Guerrilla's Managing Director thinks that being able to work on a radically different game like Horizon: Zero Dawn within PlayStation is a vast opportunity.
I still prefer normal dinosaurs to be honest. Maybe someday someone will make a turok like dinosaur hunter game.... Till then this must be the next closest thing.
I think they're underrated, the Killzone games are some of the best FPS available. Perhaps Horizon will allow gamers to see the studio in a different light.
Killzone games are some of the worst fps games available. Fixed for you Buddy. Honestly though if you feel that way you should probably get a CT scan. Muddy controls, boring story, brown color palette, stupid ai, like I said some of the worst around. Literally never thought I would get another game from guerilla, then like magic horizon appeared and it looks awesome. Please don't ever go back to killzone.
People who whine about the KZ controls either lack skill and so they fail to adapt to DIFFERENT controls than what they are used to, or they don't know how to play a game without massive auto-aim.
Gonna have to disagree... They scream call of duty clone.
Don't think they're anything special at all. Can't recall the story completely or the characters... Not sure they were very memorable.
Granted the hellghast are much more interesting then random terrorists.
Is it really creative freedom to copy Ubisoft Openworld formula? RadioTowers, Assassins Creed climbing? It would be creative if they tried to create their own Openwold flavor but insted it looks like they trie to develope an Ubisoft game.
But why has Horizon: Zero Dawn has to have so much Ubisoft Openworld into it? Why this game needs RadioTowers and climbing that looks straight up copied from Assassins Creed? I am so tired of the Ubisoft formula and this game looks to have so much of it in it, I swear if this game even has the Ubisoft collectathon with some bullshit popping everywhere on the map I will not even buy this game as a budget. I don't need Ubisoft games made by Sony.
PlayStation doesn't need your blindness to play their games. Go back and play the bugging Assassin Creed since they were the one who originally has robot dinosaurs, able to ride dinosaurs and have beautiful graphics that are not Downgraded a few months before release.
Well, since you obviously think that then don't buy it. Others, like me, think this game looks awesome. There are FPS coming out (pick one) and they will have guns. They will have guns like one of the most hated games out called Call of Duty. Why do those games have guns? I'm so sick of guns=terrible game.
of course, haven't you noticed how nearly every big game in the last 5 years has had this style of open world?
Having pseudo-stealth, having hunting mechanics, having "rpg" mechanics like leveling and dialogue choices and even this style of climbing/platforming even the inclusion of a bow or crossbow, and this whole thing. Ubisoft has been doing this a lot. Look at Ass Creed Black flags, unity, syndicate, Far Cry 3, 4, primal, Watch dogs, The new ghost recon wildlands. Outside of Ubisoft other games are also already doing this like Mad Max and Mafia 3.
It is impossible to ignore this when you've been paying attention to games in recent years.
@G20WLY Assasin's Creed has some RPG elements to if you want to view upgradable skills this way, you can upgradab skills with skill trees since a while in this games now and I bet the RPG elements of Horizon will not be that much deeper than what we have in Assasin's Creed. Dinosaurs are in the last Far Cry Game. And Horizon even has freaking RadioTowers just like every Ubisoft openworld game and climbing that looks straight copied from Assassins Creed so what looks so different to Ubisoft games to you?
This game looks nothing like Ass Creed or an Ubisoft game, so stop comparing them. You're trying way too hard. The climbing mechanics actually look way more like Naughty Dog games and they're way better at it than Ubi.
You don't like it, cool, we get it. Stop talking out your ass though, seriously.
No looks nothing like an Ubisoft game it just has RadioTowers and Assassins Creed climbing of course it is all just a coincidence O.o , it has light RPG elements like upgradeable skills just like the last Assassins Creed games. The only thing we have to see by now is the collectathon than we all can be sure that Horizon: Zero Dawn is developed by Ubisoft.
It actually reminds me of the Witcher 3, but with better combat funny that you loved that game but have no interest in this one.
Nevermind, just took a stroll through your comment history, and you're just butthurt because this isn't on your system of choice. If this was multiplatform you'd be all over it. Why even come in here and comment about it? Seems like a waste of time. Hell, I don't even know why I'm bothering replying to you anymore since it's a waste of my time. Don't feed the trolls..
Yes i love the Witcher but the Witcher is a real and deep RPG with a lot of choices to make and a good Story tons of Side Quests no Assassins Creed climbing and no Raditowers. The Witcher is not a Openworld action adventure game like Assasins Creed or Horizon: Zero Dawn the Witcher is an Openworld RPG so I don't think this games will have a lot of things in common other than having an openworld. But I think it is perfecty ok for Horizon to be an adventure game and not an RPG the only thing i would want is that it thakes more of own original ideas and not just straight copying this tired Ubisoft formula. This Ubisoft formula feels so overused to me.
Ok, fair enough, that's your opinion and you're entitled to it, I'm not here to argue. I still don't get the comparisons to Assassins Creed (I don't like those games) and aren't the radio towers more of a Far Cry thing? I don't know, I'm not into those games either.
Either way, they still haven't shown a lot about this game other than some basic mechanics. It's still too early to judge the RPG elements because they still haven't even shown them yet. They haven't shown the skill tree at all yet and they haven't shown how weapon and armor modifications work or will effect gameplay either. Truth is nobody really knows how deep character development goes so we shouldn't be so quick to judge.
So far it sounds like you just watched one small clip where they showed Aloy climb up a mechanical tall neck dinosaur, hack into it's mainframe to open some form of map and just automatically latched onto Assassins Creed and Ubisoft and kept regurgitating it repeatedly. It just comes across as desperate and childish.
Man why you argue with me when you not really play Assasins Creed or other Ubisoft games? It is totally reasonable that you can't see all the similarities when you don't played a lot of Ubisoft games but I played a lot of Assasins Creed and Far Cry games and yes this radio tower gameplay mechanic is basically part of every Ubisoft open world game in Assasins Creed they are just watchtowers in Watch Dogs they are called CTOS-towers but basically they all work the same way.
Just make sure it's a good game because you guys don't have the best track record.
INB4 N4G disagrees. Guerilla isn't underrated, they've made a string of pretty mediocre - bad games.
Any sensible person who enjoys video games and does not praise a single piece of plastic as God will tell you the same. Killzone games are close to straight up bad. I'm sorry but it's the truth. It's OK though because they have my attention with horizon and apparently they are getting help from others this time so fingers crossed.
Critical reception said Killzone HD was a 59 on metacritic, Killzone 2 a 91, Killzone 3 an 84, and Shadowfall a 73. The best received one was the 2nd game but I disagree with its score. The first game was really bad and anyone that played it should know that. The latest game doesn't look very good either.
No string. Killzone was a good game. Killzone 2 was IMO the best FPS to ever grace the PS3 other than Modern Warfare. Killzone 3 was a great follow up but a step down (influenced by the success of CoD like every other FPS at that time which brought the game down). And then ShadowFall was just meh,
So no string of bad games really. It's just hard to break in as a major player in the FPS area because the genre is so flooded. It all worked out in the end, now we have what looks like will be the best new ip of the generation so far. I hope none of Sony's first party studios EVER go back to the FPS genre.
Killzone was absolutely abysmal, it is one of the times that i agreed with the critical reception. Killzone 2 was better than the other Killzone games but it still isn't great. Then back to Killzone 3 which was mediocre. I will not talk about Shadowfall since I never played it but I can only guess it was as mediocre as its predecessors.
Half-Life 2, Metro games and Bioshock came out on PS3.
I played through the entire series and I had a great time. The first didn't age well but from 2 to shadow fall it was all fine.
Also Killzone HD was a PS2 game remastered. Back in its time it was received better despite its controversial release.
The hate mostly comes from KZ being in Halo's shadow always, but technically the KZ series is great.
@Master Ludy
I don't know who do you think you are to tell people to do CT scans and to come with these petty comments... Get over yourself! If someone enjoys something that you don't there's nothing wrong with them.
I think you guys doubt GG way too much. You guys never give them a chance. And it is not cool from you guys. Here the thing, Killzone will return, but it not gonna be GG, it their sister studio GC. They made an excellent Killzone Mercenaries on PS Vita. So yeah, GG is evolving.
What I like about sony is that they allow devs to work on new IPs and give them the creative freedom they deserve.
I wish MS would do the same.but sadly, their devs only exists to milk the same IPs. 343I was made to milk halo and The Coalition to milk gears. HECK, even their name was change to fit the gears universe (used to be Black Tusk)
can you imagine what game they would create? what story can they till? what genre would they explore? I'm sure they are full of ideas and passion but MS wont let them
If Sony did the same to their developer, we wouldn't have gotten The Last of Us.......maybe if MS gave them freedom they would've made something as good or even better
Sometimes you have to try. Even sequel has to take a risk, if 343 want to make Halo to be interesting again, they need to make a story isn't good vs evil, focus on UNSC as Master Chief enemy and add terrorist in Halo. Halo lore does have terrorist, but not in the game. Lastly, I hate say it, but Halo need a deep character development.
Edit : @Tobsesan I think you don't get it. I have no other choice but say this. Gears And Halo are not that big they used to be. And God of War took a huge risk by change the direction of the game which make is revelant. I do respect those franchise but the question is how long Gear and Halo gonna last ? I can say the same thing to COD. That game have like 12 games and it's not gonna be revelant anytime soon.
Halo 5 has without a doubt the best Shooter MP on any console right now.
Since when is Gears an Adventure? Third-Person Cover Shooter. Don't come at me with Uncharted 4, since its gameplay is utterly bad. Repetitive climbing with the same box everywhere and wacky shooting... Not saying the game itself is bad, but the graphics and Story make 99% of the game. No-one ever praised it for gameplay and you know that yourself!
You talk about good and name Destiny, but Halo isn't? Even Halo's SP is better + we got all additional content for free + we can make our own maps and modes.
I do like when a well known dev, that works on one franchise, branches off into unknown territory to try new ideas.
It's nice to give their imaginations a workout and let them go free with any ideas that have been building all along their careers.
It freaking is. Unless the game turns out to be shocking stinker, although not likely, Guerilla are set to beat so many devs, for example Bungie, on not being a one trick pony. Who would have thought they would be able to jump to a 3rd person focused game and such a stunningly promising looking one too.
Sweet, looking forward to something new!
Being able to break away from the mold of FPS must be a refreshing move for them.
So excited
Creative freedom is nice.
:)
But why has Horizon: Zero Dawn has to have so much Ubisoft Openworld into it? Why this game needs RadioTowers and climbing that looks straight up copied from Assassins Creed? I am so tired of the Ubisoft formula and this game looks to have so much of it in it, I swear if this game even has the Ubisoft collectathon with some bullshit popping everywhere on the map I will not even buy this game as a budget. I don't need Ubisoft games made by Sony.