310°

Performance Analysis: Final Fantasy 15

Eurogamer: For a while there, Final Fantasy 15 performance was looking a touch dodgy. Seemingly prioritising visual accomplishments over a stable frame-rate, each of the title's early previews exhibited profound issues - and even the more recent Platinum demo, which introduced dynamic resolution scaling, still disappointed. The good news is that the release code's finishing touches include the required raft of optimisations required to sustain 30fps. The bad news is that a key issue remains unresolved on PlayStation 4 hardware - one that Square-Enix really needs to address.

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eurogamer.net
deadfrag3085d ago (Edited 3085d ago )

Wow smoother and by that more enjoyable to play on the Xbox One.I was told that the PS4 was the main developer platform,stinky optimizition once more on the PS4.I know the PS4 fanboy sheeps will push the disagree button in full force and will state that they dont have any frame-pacing issues with PS4 version they own,but this goes both ways when we are talking of fanboy sheeps from every console been PS4,XBOX and even Nintendo it never happens on there console,because this kind of performance tests are lies or the ones making them are liars with a hidden agenda right🎂!

UCForce3084d ago (Edited 3084d ago )

And you try to stop people playing this game on PS4 just because of that ? It's their choice to play their own platform. Not by you who completely force people to choose sides. More importantly, This is where I think Square Enix need to address this.

Edit : Stop calling people sheep.

Eiyuuou3084d ago

I pressed disagree just because you're acting like, pardon my French, a total cunt.

3084d ago Replies(3)
DarXyde3084d ago

I'm playing on PS4. While the frame rate is very obviously, at times, sub-30fps, it doesn't chug. It doesn't get nearly as bad as Demon's Souls does at some points or even Shadow of the Colossus. It's somewhat subtle, but still noticeable. Certainly not game-breaking, you just notice it.

I don't think it's bad optimization. I think Square made a very deliberate decision to push certain priorities with PS4 and the consequences of that decision are apparent. But as I said, certainly not game breaking in any sense of the word. Not yet, anyway

I'd also like to say that...

a) "sheeps" is not a word. You edited your comment and I'm surprised you missed that.

b) by mentioning how the fanboys will push the disagree button in full force, you're basically acting pre-emptively triggered. People are allowed to disagree with the sentiment that smoother = more enjoyable. Certainly, some of that will inevitably be indicative of extremist bias, but maybe people are disagreeing because it's adding to their trophy collection. Or that they can tap Spotify while playing (you look me in the eye and tell me that playing Backstreet's Back during the driving sections isn't hilariously fitting,). Or because it's the only version of the game that they have experience with and it's all they care about because it's fine. Or they feel the PlayStation controller works better for this game. Or because they can share screenshots with their friends who, let's be frank, very likely bought it in greater quantities on PlayStation so it's a way to share the experience. There is a myriad of ways in which people can disagree with you.You shouldn't assume it's due uniquely to bias. Of course, this works with many multiplatform titles on various platforms. The experience isn't exactly more or less enjoyable because it has shortcomings elsewhere. If, for whatever reason, visuals are more important to you, it becomes highly subjective. By the way...I'm not one of the people who disagreed--not with clicks, anyway. ;)

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Gazondaily3084d ago

"All of which leaves the base PlayStation 4 - the most important platform in terms of the size of its potential audience - right at the bottom of the pack. There is no way to avoid the stutter, it's an ever-present 'feature'."

Whaaa. That's odd isn't it?

MasterCornholio3084d ago (Edited 3084d ago )

Bloodborne.

I'm wondering what's causing the frame pacing issue?

@UC

Some PS4 titles have it so I'm curious as to why it happens.

UCForce3084d ago

Even I know From SoftWare never fix BloodBorne frame rate issues till this day. Hopefully Square Enix need to address this.

DarXyde3084d ago (Edited 3084d ago )

I'm guessing it's the CPU.

I believe Assassin's Creed Unity had a similar issue.

opoikl3084d ago

The cutscenes in Alien: Isolation also had to get patched for the stuttering to stop.

Perjoss3084d ago

"I'm wondering what's causing the frame pacing issue?"

DarXyde is right, you need a good CPU to be able to deliver regular pacing. A game can have a solid 30 frames per second performance but the regularity of those frame can be offset if the CPU cannot keep up. The Xbox One isn't having this issue because its not trying to render frames above 900p, in fact it drops below 900 when things get busy on screen.

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Perjoss3084d ago

It is odd, in the end I decided to go with the Playstation version as by the sounds of it the game struggles to even reach 900p on the Xbox One. Frame pacing has never bothered me as long as the overall frame rate stays close to 30, I played through Bloodborne with no problems at all and so far FFXV feels and looks great even with the current pacing.

christocolus3084d ago

Haven't encountered any issues yet. I have been playing the game for a while now and so far I prefer it to FFXIII. The game looks great and the learning curve isn't too steep. Those new to FF will enjoy it too. Just 3 hours in though so I can't say much.

Summons753084d ago

I had a few issues crop up but they were so minor that and only happened once they are a non-issue.

Bennibop3084d ago

Not perfect all round, screen tear, lower resolution and frame rate issues on xbox one and frame pacing issues on ps4. Great game regardless and I am sure square will patch.

Fishy Fingers3084d ago (Edited 3084d ago )

Pretty much the opposite conclusion than I think many would have expected (myself included). Sure they iron out most of the issues with upcoming patches. Certainly a pretty game though.

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100°

Six Times When Games Turned Into A Horror Game

Ever play a game a game only to discover at some point it transforms into a horror game? No? Well Netto's Game Room shares six games that do just that!

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nettosgameroom.com
P_Bomb5d ago

Immediately thought of the El Dorado zombie dudes in Uncharted: Drake’s Fortune.

raWfodog5d ago (Edited 5d ago )

Not necessarily a ‘horror’ moment, but I remember feeling really tense and anxious when the Flood were first introduced in the original Halo. I never felt more on edge or nervous in that whole game as that moment. I think it was the whole buildup that something terrible was coming but you didn’t know exactly what.

Another non-horror game that had me feeling it was Subnautica. The deep dark depths, and knowing that sea monsters were lurking nearby, had me jumping at every sound.

NettosGameRoom4d ago

That scene where you first see them attack is pretty crazy!

Relientk774d ago

I remember being scared of the Asylum level in the most recent Thief game from 2014.

140°

Final Fantasy XV Datamine Reveals Hidden Chapter 14 Scene That Was Cut

A new datamine of game files from Final Fantasy XV has revealed a cut scene from Chapter 14 that didn't make it into the final release.

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twistedvoxel.com
gold_drake139d ago

always liked 15, but the development was shch a shitshow. it could have been so much more.

but Tabata did a good job with what he had regardless

DivineHand125139d ago

Ff15 was a missed opportunity from square as they transitioned from turn based to real time.

One of the issues is that it was 30 fps. The combat mechanics required precision dodges to activate Noctis teleport ability and it was difficult to do at 30 fps. I am glad they rectified that in FF16. The story and flow also felt like it went through a chopshop similar to how some live service games end up when they are trying to meet a deadline. Those extra episodes they sold as dlc should have been in the maingame.

FF15 is one of the weaker entries in the series.

Z501138d ago

Dodges don't activate the teleport ability. Teleport was R1 + O. Dodge was just the O button. Explain the Black Hood (the item that automatically Dodges for you)

TheNamelessOne139d ago

Ah yes; FF XV.
The beginning of me coming to the realization the series was no longer for me.

Michiel1989138d ago

16 was a lot better, I think 15 was just a big mess with how development went and all. The music though, one of the best in the series, probably the only reason I finished the game.

Cacabunga138d ago

At least FF15 had RPG elements . 16 was just an action game from beginning to end.

Michiel1989138d ago

I rather have a good action game than a bad rpg with 2 button combat

Cacabunga138d ago (Edited 138d ago )

Then call it something else then FF. I got scammed with FF16. Nothing of what i expected it to be.
Even the action is bad in it, especially after the demo section where absolutely nothing happens until the very end.

FF15 isnt a great game but it has some variety at least.

CrimsonWing69139d ago

That initial trailer with the Leviathan fight was the game I wish we got. The actual retail release was watchdogged to all Hell and while there’s enjoyment to be had in the game, it’s such an incomplete product and so many elements feel so slapped together without any cohesion.

Like, don’t get me wrong, I loved fishing, cooking, and the first third of the game, but I much rather they made a story that didn’t feel barely there and the the last third of the game didn’t feel so rushed and unfinished.

Becuzisaid138d ago

Every time a party member left for a period of time screamed future paid dlc. It was horrible.

Imagine Dagger and Steiner making the party go to sleep in Lindblum in FF9 disc 1 and then taking off to Alexandria by foot themselves, but then never playing their side of the adventure in disc 2 when they smuggle her through the South Gate in pickles, take the cable car and fight the Waltz, head to Treno and start the quest to find Supersoft. They just eventually reunite with the main party in the future without explanation of what went on in their adventure.

Or Sephiroth's backstory in the famous Kalm flashback being added as a dlc pack. Same goes for Vincent, Cid, or Yuffie for that matter.

Oh and anything to do with Jenova, the Ancients, Aerith, her mom and Gast, shoved into a 2 hour CG movie or 5 hour anime ministries that's considered required viewing for anything in the main game to make sense or have characters actually be interesting.

I enjoyed FF15 at the time, and finished it, but it's bright spots are marred by a bad development cycle and a worse marketing scheme.

CrimsonWing69138d ago

What’s sad is when I watched a vid on the entire story (that wasn’t properly told in the actual game)!it was really solid and could’ve been one of the most epic stories in any FF. I think a lot of the compilation and cross-media stuff really f*cked it all up.

gurp139d ago

FFXV was underrated in my opinion
I have played all of the final fantasy games, and I loved this game
turn based to me takes too long, I like active battle
the extra dlc and chapters should have been included in the original release, but it is nice that they fixed the game later

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140°

Here Are The Games Leaving PS Plus Extra & Premium In May 2024

Here are the games that will be leaving the Extra and Premium tiers of the PS Plus subscription service in the month of May, 2024.

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twistedvoxel.com
gold_drake391d ago

crazy, glad i own the ones i wanted to revisit and play

ChasterMies391d ago

Absolver Downfall
Abzu
Adrift
Ashen
Elex
Final Fantasy VII
Final Fantasy VIII Remastered
Final Fantasy IX
Final Fantasy X | X-2
Final Fantasy XII The Zodiac Age
Final Fantasy XV Royal Edition
How To Survive 2
I Am Dead
Jotun
Last Stop
Minit
Moster Jam Steel Titans 2
My Friend Pedro
Observation
Sundered Eldritch Edition
The Artful Escape
The Messenger
This Is The Police
This Is The Police 2
World of Final Fantasy

Asterphoenix391d ago

Glad that I absolutely can't stand subscription services.

Petebloodyonion391d ago (Edited 391d ago )

I don't recall Sony forcing you to subscribe like nobody forced you to go to Blockbuster to rent games instead of buying them.

SonyStyled391d ago

Pay-per-view was almost cheaper than the cost of gas and rental fee from Blockbuster. Blockbuster doesn’t exist today. Are you being sarcastic?