390°

Capcom Going "On the Offensive" With Three Major Games; Expects Resident Evil VII to Sell 4 Millions

Following yesterday's release of the financial results for the first half of the fiscal year (ended on September 30th), Capcom posted more details about the performance of its games, including the outlook for the rest of the fiscal year (ending on March 31st, 2017).

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dualshockers.com
PhoenixUp3150d ago

Capcom is the only major publisher I know that continues to make an exclusive for each hardware manufacturer

zerocarnage3150d ago

Yes and they should stop it. You would think you would want to reach as many fans new and old as possible. Restricting games to one console or another for one of payements is just like having a gun for hire, not good really and just makes it so games are only ever known by fans who own that console it is put on.

darthv723150d ago

Still curious about where Deep Down is in development. Hopefully we will see more next year.

remixx1163150d ago

I think it's just money issues.

Sony helped pay for deep down and street fighter 5.

Micro tossed so dough for Dead Rising 3 and 4

And ninty probably pays a bit for that monster hunter spice

I think Capcom is to broke to drop their ips on multiple systems at once so they get the help of the big guns to cushion the blow of development costs and or publishing for the price of timed or full exclusivity.

naruga3150d ago (Edited 3150d ago )

RE7 will fail badly and if not ....its direct sequel will 200 % ...the game is bad, has NO RELATION at all with RE and will sell only on hype, curiosity and no-related-to RE audience

_-EDMIX-_3150d ago

Have you read their finances? These guys were open to being bought out in 2014 I don't think you understand they don't really have the funds to do something like that right now.

They make those deals with Sony Microsoft and Nintendo for lots of those games because I don't really think they have much of a choice.

It's just too much of a Financial Risk if the game doesn't do well so they have to find an investor to help them out.

For you guys. Honestly believe that they're doing it on purpose or something is just laughable and it's extremely naive because it means you're not even considering they can't afford what you're now asking them to do

3150d ago
BizarroUltraman3150d ago (Edited 3150d ago )

I think its cool to have a company take time to make exclusives for respective consoles. I wish more teams would take that chance. I know some of these games are sometimes also funded by those big 3 companies or they have a marketing deal.

Im not one to say that every third party game needs to be on every console.
If one of the big 3 can snatch up a gane from the competitor its fair game.

NXSwitch3150d ago

FUCK reaching wider fans. Shit should stay the way it is & just make games!

+ Show (4) more repliesLast reply 3150d ago
Nu3149d ago

Dragons Dogma needs to be released Capcom

OtakuDJK1NG-Rory3150d ago

3DS seem to be the money maker for Capcom for the past 5 years

Ck1x3150d ago

I agree the portable space is the only area where they've had consistent hits!
The home console space is where their projects are just too expensive and don't sell enough even across multiple platforms to justify the development costs.

-Foxtrot3150d ago

They'll be disappointed like they always are.

_-EDMIX-_3150d ago

Not really we don't really know how much they spent to develop the game because it's starting to look like they're not spending the same ridiculous amount of money like they did on Resident Evil 6.

If they're looking to sell four million that's actually not that huge for a Resident Evil game especially when you consider something like Resident Evil 5 sold like 9 million units.

I think 4 million is a realistic number considering this is not aimed towards the action high octane Resident Evil fans that love Resident Evil 5 and 6

-Foxtrot3150d ago (Edited 3150d ago )

Capcom think that everything they do needs to sell millions, well over what the expect to sell. Same goes for Square Enix and they always come away disappointed.

They are never satisfied even if the sales are pretty good.

SarcasticDuck3150d ago

ah, Monster Hunter... so much awesomeness wasted as Nintendo exclusives!

PurpHerbison3150d ago

Monster Hunter has been wasted awesomeness ever since it left the PS2 for the PSP. Going from PSP to 3DS didn't make anything better. Just gimped experiences.

SarcasticDuck3150d ago

yeah. i can't understand how Capcom keeps one of the best game franchises of this genre as an exlusive. Whoever's run Capcom's business, he/she doesnt know sh*t

Rangerman12083150d ago

To be fair, while I still liked the new monster hunter games (probably more than God Eater), I agree that it's disappointing that the MH Ip might not return to the PlayStation anymore. I mean, come on, the 3ds gets a badass MHG re-release/sequel while the Ps4 gets some shitty P2W mmo hunting game? Not cool.

One of the monster hunter generation I was pretty disappointed by the way, was the 3rd. I really disliked MH Tri, and while 3U is far more improved, I just can't stand the underwater controls (and Plesioth's hitboxes), and the lack of online play on the 3ds is a turn off. I wouldn't actually mind if MH3U is remastered for the Ps4. Atleast is an actual MH we can get to play. Sadly, I doubt it'll happen.

Still waiting for Deep Down, though.

MoveTheGlow3150d ago

I don't think anyone benefits from the Switch as much as Capcom, Monster Hunter was basically built for something like that.

Ck1x3150d ago

I agree and all of these people being salty about Capcom's business with Nintendo must understand that it's what's keeping Capcom afloat right now...

SarcasticDuck3150d ago

true, but that doesn't mean it doesnt have a place on Xbox/PS(/PC)

PurpHerbison3149d ago

I don't think Monster Hunter was ever supposed to be a handheld game. I think it originally had MUCH greater ambitions but this is Capcom we are talking about and they are cheap. Evident when they scrapped MH3 for the PS3 and made MHTri instead on the Wii because of development costs. Continue to use the PS2 engine on the lowest spec hardware available so no one notices. Minimum effort, maximum profit every time. This is why people get salty, anyone who started with the original MH on PS2 knows where the game should be by today and it isn't even close.

Ck1x3150d ago

The franchise has never sold on Playstation what it has on Nintendo devices, so there's that!

rezzah3149d ago

That's because it took time for the series to grow and become more recognized in the media over time.

Back when it was on PS devices, reviews were found in magazines. They were also almost always negative because the western market was not use to the series (first of its kind).

By the time MH made it to the Wii, it began spreading like wildfire online. Popularity further grew as the Wii was the highest selling console due to casual gamer interests (Wii Fit, etc). With he 3DS, well it never had any competition after the PSP began falling out of the market, thus it was the primary source for handheld gaming. News of MH during the PSP era still had gaming magazines spreading news about video games, when by the time MH made it to the 3DS, everything was online.

The franchise never sold on Playstation devices what it has on Nintendo devices because of different eras.

In the current era, the same MH title being sold on the PS4 and the WiiU would have a very different sales conclusion for varying reason (like it did before).

rezzah3149d ago

I'm still pissed off about the decision to change the console for Tri, and at this point I expect them to go bankrupt with Sony picking up the series for the PS4.

+ Show (1) more replyLast reply 3149d ago
Automatic793150d ago

I expect to contribute to sales with DeadRising 4, a little on the fence (but most likely pick it up) with Resident Evil VII. Overall, hope both titles turn out great. Can't wait for DR4 loved DR3.

PFFT3150d ago

You and me both dude. Cant wait for DR4. And RE7 will be my birthday gift to myself since the release date is on my birthday.

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280°

Resident Evil 7 Flops On Mobile; Sells Less Than 2000 iOS Units

Resident Evil 7 has massively flopped by making fewer than 2000 purchases on iOS, with other console mobile ports also performing poorly.

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mobilegamer.biz
cthulhucultist331d ago

Well at least there are games like angry birds or clash of clans for mobile gamers :-)

Cacabunga330d ago

Good it flopped.. they must have realized that the target audience is totally different

ABizzel1330d ago

This is a win for gaming even if it’s not an ideal experience on iPhone yet:

1. It’s a huge step forward for mobile gaming showing in the next 2 - 4 years this will be a solid 720p@30fps experience for AA / AAA PS4-PS5 quality games on a device we carry with us everywhere.

2. It’s a huge step forward for Apple gaming in general which has been underwhelming for years running NATIVELY and flawlessly on any M2 / M3 / M4 iPad and MacBook. At worst 900p@60fps Medium-High Settings + Metal on the M2 iPad, 1440p@60 - 80fps Max settings on the M3 Pro Max which is equivalent to a RTX 4060 / RX 6700XT, so slightly above console settings…..but in a $3000 - $4000 laptop (Apple and they’re ridiculous prices).

3. But most important for all of us, it shows what the future of mobile platforms like the Switch 2 will be capable of and ports like RE7, RE Village, and RE4 Remake should be lined up for the Switch 2, optimized even more for mobile PC like SteamDeck / ROG, and eventually Android based platforms.

OtterX331d ago

Who the hell would want to play this on a phone?

ABizzel1330d ago

The iPhone version won’t be good for another 2 years (iPhone 18) or so when they have their next fabrication node (2nm), so they can hopefully improve the CPU cores (AA/AAA games will need 3 or 4 performance cores instead of 2), add 2 more GPU cores, and improve memory bandwidth with LPDDR6.

Then it should be a stable 720p - 900p resolution, @ locked 30fps, Medium-High Settings, with better Type-C out for larger displays.

KwietStorm_BLM331d ago

Apple users ain't gamers. I don't know whether this push with "metal" was just to say they did it and it's possible to run modern games, or if Capcom just said hey more units is better, but either way this shouldn't be all that surprising.

ChasterMies331d ago

You say that but everyime I’m waiting for one of my kids’ events to start, I see an audience full of kids playing games on phones. No Nintendos. Just phones. Lots of Minecraft. Lots of Clash of Clans style games.

jwillj2k4330d ago

Roblox as well. Gigantic mega platform. Kids can’t get enough of it. Sony/Nintendo would be wise to integrate more with their platform as kids get older.

KwietStorm_BLM330d ago

Playing clash of clans doesn't make you a *gamer.* Most mobile games are designed to literally be time wasters and money pits. They're for casuals who don't actually have a gaming platform. Kids on phones today is just a symptom of the modern era. Doesn't mean gaming is what they're really into, as proven by those sales numbers.

Goodguy01331d ago (Edited 331d ago )

Mobile gamers only want simple games and gachas. Nobody wants to pay up front for a mobile game, you have to hide it behind micro transactions lol.

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80°

Another Resident Evil game comes to Apple devices, but skips Android

Fan favorite Resident Evil 7 is coming to mobile, but once again, Capcom is only releasing the game on Apple’s latest phones and tablets.

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pockettactics.com
contra157367d ago

Androids hardware is so fragmented

Sgt_Slaughter331d ago (Edited 331d ago )

But has enough models that outpace the iPhone that it would be a much better showcase of how AAA games could run on mobile. Not to mention the entire east Asian mobile market.

140°

Resident Evil 5 - 15 Years of Being the Most Misunderstood Resident Evil

Resident Evil 5 launched 15 years ago today - and it continues to stand as a stepping stone from the good to the bad.

TheBrainZ464d ago

One of my favourites because of the co-op. Then Resi 6 arrived and the series nosedived further.

Knightofelemia464d ago

I enjoyed the game co-oping with a friend I know the game in solo the AI can be an idiot but RE5 is way better then RE6. I played RE6 with a friend if it wasn't cheap when I got I would have avoided RE6.

thesoftware730464d ago (Edited 464d ago )

5 was excellent, still play Mercs with my brother.
I would love a fully remastered RE:5, with some added, reworked content. The DLC for 5 was also excellent.

6 was awful.

CrimsonWing69464d ago

I never understood why the game was misunderstood. It was a fantastic game at launch and is still fun today to play. It’s as action packed as Resident Evil 4 was, yet that’s regarded a masterpiece 🤷‍♂️

chobit_A5HL3Y464d ago

it was "misunderstood" because they introduced co-op into the franchise at a time when people loved to have fake rage about co-op. like, you could play the game as a solo experience, but people chose to have their bandwagon rage because it was cool at the time lol

-Foxtrot463d ago (Edited 463d ago )

What the hell are you talking about? Fake Rage? Bandwagon? Come on.

You can play it solo but you are forced to carry around a shitty AI partner you have to micro manage. It wasn't as fun solo.

Co-op sucked all the horror, tension and suspense from the game because having a partner covering you was like a safety net. Enemy trying to sneak up on you? No sweat the AI will just automatically lock on, alert you while they shoot first telling you where they are basically.

It was the start of Capcoms fall with the Resident Evil series where it basically become an over the top generic action game which betrayed it's own survival horror roots. Least RE4 had a good blend of both but Capcom just went the wrong way with RE5, especially going off what they were going to do during the RE4.5 beta phase before co-op was added.

franwex463d ago

At least the game was a ton of fun tho. If the game was bad, the outrage would’ve been justified. They simply pivoted for a couple of games. At this point it’s bad because it’s called Resident evil 5? But if was called something else it would’ve been good? Please.

chobit_A5HL3Y462d ago

like i said: fake baby rage and bandwagon hate. res4 wasn't really that scary, either, and was already taking the series into more of an action-oriented direction at the time. 5 was a good game that people fake-hated because of co-op that you didn't even have to play lol hence the fake rage and bandwagon hate. i mean, it obviously did well enough for capcom to go ahead and make 6 the way they did, right? if 5 was so bad, they would have changed what 6 was during development. the difference is that 6 was actually just bad.

people "hate" 5 because res4 was so good, and 5 was just unfortunate enough to be its successor. like i said, 4 wasn't scary, either, and relied more on tension than horror, but it was already more of an action game. if you don't wanna like 5 because it's not scary or whatever- that's fine, but it wasn't meant to be strictly a horror game anymore at that point anyways. the gameplay was a lot faster-paced than 4, so saying that the ai helping you by potentially shooting someone that was sneaking up behind you is a moot point. there were more enemies that were more aggressive, along with newer threats.

5 isn't as good as 4, but it's not a bad game by any stretch.

RNTody438d ago (Edited 438d ago )

What? I always thought RE5 had fake controversy because it was set in South Africa and you shot a bunch of black zombies. I live in South Africa and thought the game was absolutely awesome, played the whole thing co-op with my brother.

@Foxtrot I think you're confusing the garbage Dead Space 3 with Resident Evil 5. Resident Evil 4 was already a hyper action game and had zero fear factor other than the grotesque appearance of some enemies.

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