The original Mercenaries was one of the most enjoyable open-world experiences of the last console generation, even counting the sales behemoth that was Grand Theft Auto 3. So to say its jump from PS2 to PS3 and Xbox to Xbox 360 was anticipated is a lot like saying Tomonobu Itagaki "kinda sorta" wants better bounce physics. Because its predecessor was so solid, the open-world gameplay in Mercenaries 2: World in Flames doesn't introduce anything new, per se, nor do the massively destructible environments stand out. Instead, the innovation and "next gen" feel comes in the form of online cooperative play, which definitely increases the fun factor of the sequel, but doesn't quite offer enough to call Mercs 2 a "great" game.
Bad ports don't necessarily mean bad games, but they're inexcusable nonetheless. From the lazy to the straight-up weird, poor ports can cost companies a Bad ports don't necessarily mean bad games, but they're inexcusable nonetheless. From the lazy to the straight-up weird, poor ports are inexcusable.
There are oh, so many sequels in video games these days. We've got eight games that we wish would get a follow up.
I cant agree with a lot of games on this list. Far, far more deserving entries - which I wont go into now. All I will say is Blast Corps U...I can dream, cant I?
The Darkness games are among my favorite games of last gen. Both were very unique in their own ways. I'd love to see a third iteration though I doubt it'll happen.
Folklore 2 would be nice as well.
Well apart from Jak and Daxter the rest are total crap and I for 1 are glad there was no more of that crap, now if you want to talk about Heavenly sword and Medievil now thats 2 that should have another go at this gen
All publicity is good, right? Well, not always. Here's a look at a few of the best (and worst) publicity stunts for games.