50°

Star Wars Battlefront VR will help define PlayStation VR – Preview and Interview - FENIX Bazaar

FENIX Bazaar writes: What Criterion and EA have done is create a game that is as good a demo as you could hope for, at least for a product that quite literally doesn’t have a market yet. It’s 15 minutes of pure adrenaline, fuelled by a Star Wars fantasy that is what I think will help define PlayStation VR. From the initial hyperspace jump, to the arrival of the Imperial Star Destroyer, Battlefront VR is a special experience for Star Wars fans, and is perhaps the demo PlayStation VR needs to build a market.

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fenixbazaar.com
70°

Warhammer 40,000: Boltgun 2 devs tease things 40K fans "haven't seen before"

Auroch Digital, the developers of Warhammer 40,000: Boltgun 2 have teased a massive expansion in variety for their new FPS game.

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videogamer.com
80°

Josh Sawyer: "I feel good about the ability for people to create games."

Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.

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gamepressure.com
70°

Warhammer 40,000: Boltgun 2 devs praise games like Space Marine 2 for "lowering the barrier"

Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.

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videogamer.com
Jingsing5d ago

How about an official level editor for Boltgun?

jznrpg3d ago

I’ll get Space Marine 2 when it’s cheaper. I don’t pay more than half price for short games.