Customers feeling burned by the anti-piracy measures in the long-awaited PC game Spore have decided to take out their frustrations on Amazon, utilizing the review feature to tear the game to shreds for its "draconian" DRM and "dumbed down" gameplay.
good news for pirates esp since this was cracked and on the web a week b4 release
Until the developer can personally deliver & monitor every single title.. in person... everyone who didn't want to pay for this game... downloaded it already. So yeah, it pretty much just screws over the Honest Joe who risks having to reformat his hdd after some retarded DRM screws stuff up.
I'm not in the piracy scene, as I don't trust pirated software. It is easy for them to slip in code to monitor your stuff or infect viruses. With that said, I think there is no way in hell DRM stops pirates. The game is released sooner to the pirates than to the average joe wanting to buy the game. If they want to pirate it, it is an easy click away at your favorite torrent search engine. It is about time the paying customers revolt on the DRM and I'm glad this shows up on amazon.com reviews. I hope this get's worse and picked up by other news sites and spread like wildfire!
imagine what this will do to the honest gamers ? i was an honest gamer i think.. I for one downloaded the game a week ago to check if am going to buy it which i do with every game before i buy, buy what's worth it and uninstall what's not. a game called The Witcher i bought the game and had to format the PC 4 times in a week to check couple of stuff and went through hell to get more installations codes. and now i bought this and can see what type of crap i'll go through after this i'll never buy a game that is limited to number of installs or to online activation but that does not mean i wont play the games.
just one of the reasons why I gave up on pc gaming and moved over to console gaming. Hopefully, this crap doesn't start happening on console gaming.
and it wouldnt let me! What? So he has to use my screen name for his creations.
Really the people that download games illegally(bit torrent) or whatever only make up a small percentage. Just like downloading movies, the people who actually pirated werent going to pay watch it to begin with
Some day in the future the decision makers at the distributors will realize that they themselves sabotaged their own target audience. And then they will whine and moan to the people who by then decided that buying DRM infested shiat just isn't worth their money and time. I mean 3!!! installs and then you have to BEG at the support line to get another one? Impossible to install without Internet access? Instead of wasting a truckload of cash on a copy protection that does not stop warez at all they should have invested that money into the Tribe and civ phase to offer some kind of gameplay. That money was completely wasted as the warez version hit the net BEFORE the retail version hit the stores. Epic facepalm there ... The usual excuse they will offer now is "We know we can't stop crackers, we only wanted to stop casual copying of our property" For the book: to stop ALL casual "start nero make a copy" piracy a simple cd-check works fine. There is absolutely no need to castrate the game by adding a bloated activation process for max 3 activations. And there is no use for the executable being stuffed to the brim with drm routines so that your customers pc's are busy executing all this garbage instead of the game. Take a look at EpicGames, they know how to release: 1) At release they protect the disk with a normal cd-check to stop the noob pirates 2) with the FIRST patch they disable the cd-check cause by now the online play is the main pull 3) The game needs a valid serial for online play
Great post. But there is one loop hole, if you will. What if the game has no online? Every game Epic releases is online. This is not true for everybody.
Sins of a Solar Empire had NO copyprotection at all, it sold more than 500000 Units. That amount is considered 'good' as of today. The fact is: good games SELL, if its not selling, you did not deliver a good enough game. The one and only reason EA included this abomination of a copy protection again (after the disaster called Bioshock, check the net for 'activation server offline') is to move onwards with their war against selling used games. Naturally you will not be able to reactivate the game via their expensive hotline if you bought it used ;)
But developers can decrease the rate of pirated games. Very simple actually. Release quality games. (Self-explanatory) Keep the sticker price low ($30 maybe?) Give the end-user complete control over their purchases. (No CD-Check) It's not that hard to follow these simple guidelines.
So basically the pirated version is the superior version YET AGAIN and it doesn't cost a dime. I am beginning to think it isn't actually piracy that's the problem with PC games not selling it's people boycotting games because of DRM. I was set to buy Spore next week but after reading some of the stuff on Amazon I am leaving it on the shelf. There is just no excuse in this day and age to limit the number of installs. The PC is an ever changing device people format and swap hardware in short spaces of time and to limit a user to 3 installs is pathetic. If there is anyone out there thinking of buying Spore I would think twice, this game and this company does not deserve your money. If you want something to play then buy Sins of a Solar Empire completely DRM free.
Really? Get a life kiddos, extensive DRM is in place for many games because of piracy. You reap what you sow. My solution for devs? Develop for consoles and release PC versions a year later. No need to develop to allow a wide range of system specs, a lot less worry about pirating. Even though 360 has been hacked, the people modding them are few and far between. There's more money for devs on consoles. If PC gamers want to play games without delay, get used to DRM. It won't stop the most tech savvy pirates, but the majority I believe yes. Having to be online to activate? LOGICAL. It's the most sensible way to ensure a valid copy. Saying "oh well maybe I don't have internet" is utter bullshit, and devs and publishers know it.
So you didn't actually bother to read the story then. You just wanted a chance to bash the PC !!! No one is saying developers should not take reasonable steps to protect their works. What people are saying is THREE lifetime installs is too draconian. How would you like it if MS or Sony suddenly decided you could insert YOUR purchased game in the console three times and then that would be it you would have to buy a new copy ? I bet any money there would be an uproar about it if they implemented that. To be honest if a company is going to release a game with these draconian measures on then seriously they needn't bother releasing the game on the PC at all, I for one have no intention of buying a game that LIMITS how many times I can install it.
ONLINE, how can pirates be sure the game is actually limited to 3 installs? Of course ppl aren't going to go online with a game not yet out, however once validated how do they know that this install will actually be counted? Maybe you can only install the game 3 times without being online. Ever think of that?
A few other things: - What if EA decided they wanted to shut down their activation servers? - What do you do when you run out of activation and EA said sorry? - What if you live where there is no real internet access? There are rural places you know... I think there are many ways to solve this problems, but draconian DRM is not the way to go. This is punishing legitimate users. If you think about it, why would I pay to use this software, get my computer bogged down with DRM and have limited install priviliges, when I can download the whole darn thing faster than I can get to the store? Make the game worthwile to pay for! Yes, I am a programmer by living and hate other stealing software too as it threatens my livelihood, but I'm not about to punish my customers. EA should just lobby law makers to make stiffer penalties, such as jail time etc, and we will see how fast piracy get's curtailed.
It's always going to be cracked. Why don't you just stop trying to protect it and make everyone happy. BTW . . . I do not enjoy this game at all.
Well, considering I have games on my HDD that have been on there for four years, without the need to reinstall, I don't see how people could possibly use up 3 installs. Sure sometimes your drive crashes or you buy a new one, but that's only two installs. Anyway, the game is fun. I've been playing it a couple hours. BTW I want to see this memory footprint people are complaining about. How much are they saying it uses? *EDIT* @ below: Since when does upgrading a video card require a reinstall? Am I missing something? This article doesn't mention upgrading, just reinstalls.
It isn't just about the install's. If you change your PC by putting another graphics card in or swapping out the cpu for a faster one (yes PC gamers do this) then your perfectly WORKING installed game will no longer work because you changed the hardware. You then have to uninstall the game and reinstall it again. I really cannot believe people are defending this DRM, I mean it didn't even WORK there was a pirated version of Spore out days before it hit the street. So basically the paying customer gets a lesser product infested with DRM, that restricts their usage and to boot it didn't even stop the game from being pirated.
The problem is the "activation" you can reinstall it as many times as you like, but with every install (1st start forces an activation) or when your hardware ID changed (checked at EVERY start of the game) you need to revalidate (activate) your game with the SecuRom online server. After 3 activations (due to reinstalling or hardware change) the SecuRom server denies the activation, resulting in you loosing the right to play the game you BOUGHT. Only a phonecall to the pay-hotline of EA will MAYBE solve that. as EA stated they will let their hotline staff decide on a case by case rule. So now some 'john' in india (or whatever cheap country EA outsourced their hotline to) will decide if you deserve a reset of your activation timer. GREAT I have zero issues with cd/dvd checks, serials, steam-like online accounts or similar stuff. But this "may only install x times then its junk' system is a no go. Even though steam is a pain to use for offline gaming, at least it offers you a service. You can re-download your steam games FOR FREE as many times as you like, no CD checks, only a SINGLE activation of the serial in your steam account.
DRM cannot stop piracy, it's just a plain inconvience to the end user. Spore had DRM and it was still cracked before release. Some albums are loaded with DRM and still end up online. The fact is, DRM is a hassle and there's no need for it. The internet savvy know how to get around it and the casual crowd don't care enough to, who is DRM protecting?
drm never stops piracy. and this kind of of drm even makes piracy more probable. i own spore but after reading this i thinked... if i install it more than 3 times ? screw it i will use a crack instead. i wanna own a game not rent it. that's why i dont believe in the digital distribution thing.if the servers were to close oneday all would be lost.
Don't be mad at EA or Will Wright, be mad at pirates who have forced them to have to go this route.
Sorry but piracy has been around for a long time, EA seems intend of making it hard for people to enjoy their games with these sorts of measures and no its not affecting pirates as many have said before me, your not reading the comments nor the article. DRM is hurting the customers who bought legit copies of whatever software, not only that its annoying, its a pain in the ass and it needs to stop.
When will they ever learn
I know i should buy it, maybe I will buy it and just install a pirated DRMless version.
It was starting to look like EA were going to start producing some good games.....and then they do this. They must be getting tried of shooting them selves it the foot. At lest I hope so, maybe then they will stop doing these stupid things.
Glad I didn't buy it...
it's in 99.3% almost completing the download:X EDIT: 99.7%
Anyone who use to play half-life 2 know that DRM like steam is just as frustrating. If you dont have an internet connection you cant play your games on steam. That one of the reason i stopped playing pc games because if i moved or didnt have internet at the time i couldn't play PC games. You dont hear this type of crybaby crap about steam so these guys are a bunch of pirates who are pissed because they have to buy the game. The developers of crysis are right these people will steal it if they can instead of paying for it. When your game is being patched by twice the number of people who payed for it you cant tell the developer their being stupid and they wasn't going to buy it in the first place. Yea your right they planned on %^*9 stealing it in the first place. I would rather have them not have the game in the first place. They steal the game and play it for years. If the game sucked so bad why are they still playing it. It's simple they stole it, didnt wont to pay for, never planned on paying for it because their a bunch of thieves .
pirates have been playing this game a WEEK BEFORE the release date. trust me people "crying" here are legit people want to have fun and give credit where it's due. and if you think that it's HARD to play the pirated game it's as easy as running setup chaining the exe file and play. that's it. DRM WILL NEVER STOP pirates IT WILL ONLY STOP buyers.
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