One of the biggest pulls for PC gaming is that of the modding community; opportunities to create, change and improve some much beloved titles into different beasts, with great stories to tell (Thomas the Tank Engine in Skyrim anyone?). So it is with great anticipation that a new mod, with a lot of buzz about it has released.
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Game of the Decade can't wait for 6
If there's a GTA V port on NX, I'd buy it for a 3rd time.
Dont look any much better than the original game. A simple sweet fx will do the job. Tried many ENB's and mods on gta 5 but the original still looks better.
It would have been great to import Max Payne 3's gameplay into GTA V with this mod since both games run on the same engine and these guys already imported some other things into the game.