80°

Zelda: Breath of the Wild screenshots

Check out some beautiful new screenshots of Zelda: Breath of the Wild.

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nintendoeverything.com
DialgaMarine3097d ago

This was the one Wii-U title I had any anticipation for, and it has not impressed me in the slightest. The graphics are just so god awful, and all the game mechanics that people are praising to the heavens are just things that Nintendo copied and pasted from other franchises, and then slapped their logo on it so that their moronic fans would pretend they're original ideas.

Too many other games releasing in the future look far more fun and impressive. This is just utter crap.

Gaz_KnightofNylrac3097d ago

While I won't get into a discussion on art styles, many which often don't change minds, I feel many tend to misrepresent what many rational gamers, Nintendo fans or not, say about how game mechanics are used in particular games.

In this case, Breath of the Wild's various game systems. While it's true most aren't original in the slightest even to Nintendo games, to me it's more about what Nintendo tends to do really well when they put their minds to it; polish.

When you say that "Nintendo copied and pasted [game mechanics] from other franchises" dismissively, it seems you're missing the context in which they're being applied. It's true that things like weather, destructible environments, waypoints and towers, RPG weapon/defense systems, and elements such as fire-spreading and wind-based systems; these aren't Nintendo-exclusive ideas. I agree with this statement.

What is happening here though, is that Nintendo usually takes game mechanics they feel works in a particular game/franchise and usually polishes them to a ridiculous mirror sheen. In BotW's case, it's all those above systems working as a whole in the context of a Zelda game. For Zelda, not even all of these mechanics are new, but the sheer scope of an open-world-style Zelda akin to the original title and the implied expectation of Nintendo's high standard of quality is cause enough for excitement, as seen by numerous previews.

As a past example, Nintendo also didn't "create" gravity-based mechanics that made Super Mario Galaxy such a fantastic game (both times!), but they went with a game filled with 50% gravity-based planetoids and it was a solid core mechanic for half the stages, and they created amazing platformers out of it. I'll never say Nintendo "created" that aspect, but I will give them due credit for making it front-and-center in a polished Mario platformer and making it a critically-acclaimed and fan-favorite title.

For those who give Nintendo all the credit for these mechanics, I can't really speak for them or defend them. You're partially correct in wanting to straight them out, for blind fanatics are the bane of normal fans for certain.

However, I am trying to speak as a rational Nintendo fan that can accept the good and bad from all games I play, and this is a ton of good being applied to the Zelda formula. That makes BotW a very anticipated game for me and many others based on the enthusiasm I've seen these last few months of the actual game up and running. It's all these mechanics merging in a Zelda game that has many excited, and we'll see in March if all of this glowing optimism is warranted.

DialgaMarine3097d ago

Yeah, mad that I bought a Wii-U on launch day, and have playing DK64 and an hour of Smash Bros. The console is utter shit, and now the only game that had any potential on it is looking like shit.

3097d ago Replies(1)
70°

The state of every Nintendo franchise post-Switch

NE: "We're looking at every single Nintendo franchise on Switch and evaluating how they grew and changed during the Switch's life cycle."

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nintendoeverything.com
50°

Zelda: BOTW And Animal Crossing: New Horizons Composer Yasuaki Iwata Has Left Nintendo

The composer took to Twitter to share that he actually stepped back from the position in July 2023, though this is the first time he has publicly acknowledged it.

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nintendolife.com
90°

The Legend of Zelda: Ocarina of Time is the anti-Breath of the Wild

Polygon: "To get back to the way Ocarina made us feel, it was necessary to reject almost everything about it."

LG_Fox_Brazil490d ago

Ocarina of Time changed my life forever, such a masterpiece

Zeldafan64489d ago

Hard to believe it's 25 years old already.

Cacabunga489d ago

The feeling this game gave me the first time i had my hands on it is indescribable.. i still get the chill from that day..
botw is like a spin off of the series.. it’s fun but with many flaws and the most important which is Zelda formula isn’t there..

FinalFantasyFanatic488d ago

I can't even remember how many times I played through OoT, I finished that game, and collected everything so many times.

Vits489d ago

I generally agree with the author here. However, if I had to point out a single game as the 'anti-Breath of the Wild,' that would be Majora's Mask. Pretty much everything in that game is interconnected, relies on something that the player must have done previously, is timed, and can be considered a puzzle in itself.

gold_drake489d ago

but still considered the best of the seties.

i would have liked botw to be more like ocarina.

franwex489d ago (Edited 489d ago )

25 years from today whatever Zelda is out people would too be looking fondly at Breath of the Wild.

Ah the more simple times of the 2020s.

babadivad488d ago (Edited 488d ago )

It isn't...