VR Gaming’s Real Problem Isn’t Price; It’s Diversity

New Normative takes a look at the diversity concerns facing VR gaming, and how inclusiveness can be achieved without hampering design.

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garyanderson2276d ago

I dunno, cost is a big deal! But I can still see the concerns the author has.

PeaSFor2275d ago

"a dark-skinned, Asian player may feel less immersed in the world seeing that the the player character, despite being a no-named blank canvas with which they’re meant to ‘project’ upon, has white hands. And what about female gamers, where the character is addressed by others in the game with male descriptors (dude, guy, man, etc.)? This only results in them feeling ‘hey, this game was not designed with me in mind"

garbage material, dont click on that trash.

gangsta_red2275d ago

Looking at the pic above...VR seems pretty diverse to me.

Aenea2275d ago

What the heck just happened? I clicked agree on a gangsta_red post!


ecchiless2275d ago

Is the end of the world(?)

OC_MurphysLaw2275d ago (Edited 2275d ago )

FPS games have dealt with this same issue for many many years and guess what....its not really as big an issue as this article would lead you to believe.

The actual big issue for VR right now is the media hype has slowed a ton.... It's still the buzz word right now in gaming but its not nearly on the level it was pre-Oculus launch. Is it running out of steam or just coming back to reality? Likely a bit of both but more just coming back to reality as in, many are starting to look at this as not a viable primary way to game.

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