Neil writes "Mekazoo, the vibrant platformer from the Good Mood Creators, brings us perfect platforming, sensational speedrunning and magical Mekanimals. It also delivers a world full of colour and gives us the opportunity to explore the strange dynamic worlds either alone or with a sofa based friend. But does the debut title from a group of old school mates supply us with excitement or frustration?"
Josh from Start Replay writes, "After just 5 years in operation, Seattle-based video game developer ‘the Good Mood Creators’ has unfortunately been forced to shut its doors, due to poor sales of their first title, Mekazoo."
They failed on a massive install base (PS4/Xbox1/PC). Goes to show that not all software is "guaranteed sales," when launching on popular platforms.
Sorry for everyone involved, and I hope they land on their feet.
The mechanics were excellent. They just put them into a boring aesthetic, unfortunately.
Mekazoo...Mekazoo...Mekazoo really sounds like one of those titles that’s just out there for comedic use.
Gary Bailey :"Mekazoo is not a terrible game. It shows genuine flashes of fun, and its characters are colourful and cute, but the fact that it repeats the mistakes of much older platformers released two generations ago shows that Mekazoo is a game out of time".
Damn, it really needs a patch.