Auravisor promised untethered Android VR for the masses but instead released a shoddy beta product not yet ready for the consumer market.
The latest Japanese hardware sales from Famitsu are as follows:
Switch 2 – 140,026
Switch Lite – 5,212
Switch OLED – 5,110
PS5 – 3,581
Switch – 2,442
PS5 Pro – 1,676
PS5 Digital Edition – 749
Xbox Series S – 107
Xbox Series X Digital Edition – 47
Xbox Series X – 37
PS4 – 28
Nintendo - 152,790 units
PlayStation - 6,034 units
Microsoft - 191 units
Nintendo selling 25x as many units as the next closest competitor.
“ Nintendo Switch 2 still dominating in Japan”
Such a strange headline. I mean it’s a brand new console released on June 5th. It would be weird if it wasn’t still dominating in sales.
I figure its dominating everywhere. I stopped with consoles this gen sticking with PC and the switch will get 99% of the games this way.
The Nintendo Switch 2 is more likely to be held back by software limitations than hardware limitations, according to a game developer.
It blows my mind that Nintendo didn’t bother to add the Hall effect to their analog joysticks after the NS1 was plagued by that. Is it too much for Nintendo, Xbox, and PlayStation to do a simple fix on their gamepads even if it costs a bit more?
LLC: "Nintendo Switch 2 is a massive upgrade in every way that matters on a day to day basis, and with some firmware updates it could be even better."
Great review! We have almost the same impression of the Switch 2. I don't care if the screen isn't OLED, because when I put it next to my friend's Steam OLED screen, they barely deviated in quality.
Guessing this was rushed out to try to beat Daydream to market. Not sure how anyone, especially small businesses like this one, could think it would be a good idea to try and go toe-to-toe with Google in their own backyard.
Too bad this couldn't bring anything to the table though, more options are almost always good.
It definitely had promise, but there's not enough platform support from the manufacturer, who's only a bluetooth headphone company looking to profit. If it worked with either Cardboard or any Android VR apps (or even basic Android functions like the keyboard worked) then it could have saving graces, but it was promised in March and delivered in October completely broken out the box.