Angry Pixel: "Too Human… ah… the game that was once supposed to be the Xbox 360's big launch title, the game that was once supposed to come out on the Playstation on four discs, the game that was supposed to change the way we look at action games. Yes, there are a lot of things Too Human was supposed to be, and that's where the problem lies because Too Human is not a bad game by any means, it's just not the legendary title that most people expected it to be.
Let's get some of the misunderstandings out of the way first. Contrary to what you may have heard, Too Human was not in development for ten years. Yes it was supposed to come out ten years ago but the Too Human we are playing today is not the same game. The project was put on hold while Silicon Knights churned out great games like Eternal Darkness, Metal Gear Solid: Twin Snakes and Legacy Of Kain. This Too Human has been in development for a maximum of three years. Silicon Knights also had to build a new engine from ground up because of the whole debacle with Epic Games forcing them to abandon the Unreal 3 Engine and start from the scratch."