Eurogamer: Long loading times are one of our biggest issues with current-gen consoles. Games are getting bigger, more complex, with ever-increasing levels of details..
We have another announcement from the Little Nightmares universe as Little Nightmares Enhanced Edition was just announced for Nintendo Switch 2. It launches on October 10, 2025. According to today’s announcement, Little Nightmares Enhanced Edition will run at 4K and 60 frames per second.
The cuts are expected to be announced next week.
Microsoft is also planning thousands of job cuts that will impact other parts of it businesses
MFs has been beating their chests over great quarterly results and big profits to shareholders while firing people by the thousands just like Sony.
I wonder if at the top of those rumored layoffs they´ll also cancel upcoming or unannounced games while shutting down more studios as well.
Mass Damage & Consumer Foundation in the Netherlands has filed a class action against Sony for inflating PlayStation Store prices.
My personal opinion:
Manufacturers and publishers have indeed inflated the industry.
From $700 million development costs for games like Call of Duty, to digital (store) prices for games and DLCs, online multiplayer fees on consoles (why can you play Helldivers 2 online for free on PC but not consoles?) or still preventing sell/lend digitally purchased games.
Sometime in the future, this bubble will collapse.
They should know better, but they just can't help themselves and suck even the last penny out of our wallets.
They should be suing the individual publishers increasing the prices to $80 instead of suing the store. There are plenty of publishers still selling game for like $50 with much success (like E33). But this proves that the publishers are the ones setting the prices.... so again nothing changes because they aren't even going after the main offender. How is suing Sony going to make Microsoft not charge $80 for the next COD? Sony being the number one store in the market doesn't mean that publisher have to charge us an arm and a leg. Again the industry is laughing at us because consumers never get real representation. Just these fake platitudes that are meaningless.
About time. There is zero fair reason why digitally distributed products that you cannot recoup any value when you want to dispose of them, should be priced higher than that of physical copies that entail all of the costs and the benefits of owning.
So clearly there's a bottleneck somewhere on the Pro that prevents SATA 3 interface to reach full potential. The question is, can this be fixed via a firmware update or is it a permanent hardware issue?
Edit @xYlLeinen
Yes I'm aware of the backround processes but they could suspend them during loading screens via a firmware update for example...
Still worthwhile gains imo. Load screens just eat in to precious precious game time.
But then I don't need the capacity. I typically play through one or two games at a time, and my connection is decent enough that managing limited space isn't a big deal.