University of Manchester unveils low-cost texturing application

And it gets better: they're planning to release it for free, too. In researching architecture graphics software, the boffins at the University of Manchester have stumbled on a new low-cost method for generating game environment textures - and they plan to give it away once it is finished.

The team says they can create detailed textures using just a digital camera and their proprietary software.

As long as the camera in question has a flash, the app can get to work, comparing two pictures - one with a flash and one without, and working on the assumption that the brightness of a surface is related to its 3D position.

According the developer, the naked eye can't tell the difference between laser scanned images and their cheaper creations.

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