340°

Tatsunoko vs Capcom Shocker: They Didn't Reuse a Morrigan Sprite

Howdy folks, I'm back from my month-long "holy crap I am never going to get all this work done" hiatus to return to my illustrious Jtor posting career. Did you miss me? Don't lie, I know you did! Never fear, if ever I must leave you again, you can pick up issues of Otaku USA and snuggle with them for comfort.

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japanator.com
Bombibomb6098d ago

Don't like how it plays out. When you jump up for example, it takes too long to drop back down. I don't know everything just looks slow.

Tacki6097d ago

This is actually a bit old. I saw that video awhile back. I'm not sure how much of the game you've seen Bombibomb. but that particular trailer does seem to make the game look slower. They have some gameplay vids on gametrailers like this one...

http://www.gametrailers.com...

The game looks to be considerably faster in these. Personally I think it looks great and I very much hope they bring this one outside of Japan as well.

Bombibomb6097d ago

Looks like you're right. Thanks for that. + Bubble.

Oner6097d ago (Edited 6097d ago )

WOW! This is game is looking much better than I thought (100% 1st day purchase if it comes to consoles), looks like this would be the absolute KILLER way to follow the next series for Marvel vs Capcom 3!...well one can hope at least ;)

Oner6097d ago

Found an obscure post on Youtube from someone who went to comi-con 08

"They are planning on releasing a part 3 of MvC it was hinted (announced) at Comic-Con"

I remember hearing about something like that on G4 but we will see...

+ Show (1) more replyLast reply 6097d ago
SuicidalTendencies6097d ago

This game better get a release outside of Japan and make it to consoles. Playing as Ken from Gatchaman = win.

LightofDarkness6097d ago

I saw this a while ago. Plus they didn't reuse Morrigan "sprites" or anyone's for that matter. The game is rendered in 3D. There are no "sprites."

Xakep6097d ago

That was kind of the joke man considering Capcom was using Morrigan's sprite from the first Darkstalkers in EVERY game following it, even though everyone else got sprite updates around her.

riksweeney6097d ago

@LightofDarkness

That is true, but Capcom simply could of simply rendered Morrigan's Darkstalkers sprite to a 3D polygon. This would have allowed them to have a "3D" Morrigan whilst still continuing to wind up the fans.

frey6097d ago

Yeah, Ive checked most vs games out after darkstalkers and Ive never seen another morrigan until now.

saphiron6097d ago

I want MvsC3.. Just use this engine capcom.

70°

Shantae Advance: Risky Revolution—The Lost Shantae Game Returns—Launches Summer 2025

Shantae Advance: Risky Revolution launches summer 2025 on modern platforms—20 years after its original development was shelved.

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clouddosage.com
ZycoFox11d ago

Glad they didn't change the art style. This is looking good.. Why did they change the way the characters look anyway? The very first style was kind of ok, it was fine by Risky's Revenge and Pirate's Curse.. both in game sprite and the dialogue popups, why keep changing it? I am not as fussed on her newer look. She's looking kinda too dark or sunburnt now.

80°

Overwatch 2 and Street Fighter 6 Crossover Leaked by PlayStation

A leak on the official PlayStation website revealed an upcoming crossover between Overwatch 2 and Street Fighter 6.

130°

Killer Instinct: The Most Underrated Fighting Video Game in History

Killer Instinct is like the forgotten cousin at the fighting game family reunion.

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fortressofsolitude.co.za
Michiel198930d ago

yeah they were such good and fun games but they never really reached the mainstream audience. Killer Instinct was widely known and respected.

Cacabunga30d ago

Killer instinct is great, especially on snes but it’s not the most underrated fighter.. for me it’s Power Stone. So much potential in this series

Jawsh66630d ago

Bloody Roar was a game that had a sick concept but wasn’t made the best. I’d say Killer Instinct was the opposite of that, it was well made but the roster of characters were so similar to every other fighting game in that era that it ended up feeling like more of the same. I could be wrong that’s just how I remember it at the time and I played a ton of KI on SNES because it was one of the first games I owned.

PRIMORDUS30d ago

I loved this game in the arcade, my main was Jago, Ultra Combo!!! https://www.youtube.com/wat...

DivineHand12529d ago

That combo was way overkill 😂

PRIMORDUS29d ago

I know haha, I loved Jago.

Bathyj30d ago

You're kidding?
It enjoyed probably more success than it deserved.
Unlike Tobal 2

MeteorPanda29d ago

Tobal 2 was awesome. Sold really well cause art similarity to dragon ball

jjb198130d ago

I remember trying my hardest to learn that "Ultra... Ultra.... Ultra...." finish. Such a great fighting game.

Popsicle29d ago (Edited 29d ago )

I can tell you definitely got some SNES time in. The slight differences in the ports due to hardware constraints were interesting. For example, the arcade version was Ultraaaa Coooommboooooooo! versus Ultra….Ultra….Ultra on the SNES.

Though SNES overachieved as a port for as demanding as a game KI was.The arcade version was one of the first cabinets with a dedicated hard drive and the SNES version was 32 megabyte cartridge which was huge for that system at the time.

jjb198128d ago

Yeah, for sure. My local childhood arcade was always packed and it was hard to get a game in but once the SNES version came out, I was hooked. I can still feel the click of the power button.

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