Video Game Movies Need to Adapt, Not Replicate

Video game movies need to learn to evolve and truly adapt - not replicate – a story from the source material.

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RyanMc20162803d ago

There are many cool video game worlds to explore, but I do wonder if it is even possible to recreate any of them for the big screen. Example, Rapture is cool but would it hit me the same way as if I saw it on the big screen? I think you make a good point when you say that video games are immersive and that is what adds to the experience. Not sure if that will ever translate in a satisfying way to the big screen.

MKUltra2803d ago

I think Rapture could be hard for audiences to understand in a 2 hour movie. A 12-15 game experience is different and really lets the world breath.

Jared8Randall2802d ago

on the same line as there not being enough time to get into the world's they replicate, movies also can't get deep into the characters. I'm thinking of the Resident Evil games here

Pozzle2800d ago (Edited 2800d ago )

Tbh, I think the original Resident Evil game would make for a pretty decent horror film because it's such a self-contained story with a nice twist at the end. But it's probably too late for that now. The zombie genre is over-saturated, and audiences nowadays would probably roll their eyes at a typical "zombies inside a mansion" story.

Skaymore2800d ago

The thing is, I feel like there hasn't really been a "replication", or an adaptation as accurate as a book to movie one would be. But even most critically bad game movies like the Super Mario Bros movie didn't try to replicate. In fact, that movie was way too different, and it made little sense and was also just a bad movie in its own right

Lazybones20202800d ago

Video game adaptation is a difficult task that is muddled with executives from both movie studios and game studios. More voices create more noise and the cancellation of a lot of movie projects. The BioShock movie never happened because the director wanted it to be rated R, but the studio demanded PG-13, knowing that couldn't be done it was canceled. The long-fabled Halo movie never saw the light of day even though Peter Jackson was going to be at the helm. It is a crazy world we live in, but thanks to today's technology, games have the potential to rival just about any film if executed correctly.


War Thunder Devs Apologize for Using Challenger Explosion in Key Art

Gaijin Entertainment, developer of military sim War Thunder, has apologized for using a shot of the Challenger explosion in its promotional artwork.

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romulus2314h ago

Things like losing "context" tend to happen when you create your artwork using A.I.

mastershredder13h ago

The slimiest profit mongers of all time are Gaijin. Surprised? Not at all. The apology is about a sincere are their standard asking price. Do it for the least amount (no regard for quality) and sell it for the most profit = Gaijin.


Star Wars: Hunters Review | GamingonPhone

Vince Zyle writes "Star Wars Hunters is a really fun game! It’s not as good as other Star Wars games like Star Wars Battlefront 2 but coming from a developer like Zynga who worked on very underwhelming and low-quality titles before, this is a major upgrade.

There’s not much objectively wrong with the game aside from the work needed to make visuals smoother during animations. That’s one of the biggest issues at present alongside frame drops that occur from time to time when there’s too much going on which isn’t too bad but certainly noticeable.

In conclusion, Star Wars Hunters is a game for arena shooter fans who are looking for an action-filled game. Some of the other issues will hopefully be ironed out with future updates."

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Project CARS 3 could have been called Project CARS Sideways

Slightly Mad Studios founder and former CEO Ian Bell has disclosed that the maligned Project CARS 3 could have had a different name, which could have more clearly signposted the game’s intent.

TallDarknWavy4h ago

This game was criminally reviewed by every loser on the Internet who was bitter and angry that this wasn't a complete simulation nor a complete arcade racing game, it was so well designed and the driving model was so much fun, much like drive club but slightly more sim if you wanted to adjust The settings and also slightly more arcade if you want to adjust those settings. One of the most fun games I've played in years. "Reviewers" just couldn't get this game a fair shake and had to badmouth it unfairly because they're too bitter and angry from still not getting laid.