— Nintendo Enthusiast:
Motion controls have existed longer than some may actually think. While the Wii managed to bring the technology into the mainstream, motion controls actually existed as far back as the 80s during the Atari era. Up until the Wii, motion controls were used in add-on experiences, while the actual system still had a traditional controller as its main option. The Wii did the opposite and instead made motion controls its primary focus. Many “hardcore gamers”, hated this.
There were constant complaints from the gaming community, urging developers to have titles that didn’t include any motion controls whatsoever (or at least not have it being mandatory). While there were non-motion games on the Wii, that always remained the focus. Fast-forward to now, and it’s obvious that motion controls are no longer at the center of attention, with traditional controllers once again reigning supreme. But, there’s a catch. Now we have virtual reality—which just so happens to use motion controls extensively. And low-and-behold, there’s a lot of hype surrounding it. So, what happened? Why is it suddenly cool again?
State of Play is back tomorrow, September 24! Tune in live for news and updates on more than 20 upcoming PS5 and PS VR2 games from studios around the world.
Hopefully there's good games, but we'll see. Going in with low hype, and I hope to be pleasantly surprised.
Where does the time go?
Nintendo and Pokemon Company have filed a lawsuit against Pocketpair Inc., the creators of Palworld, in Tokyo, Japan.
A patent lawsuit? What Pokémon-related patent could Palworld even be infringing that other similar games haven't? This makes no sense. Feels like Nintendo just trying to throw its weight around to bully competitors, just like they do with emulators even though they're legal.
They can't Innovate their own IP, but when others are breaking the ceiling, they run to the courts, gtfo Nintendo/Gamefreak.
Companies' gatekeeping mechanics behind the patent system to stifle innovation, consumers will always pick the better product, it's not the consumer's fault that Gamefreak has sat on their lazy assess for years.
The Palworld has been out since January of 2024 and now Nintendo finally decides to do something. I fail to see how Palworld is like Pokemon besides evolving monsters. There are other games out there as well where you can capture and level up monsters. Tales of Symphonia 2 does that capture monsters and have them fight with you and they evolve when levelling up. The two games might share some similarities but what game doesn't borrow from another game. I could understand if Palworld was just a straight on copy clone of Pokemon but it's not. Nintendo is starting to become a pain in the ass. Going full gung ho with rom sites that I can see, purposely taking down pictures from a strategy guide for Mario 64 the strategy guide never came to North America and Nintendo had the pictures taken down. Where does it every stop with Nintendo?
This feels like a scare tactic more than anything else. There's nothing here dozens of other games haven't already done, they're just mad this game showed people how much the pokemon series has been slackin and are desperately trying to make an example out of them.
How's about instead of spending all that money on court fees and lawyers you invest it into making pokémon better?
They're cool when they're not being forced down consumers throats.
This guy sounds like a typical nintendo fanboy from IGN
VR is not the same as motion controls like the Wiimote. The probkem with the Wii was that the motion controls was forced. It was cool in the first years, but not anymore after.
Even if Sony tried to steal the thunder with theirs, they still provided games using the standard way to play games, while Nintendo didn't listen and tried the same forced gimmicks with the Wii U. How did that work out? Now we wait for NX...
These Nintendo guys are funny. Do these writers ever google?
"Up until the Wii, motion controls were used in add-on experiences, while the actual system still had a traditional controller as its main option"
https://en.wikipedia.org/wi...
Xavix - 2004
Wii - 2006
http://www.marnscda.com/Xav...
Basically, Nintendo didn't invent the console that primarily uses motion controls. Sorry Nintendo guys/gals.
Popularity is a different topic.
Not so much being "Cool" Again as much as they are an integral part of the VR environment. They are required. Unt a great pair of VR gloves comes out anyway.