Analoghype: For years Japanese RPG's delivered a lot of variety to the market and games like final fantasy, dragon quest and Zelda were pretty much at the fore front of the RPG category. Then came an avalanche of RPG's created by westernized developers, and now today westernized RPG's may just be the most popular form of RPG's, at least in north America and Europe.
Square Enix released new screenshots of the upcoming patch 7.25 for its popular MMORPG Final Fantasy XIV, including the Occult Crescent.
Ever play a game a game only to discover at some point it transforms into a horror game? No? Well Netto's Game Room shares six games that do just that!
Not necessarily a ‘horror’ moment, but I remember feeling really tense and anxious when the Flood were first introduced in the original Halo. I never felt more on edge or nervous in that whole game as that moment. I think it was the whole buildup that something terrible was coming but you didn’t know exactly what.
Another non-horror game that had me feeling it was Subnautica. The deep dark depths, and knowing that sea monsters were lurking nearby, had me jumping at every sound.
I remember being scared of the Asylum level in the most recent Thief game from 2014.
A Final Fantasy XIV fan has embraced the way of the Warrior by creating an axe-shaped controller for IRL Fell Cleaves.
they speak the truth on this one
I personnaly prefer jrpgs way more than wrpgs.From the characters to the environement of the games etc.
When it comes to wrpgs I dont like games like Oblivion , the story is more than inexistant and roaming around doing quests is boring to me.Wrpgs like Bioware's wrpgs (Mass effect , Jade Empire etc) are as good as jrpgs.
The only thing that pisses me off in jrpgs are that sometimes they are too cliché , predictable etc.
JRPGs are ridiculously dated at this point: they never risk breaking away from formula (even Final Fantasy doesn't dare move too far away from its roots), and they've relied on the same archaic gameplay systems they've had since they were on the NES. So of course gamers will prefer WRPGs at this point - they have actually been growing and evolving as time goes on. They have done away with things that were only implemented because of hardware limitations, instead of clinging to them and calling it "tradition" (like random encounters, world maps). Zelda et al also don't fall into the JRPG category as a general rule: they don't share the necessary elements and follow the right conventions, they're adventure games first and foremost.
There is an obvious need for the genre to actually change, but it probably won't happen as long as Japan holds Dragon Quest in such high esteem.
And it's fairly natural for Western gamers to prefer WRPGs - they're made with us in mind, after all.
This article is pretty BULLS***!
Even though WRPGs are supposed to look more realistic, they really don't(especially Oblivion and Fable 2). Exaggerated lighting doesn't help at all either, it just hides other graphical flaws.
Oblivion wasn't much fun, and Fallout 3 will be very similar and ugly looking(not technically).
For a few years now, there's already been JRPGs with REAL-TIME BATTLES, not all have turn-based action. Why was this left out!?
FFXII, Kingdom Hearts I and II, are a few examples.
This is also generalizing all JRPG characters to have "spiky hair" or "girly" looking.
"this does annoy a lot of gamers. With all western RPG’s no mechanics change, what you see is what you get and this is pretty much standard now in all RPG’s as even Japanese developers are catching on."
^^^^ I mentioned there that Japanese developers caught onto the real time mechanics and are using it in their games now.
and no I did not say that ALL Jrpg characters have spiky hair and girlish looks, But i did mention that most of them do.
This article was not written to slam Jrpgs in any way as I love them as much as you do mate.