Pure PlayStation: We've downloaded the bite-size demo to see if it's any good, and after having played it through a few times, we've come to the conclusion this is good. Very good. It's barely 10 minutes long with the introduction - it'll barely last five minutes if you skip the tutorial - but it's a solid little demo that Activision could have quite easily stretched out to a couple of hours and locked it behind a paywall.
The original PSVR has a great catalogue of games, but keeping the set-up working well can be a pain.
The VR industry has long awaited sign of true Call of Duty VR games, but will it ever happen? And does it need to happen?
I don't think it's in Activision's DNA to stick their neck out on something like this unfortunately. They've got a surefire winner with COD so why risk a winning formula.
fwiw, Firewall Zero Hour was more fun than COD for me, but obviously didn't have the same user base and budget
I wonder hypothetically if a non-VR COD style game were to integrate VR players, could you even balance such a thing out. I'm guessing no.
Highly unlikely at the moment. Executives are more concerned with being bought by Daddy Warbucks and golden parachutes than moving VR forward. They had a chance last gen but released a spaceship, combat demo instead. COD would increase VR awareness but if they were bought, the same thing that happened to other developers under Microsoft would happen to them.
Just consider, before being bought by Microsoft, Bethesda had Skyrim and Wolfenstein Cyber pilot. Ninja Theory had Hell Blade, Dexed and helped with Vader Immortal. Inxile had Mage's Tale. Double Fine had Psychonauts. ID Software had Doom VFR and Doom 3. Compulsion had We Happy Few: Uncle Jack Live.
Ever since the purchase of those developers, zero VR games announced or released. And since Microsoft continues to shun VR, Activision games like COD wouldn't have VR either under them.
Firewall, Crossfire, Pavlov, and whoever else makes an FPS game in VR, will have to do for the time being. Maybe Sony will make one like Killzone or Resistance in VR. Also surprised that Valve didn't put Counterstrike in VR.
I think the experience would be so different to traditional CoD and share so little with it that there would be no point in pinning the CoD label on it. I think Pavlov is about as close as you’ll get
Join us as we take you through the basic gameplay of Humanity, an action-puzzle game where you control a glowing Shiba Inu. You place commands on the ground for a giant marching horde of people to follow. Make them turn, jump, float through the air, swim, climb, etc., all to reach the goal (or goals) in each stage.
Felt a lot like Eve Valkyrie with better graphics. Just like eve Valkyrie it annoyed me when the enemies appeared. I just want to fly around in space.
Perhaps if it had a couple more missions, maybe one where you attack a larger spaceship, and one within the atmosphere of a planet?