Chris Mawson writes: "While Sony's PlayStation VR launches tomorrow with a stellar selection of launch titles, one game that hoped to be amongst the system's day one line-up has fallen at the last hurdle. UK-based studio Psytec Games confirmed in an email to Power Up Gaming that its grappling hook exploration title Windlands has failed to satisfy Sony's final quality assurance checks due to "a few minor issues", and subsequently will not be available for download on the PlayStation store tomorrow."
Thomas Mahler: "Since it's quite bananas that a lot of players still do not understand the economy behind game development, I thought it'd be best to just break down a real example of a really successful first-time developer who managed to make a deal with a publisher. "
I wouldnt call a game that costs 10 million to make and had over 30 people from different companies working on it an indie game.
Seriously, no.
I don't get it..
He starts with 10M cost for the game excluding marketing and continues to detract "other"costs...
Why are the costs of storefront, engine etc not included in the 10M?
Hi-Fi Rush developer Tango Gameworks has revealed a brand new logo/website, and that it is currently working on an unannounced action game.
IO Interactive is doing their own showcase this Friday and have revealed what is in store.
we need a Hitman game that is like the old ones, not too interactive and network based. I want to be able to use every weapon and unlock them for every form of gameplay style. I hate that you get punished in these modern Hitman game for using a rifle rather than your silent pistol.
Ouch! Sounds like a costly mistake.
I'd rather they get it right than someone get sick because they decided to rush it out.
It´s anyones guess why but information like this shouldn't leak. It´s bad for its rep…
I'm glad Sony are being tough on the quality control. If it's not done right it could be really bad