With the addition of Rise of Iron, Destiny now feels as complete as is imaginable. Its excellent – if slightly briefer than hoped – campaign delivers some of the best-crafted, story-driven action Bungie has made since Halo.
By
David Houghton
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Destiny 2 is coming this fall. Here's what Gazette gaming columnist Jake Magee wants to see from the highly anticipated sequel.
posted this in a similar article not too long ago:
-60FPS
-dedicated servers for PVP
-weapon balance, not selective metas
-lose current sandbox testers/team
-all legendaies/exotics made useful, but obviously will have their strengths/weakeness depending on PVE or PVP and at their specific ranges. I do not want weapons that are absolute trash no matter when you use them.
There was a lot of speculation what the challenge would be. Some expected it to be winning very fast, while suspected some new mechanics.
I'm thinking about getting into Destiny.
Are there still many people playing this game?
I adore the style of Rise of Iron. It's Destiny meets Game of Thrones, you even get your own Direwolf.
For 30$ Im impressed with ROI. Its fun,exciting and they managed to make the game interesting and fresh again. Patrols have purpose now as do public events and the ROI book has lots to work towards. All in all the 4/5 is a soild review for this expansion and gives me hope that Destiny 2 will be worth playing unlike vanilla Destiny which was pretty pathetic at launch.
Hard to review until we see the Raid which is the most important part of the game! But I really enjoyed the campaign. Nowhere close to as much content or as hard as The Taken King but it was still fun. The mountain climbing at the new social space gets a 10 out of 10 haha. So much fun!
matchmaking please