Oblivion Dev Talks Next-Gen

As part of the latest Gamasutra podcast on next-gen development, Bethesda Software's Todd Howard (The Elder Scrolls IV: Oblivion) has commented on the trials of next-gen game development, noting that next-gen games must "pick their battles" when it comes to feature implementation.

Howard, who has just finished executive producing critically acclaimed Xbox 360 and PC titles Oblivion, commented in the podcast: "Now that you can see one game do amazing grass, or another game do amazing facial animation, consumers are savvy enough to to know that the hardware does all of this... You kind of feel obligated to do all of that, and so the time it takes to really detail out all of these elements goes up exponentially."

The Bethesda exec also added: "I think what we are sort of seeing is that you need to pick your battles. Meaning that the games overall might start doing less, but those elements are much, much more realized."

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gamasutra.com
60°

Fallout London crashes hit fans but early impressions are positive regardless

Fallout London hasn't exactly had an ideal launch—crashing issues have been reported by players—but overall reaction is still posititve.

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videogamer.com
50°
7.0

Let’s School review - Games Asylum

Games Asylum: "Well, this is uncanny. This school management sim bears a startling resemblance to Two Point Campus, especially when it comes to planning and decorating rooms. Be sure to add a window and a radiator, along with a plant or rubbish bin. Indeed, certain aspects are almost identical – it’s just like revisiting Two Point Campus, only something is…off. It’s the visual style that leads to the uncanny valley feeling, using a low-poly PlayStation/Saturn aesthetic. An odd choice, considering the 32-bit consoles didn’t have a great amount of management sims. The PS1 did have Theme Hospital though – with Two Point Hospital being Campus’ predecessor, so we guess we can give it a pass on its artistic intent."

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gamesasylum.com
montebristo1h ago

I almost bought this yesterday lol. Then I remembered I have 1000 games I need to play and I would probably touch this once.

50°

"Can we get a redeploy option? Or a killzone?" Helldivers 2 players want this change

After being forced under the map with no way to escape, Helldivers 2 was an option added to force respawn so they can get back to action.

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videogamer.com