110°

Inside the Making of 'BioShock' Series

As 'BioShock: The Collection' hits stores, former creative director Ken Levine talks why he may never make another one.

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rollingstone.com
Perjoss3194d ago (Edited 3194d ago )

Its really interesting how Ken says that he's would have liked another 6 months to a year to finish the original Bioshock, I never considered that one to be an unfinished game at all. I wonder in what ways he would have improved it apart from reworking that final boss battle.

"If you let somebody else tell you that what you like is invalid, and you listen to them, you're sacrificing a part of yourself."

^this is so true...

Hexagram3194d ago

I dunno, it's tough - the first and the last game got really slated, unfairly in my opinion.

I think Infinite had its low points, but the first and second always felt like complete games.

I think we're living in an age where mass communication allows negative criticism to reach fever pitch very quickly, and people form their opinions without really thinking about it. I'm looking forward to seeing a similar interview with Sean Murray in the next few years :D

LordMaim3194d ago

I think it's more to the point that, as a creator, are you ever truly satisfied with your work? For certain mindsets, you will always be looking at your own work critically, making small, incremental, infinitesimal adjustments, far beyond what would be necessary for an audience to consider it as complete. Given an infinite budget and timeline, that last stage of polishing would last forever. You just can't look at it objectively and be satisfied after you've been basically living in that world for years of your life.

100°

Nintendo Switch 2 Pro Controller Review

A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.

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cgmagonline.com
Neonridr10h ago

I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.

peppeaccardo3h ago

$100 ?????????????????????????????? ??????????????????????????????? ???????????????

1nsomniac3h ago

Yea the pricing for Nintendo peripherals is a bigger joke than the game prices. What the hell were they thinking!

Vits3h ago

The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.

Themba7647m ago

Best controller I’ve ever used I even like more than my dual sense edge

180°

Yoshida claims PS believes Xbox is their only competitor, truth is they don’t have one any more

Former PlayStation boss Shuhei Yoshida claims PlayStation still believes Xbox is their only true competitor, not Nintendo.

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videogamer.com
2d ago
Terry_B9h ago

True, they have pretty different audiences..and some People just have both at home or a PS and a PC that emulates more or less everything from Nintendo.

Knightofelemia7h ago

Xbox hasn't been a competitor since the XB360. Last generation and this generation Sony has been running circles around Xbox. As for Sony vs Nintendo Sony runs circles yes but I don't really see Nintendo as competition. Nintendo does their own thing and it works.

7h agoReplies(1)
Lightning773h ago

Details are important. Console sales yes. Overall games Xbox seems to be doing fairly well in that department.

drivxr7h ago

Console wars are over.

Eventually, everyone else will catch up to this fact.

attilayavuzer6h ago(Edited 6h ago)

I think it's all PS fans have left at this point. Console wars were always a competition for fourth place behind Nintendo, PC and mobile. If Xbox evaporates into a hybrid virtual platform, then PS will be perennially left in last place.

Christopher6h ago

Strange, I recall all those FCC documents and witness testimonies saying the exact opposite... Guess Microsoft doesn't know what it's talking about?

Destiny10807h ago

microsoft wanted to crush sony into dust and they had the money to do it, but with such weak leadership it was always going to fail

Reaper22_6h ago

Had the money? They still have the money but the industry has changed since xbox 360. Microsoft is the number one publisher in gaming. I'd hardly call that failing.

IRetrouk5h ago(Edited 5h ago)

The industry hasn't changed though, just ms, Microsoft was the no1 publisher for a month in december 2024, the actual no1 for fy2024 was tencent if game sales are all that's being counted.

Profchaos5h ago

Money doesn't mean you'll be successful large corporations have entered and failed before like Nec

80°

Techland Wants to Switch to a 3-4 Year Cycle Starting with Dying Light: The Beast

Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.

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wccftech.com
Goodguy011d 10h ago

Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.

Skate-AK14h ago

Lol. Had no idea who that was, but I will admit they do look quite similar.