150°

Final Fantasy XV Hajime Tabata Interview at Gamescom: Reason for Delay and More

Famitsu interviews Hajime Tabata at Gamescom on several aspects of Final Fantasy XV.

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Kyosuke_Sanada3166d ago

If Final Fantasy is released not only stable but without an annoying day one patch to boot, I will support Square Enix day one for this game and judging by some of the bits and pieces of the interview it looks like we may get just that.

Koor3166d ago

Although I'm excited for this game, and will definitly be getting it day one, I feel that no matter when that day one is, there will always be a day 1 patch, granted not as ridiculously big as the 20gb one, but still..

ThatGuyDart3166d ago

I've been saying this forever. Persona 5 will be the top JRPG if this generation. I have no hope for FFXV and my hope for the FFVII remake is starting to dwindle.

Kyosuke_Sanada3166d ago (Edited 3166d ago )

It would be great if Persona 5 actually beats Final Fantasy 15 in sales, the chances are slim but we'll see or at least move very noticeable numbers, so that more developers would learn that not all RPGS need to go the action route. I'm waiting to see what Team Maniax is working on because rumours of a mainline SMT game hitting consoles does have me ecstatic.

60°

HITMAN Signature Edition hits Switch 2 June 5 with Mario & Luigi–inspired outfits and full trilogy

HITMAN Signature Edition lands June 5 on Switch 2 with 100+ hours of content and Mario & Luigi–inspired pre-order bonuses.

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Neonridr2d ago

sucks that it's one of those game cards though. 61GB download required.

ZeekQuattro1d 5h ago

Oh God, I can already see the Luigi Hitman memes returning.

190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

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Tacoboto5d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos5d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn5d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris4d ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.

80°

Dying Light: The Beast – interview with Tymon Smektala (‘Dying Light’ Franchise Director)

An interview with Tymon Smektala (Franchise Director, Dying Light) where I get to ask him as to how Techland was impacted by its DLC story leaks, how the studio has changed after being acquired by Tencent, where he sees the Dying Light franchise going in future, and how he's been able to maintain enthusiasm for the Dying Light franchise since he joined Techland 10-odd years ago. Enjoy!

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