FENIX Bazaar writes: EA Sports’ FIFA franchise returns for yet another year with this year’s entry, FIFA 17. It may just be the biggest entry yet, with a physical play overhaul, driven by the Frostbite Engine, changing the way players interact and clash on the pitch.
But how does it change how the game is play? How does the new Active Intelligence System work, and in what ways does the new engine challenge the AI?
There’s also The Journey, FIFA 17’s new story-based mode, made possible with Frostbite.
We sat down with producer Nick Channon at Gamescom to talk about this year’s game and the team’s focus on creating the most ambitious FIFA game yet.
With Sifu already on the handheld, Pocket Tactics asks Rematch creative director Pierre Tarno about bringing the new soccer game to Nintendo Switch 2.
In an industry with countless FIFAs, sorry EA Sports FCs, Sloclap’s Rematch is a brilliant arcade football game that feels incredibly unique. Putting players in the shoes of an individual player, the new multiplayer game is essentially Rocket League without the rockets and cars… it’s football.
Sloclap's Rematch is far from done with major improvements on the way for the multiplayer football game after launch.
Any multiplayer online game that doesn't launch with crossplay is a big skip from me...