260°

PS4 Pro To Double The Pixels For PSVR Game 'Bound'

Hi, Michal Staniszewski here, creative director at Plastic. It's time to share some of the details about upcoming patch 1.02 for Bound.

derkasan3153d ago

Hopefully other games follow suit.

EvilAsh3153d ago

I wasn't considering getting a PS4 Pro simply because I don't have a 4K television, but if it makes VR games substantially better, I may have to bite the bullet.

UltraNova3153d ago

Yeah supersampling( above 1080p) will work wonders on PSVR's visual fidelity. I cannot wait for Digital Foundry's Pro-PSVR coverage.

Eidolon3153d ago

It's going to work wonders for 1080p games too, making them run smoother(probably SOLID), new game releases(and some old) will take advantage as well, using techniques to improve clarity, lessen jaggies and add more realism to graphics, such as H:ZD.

hiawa233153d ago

It should make standard PS4 games better that are patched, so I traded my orig PS4 in for the Pro without hesitation.

nitus103153d ago

The features of the PS4pro really do make this games console great value for your money this holiday season. Unfortunately, I think that anyone who did not preorder is probably going to have to wait till December and possibly January.

+ Show (1) more replyLast reply 3153d ago
URNightmare3153d ago (Edited 3153d ago )

Thumper will also get an update. I imagine all PSVR games will, seeing how it is such a big improvement with so little effort needed from the devs.

ApocalypseShadow3153d ago

Very awesome experience in VR. A good game just got better.

MasterCornholio3153d ago

Super sampling for VR should be pretty nice.

Eidolon3153d ago (Edited 3153d ago )

Did you ever doubt that Neo would complement Morpheus?

Aenea3153d ago

Just wondering what Project Trinity will be!

Perhaps new type of move controllers?

Goldby3153d ago

Haptic suit you put you hand in and out of like you are cupping water duh. lol

Errorist763152d ago

They are developing new motion controllers with finger tracking.

90°

The 7 Most Violent VR Games That Push the Limits of Virtual Combat

Looking to release some of that anger? Here's the 7 most violent VR games you can play on your headset today!

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xrsource.net
OtterX9h ago

Lol, maybe I'm becoming an old fart, but excessive violence in VR seems to bother me more than in flat games. Feels more visceral when you're looking a person in the eyes before mutilating them.

By no means am I trying to be a prude and saying these games shouldn't exist. I just play them more sparingly, need more breaks. I need some beautiful, refreshing & relaxing VR experiences too to balance them out so I don't feel so heavy.

90°

Even the Meta Quest can be an Xbox — Leaked images show an Xbox-branded Quest 3S

Windows Central writes: "CEO of Microsoft Gaming, Phil Spencer, had previously been vocally opposed to the idea of a native Xbox headset, stating in 2019 that 'nobody's asking for VR' on Xbox. However, Microsoft's marketing strategy for the Xbox Series X|S generation has shifted with the rise of Xbox Cloud Gaming and the 'This is an Xbox' marketing."

Read Full Story >>
windowscentral.com
mooreneco2111h ago(Edited 11h ago)

Ah, a contributing factor to Meta dropping PSVR2 support for Beat sabre! Microsoft’s always stuck with the modus operandi of “if you want an original idea steal someone else’s” and try to destroy markets they cannot win in. They are doing to to console gaming and now trying VR!

OtterX11h ago

It's like a rich kid who pays the smart kid to do his homework for him.

*Yea, such a shame about Beat Saber dropping Playstation support btw. :\

OtterX11h ago

The XBox way. Hardware, even game development companies.... let them do the hard work of building things, throw them some money, then slap an XBox logo on it!

Jin_Sakai11h ago(Edited 11h ago)

Good old fragmentation. Just what Xbox needed.

IRetrouk11h ago

Looks nicer than the standard one

PapaBop8h ago

This is probably nothing more than a branding attempt to show Xbox really is on all platforms. The Quest already has the Xbox Cloud app that supposedly works great. Would be cool if Microsoft actually entered the VR space in a larger capacity but if they was doing that, I imagine they'd have showcased it at their summer showcase.

Vits5h ago(Edited 5h ago)

Yeah, it's basically the same idea as the ROG Ally Xbox. Just a regular device that gives you access to the Xbox library and carries the brand, but nothing really special or groundbreaking beyond that. It’s not some custom Xbox hardware, just a repackage of existing tech with a logo and some software perks.

Now, when it comes to VR, Microsoft actually made a pretty serious attempt with something called Windows Mixed Reality. It wasn’t just a headset, they were aiming for an open ecosystem. They had APIs for developers, support baked into Windows, and even tools to convert regular desktop content into VR environments. On paper, it was a solid play. But it never caught on, third part support was half-baked and basically only Samsung headsets were worth anything. After about five years of trying to push it, they gave up and shelved the whole thing.

The bigger issue here is that VR just isn't ready for the mainstream. People love to hype it up, but at the end of the day, it’s a hard sell unless it’s cheap enough to feel like an impulse buy and even when you can do that, you need to support it with software. Making it a extremelly expensive segment for any company, just look at Meta, bleeding literal billions every years trying to get this stuff off the ground, and they are the market leaders.

180°

PSN Store Mid-Year Deals Has a Chunky List of Good Games Under $4.99

The PlayStation Mid-Year Deals promotion has a bunch of games worth checking out that are priced at $4.99 or below.