3105d ago

I saw this coming from the very first trailer. Iam sure Disney and Pixar are foaming at the mouth.

160°

Your Indie Game Just Sold 2 Million Copies… So Why Are You Still Broke?

Thomas Mahler: "Since it's quite bananas that a lot of players still do not understand the economy behind game development, I thought it'd be best to just break down a real example of a really successful first-time developer who managed to make a deal with a publisher. "

Terry_B22h ago

I wouldnt call a game that costs 10 million to make and had over 30 people from different companies working on it an indie game.

Seriously, no.

StoneTitan42m ago

its an independent studio that is not owned by any big studio or publisher. what else would you call them?

Santouryuu3h ago

I don't get it..
He starts with 10M cost for the game excluding marketing and continues to detract "other"costs...
Why are the costs of storefront, engine etc not included in the 10M?

thorstein2h ago(Edited 2h ago)

CEO makes CEO noises.

If he takes a 1 million dollar bonus every year the game is being made and the game took 5 years to be made, the "cost" isn't 10 million, it should be 5 million.

It's just more magical accounting. This industry is replete with it.

staticall2h ago(Edited 2h ago)

@Santouryuu
Yeah, it's weird. On top of that, he subtracts engine, tax from HIS own money, but this should be put on the publisher (or at least be split, 50%/50% or how they agree), because they're benefitting from the sales as well. On top of that, he makes it look like he didn't get a cent, but he (and his team) was paid the salary the whole way through, with bonuses and stuff. Probably rent for the office was taken care of as well and licenses/devices too.

And also, he acts like his games' average price was $10 (by the way, if the game cost $10 million, who decided to sell it for $20?! Sounds idiotic), which is ridiculous, popular indie games don't do 50% discount right after release and the most of the sales are done a few months after release (according to the publishers). As an example, look at Rimworld, Dwarf Fortress, Factorio, Kenshi, they either didn't have 50% discount yet or had it years after the release.

Also, he acts like the game was only sold on Steam, but that's false. And Microsoft, i'm more than sure, didn't take 30% from them (because it's a game published by them on their platform).

The only thing this tells me is that someone is trying to manipulate us and you shouldn't work with Microsoft if you want to remain sane.

StoneTitan46m ago(Edited 40m ago)

because thats what he has to HAVE RIGHT NOW to develop the next game (engine, tax andso on)

Yes xbox of course did not have the 30% tax but then again he is just making a hypothetical, I am pretty sure their game did not sell exactely 20millions ^^

StoneTitan54m ago(Edited 47m ago)

Its not the cost of storefront. Your game made 20million but from those 20million the store takes 30%. Steam took 30% from the 20million you made. got it?
If you make 20million in sales Steam takes 6 million.
So you only get 14millions. Then you have to pay back what you owe the publisher, so 10millions in devcost and 2million in marketing.
So you are left with 2millions.
From the 2millions of pure profit 70% goes to the publisher and 30% to the developer (depending on your contract)
So you are left with 600k to pay for your next game, for now.
lots of numbers but very clearly put

leahcim1h ago

please bring Ori to Playstation!!!!

T_T

90°

Hi-Fi Rush Developer Tango Gameworks Reveals New Logo, Working On Unannounced Action Game

Hi-Fi Rush developer Tango Gameworks has revealed a brand new logo/website, and that it is currently working on an unannounced action game.

Read Full Story >>
twistedvoxel.com
robtion7h ago

Hopefully they do a new The Evil Within or something similar to that.

Abnor_Mal12m ago

If I were them, I would not even put my next game on Xbox, the way they were treated . Plus they’d probably need the sales not just yea someone played our game.

160°

IO Interactive Reveals Their IOI Showcase Lineup

IO Interactive is doing their own showcase this Friday and have revealed what is in store.

Obscure_Observer17h ago

Looking forward to 007 and Project Fantasy!

Garethvk17h ago

Hopefully it's good..I still miss E3.

repsahj14h ago

I'm also excited to see Project Fantasy.

Garethvk14h ago(Edited 14h ago)

It may be interesting.
I am curious about their decision to do their own show.