And if you don't already know… Mediumgauge's PSP Filer simply gets the job done. Manage both directories and files on your memory stick, UMD, and flash0/flash1. Also take advantage of the integrated tool-set enabling you to rip UMDs directly to your memory stick, view pictures, text & binary files, listen to WAV/MP3 files, and the fun doesn't stop there. PSP Filer is available in many languages - see the appropriate "readme..txt" for further details.
PSP Filer v5.5 changes:
filer:
fixed a bug that time stamp of folders in zipfile was corrupted.
changed a feature to close window when copying done. before: pushing cross to close it. now: pushing either circle or cross to close it.
changed a feature pushing right arrow: before: mark all files in folder. now: mark/unmark all files in folder.
removed a feature pushing left arrow, to unmark all files in folder.
added a feature to move to parent folder by pushing left arrow + circle.
added a feature to save this folder to default (this folder appears in next startup) by pushing left arrow + START.
added a feature to move to default folder by pushing left arrow + triangle.
added a feature to restore opened folders in archive files after copying/deleting files. (note: restoring feature is slow: you have to wait a lot if you open many archive files before copying/deleting)
picture viewer:
made smooth to enlarge/shrink picture.
fixed a bug that a picture was blinked when background-reading was done.
fixed a bug that a picture was blinked when pushing analog pad on the edge of the picture.
increased to read JPEG file faster (about 40% faster than before).
AMD CEO Lisa Su talks about the Xbox AMD partnership, next-gen Ryzen + Radeon chips, and AI rendering tech coming to all Xbox devices.
AMD is really building hype around their unique partnership with Microsoft to help and build an advanced and seamless Xbox ecosystem across all Xbox consoles and devices.
I wonder what she meant by "full roadmap of gaming optimized chips" though? Seems ambitious.
Next year´s Xbox Showcase already looks promising and exciting. Here´s hoping they deliver.
Some odd, deliberate wording, no branding, not 'Xbox consoles, Xbox handhelds' specifically, feels and sounds like they're building towards hardware that anyone can be used or licensed to/by themselves and other manufacturers.
Multiplatform software and hardware 'Xbox/AMD APU'.
Shares vision....we provide chips for money, this deal will sell many chips, we will make lots of money...good vision
The marketing behind this is so heavy that I worry about the actual outcome. Why are they just not showing us the product, why all this talking in market speak?
Celebrate Final Fantasy IX's 25th anniversary with the latest merchandise, including figurines of Zidane and Vivi, and a range of t-shirts.
Nintendo Switch 2 stick drift is already an issue, but accessory makers are already working on magnetic joysticks.
I've never had stick drift in any controller I've ever owned. All my joycons (3 sets) from my Switch are perfectly fine. My Switch 2 ones are good. Never had a dualshock / dualsense have it (did have a dualshock get a stuck trigger once). Even my Valve Index controllers which were notorious for drift were fine for me.
The tech is already there. I had a couple of my PS5 controllers modded with Hall Effect modules and they work great. They should come standard with them these days but they don’t.
Cheap, frictionless sensors ALREADY exist. Why are they "working hard to combat stick drift"? Stick drift should be a thing of the past at this point. The technology is here...NOW. It has been...for YEARS! Why is stick drift even still spoken about? It shouldn't exist!
WD 40 if it's shagg.d anyway why not ? I ordered a new ps5 pad after Helldivers 2 and POE 2 became unplayable due to drift but in the meantime I fired a bit of WD on my balls just below my stick rotated in a clockwise fashion massaging it in so to speak and also did the pin reset thingy and all clean no drift and hit that cancel purchase button like I meant it
Honestly I’ve used my original Switch JoyCons and Pro Controller since launch and only in the last year did I see drift start to show up on one of my JoyCons. I’m sure it happens depending on how much and how firm the joystick is used, but it seems like a minor issue that goes with wear and tear after thousands of hours of play. I wish there had been Hall Effect sticks on Switch 2 just so there’s one less thing to worry about, but I’m not really concerned about it.