Phil writes, "As the Wii U enters its final holiday season, it seems apropos to look back on the system. Nintendo really tried to sell consumers the idea that the Wii U GamePad was something innovative and special. However, the sales of the Wii U system speak for itself. Most people either weren't interested in what the GamePad offered, or they still thought the GamePad was an add-on to the Wii. Still, despite Nintendo sometimes showing that it was even oblivious to how to show off the Wii U GamePad as a useful controller, the company did manage to make it seem worthwhile. Not only that, but a good amount of third-party developers managed to do the same!
With this article, my intention is to show off some of the games that actually used the Wii U GamePad well. Perhaps you could call them the best Wii U games that used the GamePad. Now, I'm neglecting to mention games that just had off-TV play available to them or something as simple as a means to select from an inventory or use the screen as a map, though there are some games that are on this list that slip past that caveat. Regardless, after you've read this article, answer the SuperPhillip Central community this: What Wii U games do you think best used the Wii U GamePad?"
A little-known game Puppeteer is on this list for the best PS3 platformers.
Puppeteer is really good. Nobody played it because it came out right before PS4 came out. When I went to pick up Puppeteer from GameStop some people were trading in their old consoles for PS4 preorder.
Takaya Imamura, famed ex-Nintendo developer known for his work on the F-Zero and Star Fox franchises, has taken to social media to ponder the possibility of a Star Fox Zero release on Nintendo's upcoming 'Switch 2'.
It's a good ponder. Nintendo would be stupid to not do it. The more titles and first party line up released on the Switch 2 the more enticed the customer will be.
Super Mario Maker's last level has been beaten, after Trimming the Herbs was revealed to be totally bogus.
RIP Gamepad