Jim writes "Keiji Inafune really, really likes robots. The director best known for his work on Mega Man and the slightly less popular Mighty No. 9 is back with another bionic adventure, differentiated by the fact that this time you’re playing a human with robot friends as opposed to a robot with human friends.
Either way, there’s still loads of robots, as Comcept continues its obsession with automatons".
Former Santa Monica Studio writer Alanah Pearce has shared some insight on the game industry, and it's not great.
AAA has gone downhill as they focus on huge profits. Indie and other smaller games however have been amazing not chasing trends and the next big thing.
Nail on the head. AAA has lost the magic and focused on profits and "player engagement". Gaming is an art form, and like always the CEO fat cats roll in to capitalize at the cost of innovation, passion, wild experimentation. We need a major realignment in the industry and it starts with gamers voting with their wallets.
She didn't even call out Stanfield's PNG file planets when she flew through one. She just 'yelled' something stupid like 'flat earth'. She wasn't even taken aback in the slightest. I am not sure she isn't a part of the problem.
Greed , lack of innovation and agendas
Why do we rave about a good indie game but we avoid a AAA game.
The Nintendo Entertainment Podcast is here and with another wide week of news and topics to discuss, including Xenoblade Chronicles X Definitive Edition, Marvel Rivals, and of course, the Nintendo Switch 2.
The crew dives into Capcom Fighting Collection 2, Forza on PS5, Switch 2 rumours, Sony's price hike, and more in this week’s Spectator Mode Podcast.
I am expecting this game to have around 6-7 scores with the standard really low ones. I am going to pick it up.
Sounds like a chore to play tbh. 7\10 is one of the higher scores. Quite a few 3's n 4's. Seems like it has a few technical issues as well, too many loading screens and a lot of backtracking.
Shame, seems it had potential.