The debut installment of Adapt This looks at what a video game adaption of Fantastic Beasts and Where To Find Them could be.
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
TheGamer writes, "Some weapons resist the test of time."
The Harry Potter games were some of my favorite growing up, I'd love to see an adaptation of Fantastic Beast
Don't remember if it was actually good, but I have fond memories of the Half Blood Prince game for Wii. They could definitely make a fantastic beasts game.
Anyway, I was slightly dissapointed in the movie which I saw last night (not nearly as good as the main movies or books) but it was still good
The generation that grew up with Harry Potter is now buying their own games and systems, which means there's a more mature market. Not saying we need a rated M game, but I'm just saying gamers would appreciate the depth noted in this article and go for it. who doesn't want to be a wizard?
It's tough when developers have been deciding to create cheap mobile games instead of worthy movie tie-ins. Wolverine Origins was great and of course so was Spider-Man 2. I remember playing Sorcerer's Stone when I was young and really appreciating the charm the game had. Movie release schedules and game release schedules just don't mix, unfortunately. It takes much longer to make a quality game than it does to make a proper film, even with top notch special effects.