10°

Gamasutra Interview - PlatinumGames' Inaba: 'Japan Needs To Be More Creative'

Sega of America has a four-game publishing deal with PlatinumGames, the rebranded Seeds Studio comprised of acclaimed Japanese development veterans with credits like Okami and Viewtiful Joe to their names. And Sega of America president Simon Jeffery has said he'd like the upcoming titles, which include Madworld and Bayonetta, to be as popular in the West as the developers' previous work with Clover Studios should have been.

But where Okami, for example, has received acclaim from critics and fans alike, its sales performance ended up below expectations. Part of the challenge, says PlatinumGames head Atsushi Inaba, is balancing the needs of a Western audience against the strengths -- and perceived weaknesses, presently -- in Japanese development.

Inaba talks to Gamasutra about how things can be different for the new studio, and where he feels Japanese development in general could use a little Western influence.

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gamasutra.com
70°

Bayonetta Developers Discuss Plans Of A Sequel

The creator of the Bayonetta franchise Hideki Kamiya appeared in an interview and discussed the plans for the future of the series.

CrimsonWing69398d ago

Let’s hope they don’t go the prequel direction… yeesh

70°

Looking Back at the Best Beat'em Ups on the PS3

Carve your burning fist through this list featuring the best beat'em ups you can experience on the PlayStation 3.

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altarofgaming.com
jznrpg402d ago

I loved Asura’s Wrath . It’s my avatar still to this day

Abnor_Mal402d ago

I remember Remember Me, I haven’t forgotten that it was actually a good game.

70°

How Bayonetta's Character Has Changed Since 2009

Bayonetta's character design and abilities have changed a lot since the series debuted in 2009, with new costumes and dark arts in every title.

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gamerant.com