Interview with Microsoft's Matt Lee, Xbox 360 developer top gun

Microsoft's decision to dive into the game console market with the original Xbox shocked the industry. Why would a company that made its billions by selling software on an open platform decide to make a proprietary box? The original Xbox was put together in record time, leveraging existing PC technology (an Intel Celeron 733 CPU, an NVIDIA graphics card, and a hard drive) to create a new gaming platform, one that leveraged the Windows XP kernel and DirectX technology. Was Microsoft's goal simply to battle Sony and Nintendo for the gaming console market?

If so, it was an uphill battle. Microsoft spent billions of dollars building and marketing the Xbox, and although the console has sold over 24 million units, it still struggled to equal the GameCube (also over 24 million) and could come nowhere near the PlayStation 2 (over 100 million). The new Entertainment division at Microsoft lost money in every quarter except for one: the quarter when the massively popular Halo 2 was introduced.

Still, Microsoft is legendary for their ability to stick at things. Most people laughed (and rightly so) in 1985 when Windows 1.0 was introduced, but the program went on to become the best selling operating system of all time. Fortunately for Microsoft, the original Xbox was not nearly as dysfunctional as Windows 1.0-it was a solid (if somewhat bulky) performer, and features such as Xbox Live put it technically ahead of the competition.

Now with the massively redesigned and more powerful Xbox 360 released, many people are wondering what the future has in store for Microsoft's gaming efforts. Arstechnica.com recently had the opportunity to chat with Matt Lee, a software developer who works at Microsoft in the Xbox division. He had some fascinating things to say about the console, the games market in general, and the future of the Xbox 360.

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arstechnica.com
Wotbot6523d ago

This was a good read for 360 fans.

greenlynxx6523d ago

That is a good read for anybody.

dfb19776523d ago

Nice to hear from someone at the top of the their industry that clearly loves what they do.

FamoAmo6523d ago

"I think porting from Xbox 360 to PS3 will be reasonably difficult, since the Xbox 360 has a lot more general purpose processing power that can be flexibly reallocated, and all of the Xbox 360 CPU cores have equal access to all memory. The asymmetric nature of the Cell could easily lead to situations where the game has too little of one type of processing power and too much of another. And the content might suffer as well, since you'll never see a PS3 title with more than 256MB of textures at any given time, due to the split graphics and system memory banks. When we announced 512MB of unified memory on Xbox 360, I think all of our game developers (and the artists too) did a little happy dance. It's easier to use and gives developers much more flexibility in how they allocate memory for various resources.

In terms of performance, I think that the PS3 and the Xbox 360 will essentially be a wash. We ran the numbers a while back and the two systems come up surprisingly close in theoretical peak performance, despite the one year difference in release dates. However, I know for a fact that we have a great advantage in software and services—our development environment and tools are years ahead of the competition, and this will ensure that Xbox 360 game developers can easily realize all of this performance and make superior games. Xbox 360 is a great system to develop on, a real pleasure—and I believe our developers agree."

achira6523d ago

i ask myself, how much money he get for this statement. unbelievable bullshit.

The Real Deal6523d ago

Why does it have to be bullshyt? The truth hurts? He is just confirming what the developers have been saying. Not Microsoft...Not Sony...The actual Game developers. Wow...for 300 dollars you get the same or better performance than the 600 dollar ps3. Sounds Good to me.

PS360PCROCKS6523d ago

yep this was a good read and that was the best part, I copied it but you beat me to it, lol, but it's true if you think about it, it's totally logical and makes sense, doesn't sound like bologna to me...

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schnodder6523d ago

i don't care if the 360 has better graphics. it's all about the games. and the 360 has more games for me coming up.

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120°

Essential Video Games Everyone Needs To Play At Least Once

Video games are no longer just a simple past time. Today's games are evolving into true works of art. Offering intriguing narratives, cinematic setpieces, and profound messages, games can entertain us for hundreds of hours.

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wealthofgeeks.com
Chard7h ago(Edited 7h ago)

I never got around to mass effect - I’m skeptical that it would hold up if I were to try it now

Furesis6h ago

I would say it does. The combat is a bit shit for todays standards but everything else is great.

anast5h ago

It's worth a play through today.

90°

El Shaddai: Ascension of the Metatron - Coming Back for a New Generation

Originally launched in 2011, El Shaddai: Ascension of the Metatron is coming to Nintendo Switch, so It's time to look back at the original.

jznrpg1d 1h ago

Still have my ps3 copies. Bought it at launch and another one when I found it cheap and in perfect condition about 10 years ago. I wouldn’t buy it on Switch but if they made a PS5 version I would. I still have one of my PS3 Fats hooked up so good to go either way.

darthv721d 1h ago

Id play it again on the switch. I wished my 360 version was bc but this is still a good way to play.

150°

Fallout 3's Reveal Led To Death Threats And Bethesda's First Security Guard

The artist behind Fallout 4’s Deathclaw reveals just how bad things got back when Bethesda took over the series

anast1d 3h ago

People are stupid I get it. No one should feel unsafe,

But I think they need to talk about why they cut so many corners during the development process and why none of their games ever look current. And why they think all of this is okay while they charge full price.

LucasRuinedChildhood1d 2h ago

As much as Bethesda deserve criticism, that's not really relevant to the reveal of Fallout 3 in 2007.

VenomUK23h ago

The default angle Kotaku always go for is to highlight the worst in gaming.

I would’ve focused on the creative.

anast5h ago

The game went downhill at Fallout 3's release. This is when they started to cut corners.

gold_drake22h ago

there is no "but". the hell lol
you dont send death threats, period.

anast5h ago

Usually, you have good comments but this isn't one of them. It just rides the mob. We can do both condemn the actions and not let them use it for other things.

I can say I received a death threat and everyone needs to shut up. People are not honest and will use horrible things to their advantage.

Armaggedon17h ago

Not all games “look” current.

anast5h ago

Their games always look like the gen before it.

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