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Perceptual fluency and how Battleborn's gameplay was hurt by its aesthetic

Article discusses the manner in which Battleborn's aesthetic creativity may have harmed the ease of information processing and how this is likely to have affected the early player experience, potentially harming the games build up and release. Reference is made to psychological theory, and comparison is made to the character designs featuring in Overwatch and Street Fighter.

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BlacKJesu5716d ago

Basically it isn't dumb enough for casual gamers

ChronoJoe714d ago

Or its visual presentation doesn't clearly convey what it wants players to learn quickly or easily, therefore hurting the gameplay experience for new players.