240°

Microsoft’s Project Scorpio Will Have VR Exclusives But Not Intentionally

As VR won't work on the Xbox One, this is inevitable, but it won't have other exclusives.

Tech53231d ago

"As VR won't work on the Xbox One, this is inevitable, but it won't have other exclusives."
Naturally. as for not having any other exclusives, technically speaking, there wouldn't be any content that couldn't be replicated on the original xbox one console in some form. if you take a look at ryse, quantum break and tomb raider, graphically they do have compromises of their own but the content is pretty much intact compared to pc versions. all of the core content such as animations, dialog and motion capturing is the same across the versions. so there wouldn't be much of a reason to exclude games for the original xbox one console.

agame9143231d ago

there will be 100% scorpio exclusives. There are going to be games down the line that are only possible with there new console. The power discrepancy is not that huge for no reason. There will be exclusives

DragonbornZ3231d ago

I think by that time it'll be the same as it was with the 360 or a normal gen. The X1 will have been out 4 years by the time Scorpio comes out.

I mean the 360 got games like Rise of the Tomb Raider and Titanfall after the X1 came out. Will probably be the same up to a certain time here.

Eonjay3231d ago (Edited 3231d ago )

But they are simply saying that the Xbox One doesn't support VR so of course if the Scorpio does than those games will be exclusive to it. The argument goes back to what Phil said about having forwards and backward compatibility. So for example Gears 4 should work on Xbox One and Scorpio but a VR title will only work on Scorpio. Also to say not intentionally makes no sense because the Xbox One was intentionally made the way it was. Was the Xbox One an accident? No. I refuse to believe that high level design choices are accidental.

Goldby3231d ago

@eonjay

They simply stated that to cover their ass for when developers start making scorpio exclusive games, because a game made specifically for say Neo or Ps5 will look and play better than a game made for the xbox one andupped for scorpio

DragonbornZ3231d ago

@Eonjay
I assumed agame914 was talking about power discrepancies between games, not VR games.
My comment wasn't about VR games.

But anyways I agree with your first part. The second part I think when it says "intentionally" I think they mean MS aren't intentionally trying to create exclusives on Scorpio just because since they said they wouldn't, it's just inevitable since like you said, VR titles will only work on Scorpio.

@Goldby
Er, your comment suggests Sony is dropping the PS4 when Neo releases? Because both companies plan to support all their hardware (up to a point of course hmmwellmaybenotsureyet?) when these consoles release.

christocolus3231d ago

@Goldby

"They simply stated that to cover their ass for when developers start making scorpio exclusive games, because a game made specifically for say Neo or Ps5 will look and play better than a game made for the xbox one andupped for scorpio"

Wth are you talking about? and what has PS5 got to do with the upcoming console refreshes? (Scorpio and Neo). You make it sound like Sony will stop supporting the PS4 once Neo drops. Get your facts right.. Sony will support PS4 and Neo just like MS will keep supporting Xbox One and Scorpio. what ever comes after Neo and Scorpio no one knows.

Goldby3228d ago

i think i didnt clarify my comment properly.

Console specific games, let it be scorpio or Neo exclusives will look and run better than if the game was developed for the og consoles.

a game made for OG Xbox one will not play or look as good on Scorpio as a game developed specifically for Scorpio.

+ Show (2) more repliesLast reply 3228d ago
spicelicka3231d ago

They have to have exclusives, I don't wanna pay $200 extra to buy a new system just to play upscaled Xbox One games. It makes sense to not have exclusives for the first year or two, but after that there's no reason to hold Scorpio back because of Xbox One.

TheCommentator3231d ago

Shows how much you know about Scorpio. MS already stated that devs don't have to use Scorpio's extra power for resolution. Pixel quality could be improved instead if the devs choose, but the game will still play on both the XB1 and Scorpio. Only VR will be exclusive to Scorpio because no one gets left behind.

My guess is that Scorpio will be supplanted by a more powerful console before Scorpio sees any non-VR titles that won't play on XB1.

spicelicka3231d ago (Edited 3231d ago )

"MS already stated that devs don't have to use Scorpio's extra power for resolution. Pixel quality could be improved instead if the devs choose."

That has to do with policy and dev choice not console capabilities. All I'm saying is that if the power is there to make much better games, eventually we can (and we better) see games that can't be run on Xbox One but only on Scorpio. There are no plans to do that right now because MS wants to have parity between the two consoles, but that doesn't forever restrict the console once the generation ages more.

DragonbornZ3231d ago

You won't? The games will be built to scale, just like pc. And even so, after two years or so it'll have been the length of a normal gen. They could go ahead and dial back support like they did with the 360.
Not sure if they're planning on continuing support for longer than normal now tho.

jb2273231d ago

Exactly my thoughts. The thing simply won't sell w/o eventual exclusives unless VR takes off in a huge way & people buy it for that. MS is going to upset a section of gamers one way or another w/ Scorpio so they need to just come out & be fully transparent about it and ditch this entire "Beyond Generations" line they are running with. The fact of the matter is generations are still fully on the table...just like I can't play a lot of the brand new mobile games on a first generation iPad, eventually there will be games made for Scorpio that simply aren't possible on the XBO. I think the main difference here is that the leap between XBO & Scorpio is so wide that I don't see this 'shared ecosystem forward compatibility' thing lasting too long. I personally wouldn't be surprised if Scorpio ships w/ at least 1 exclusive or that it sees its first one w/in a year. No reason to even report on these kinds of statements from guys like Greenberg who have also said that the XBO 'wouldn't function' w/o Kinect. These are only true statements until MS or Sony change their mind. People are under the false assumption that these Execs are legally obligated to tell the full truth at all times & that simply isn't the case.

Scorpio will have console exclusives, they will just be shared w/ the PC. The question isn't 'if', it's just 'when'.

TheCommentator3231d ago

DragonbornZ is right. The games will scale so they look like normal settings on XB1 and max settings on Scorpio. The concept of a game that scales is hardly new. I would assume, DBZ, that XB1 will be supported alongside Scorpio until a replacement for Scorpio comes out. To me, the lifespan of the consoles will not be shortened, but we will instead have two viable console options at any given time from now on.

spicelicka3231d ago

@DBZ

That's basically what I meant to say. After two years the current gen life cycle will be near its end, so there's no reason for them to keep making every single game on both Xbox One and Scorpio. Once the technology gets cheaper and more advanced, the devs will want to make more graphically intensive games, the competition will get heavier, the consumers will want "next-gen" games, and MS will need to transition support towards Scorpio exclusives.

There's nothing wrong with that if that's true. I basically see Scorpio like Xbox One, if XB1 was released in 2011 with full backwards compatibility, ran upscaled Xbox 360 games and started getting it's own games in 2013 like it did.

+ Show (3) more repliesLast reply 3231d ago
_-EDMIX-_3231d ago

Not necessarily as it sounds like it saying they're going to have VR exclusive titles

zerocarnage3231d ago

Yes I agree, some devs will want to take advantage of the huge performance it has over any other console out there and bring some God Damn sweet looking titles to only Scorpio. I can't see Scorpio not having exclusives. Although ms did say anything made with high specs would still work on standard Xbox one, just optimised for that specific machine, I still can't see Scorpio not having games specific to it.

If some Japanese devs came over to do some work on Scorpio you would see a definite swing in the console sales although I could certainly see Microsoft catching up with Sony once this console comes out, I do also think I wider array of games would boost what could be a turning point for Microsoft who could have the upper hand on release of the Scorpio. The Xbox one s is certainly seeing high demand which is fantastic for ms, but the real bad boy is to come and if the price is set perfect and ms go for a low price to get it in the hands of as many as can I feel a lot mite even trade anything Sony for Scorpio.

I hope Scorpio has a scorpion logo on it in black and red..

Goldby3231d ago

Pribably black and green to sti k with the xbox color association.

Sony is blue, ms is green and nintendo is red

Kokyu3231d ago

They already said " it may have exclusives its really up to devs if they want to just support Scorpio." That was from the head of games marketing. Scorpio will have exclusives if enough units sell, especially if they out number xbones, then devs will say look we wanted to use all the power of Scorpio for this game so sorry xbone and xboneS but you'll have to upgrade to play game X. Its just good busniess sense really 23 million xbone players and lets say there are 40-50 mill Scorpio.....no brainer there will be Scorpio exclusives.

donthate3231d ago

Well eventually the Xbox One will get dropped support, just like PS4 will eventually as well. The question is when....

I do like the fact that at least the VR portion on Scorpio isn't held back by the XB1.

+ Show (3) more repliesLast reply 3228d ago
LexHazard793231d ago (Edited 3231d ago )

I like that you'll have to option of what VR HMD you want to have. And in a way they are leaving gamer behind.

See with PSVR works with PS4. So you don't need to buy a Neo to enjoy it. Whereas if you only like Xbox. You would have to buy a Scorpio and VR headset. Whoa.

Edit: I also wanted to add that, I can't wait for Scorpio!

Xb1ps43231d ago ShowReplies(3)
TheCommentator3231d ago

Except that Neo will have VR exclusives. You know, real games like Fallout 4 that will feature VR on Scorpio but not the plain PS4. You can argue that you can "enjoy" PSVR on any PS4(I can argue that you can't enjoy PSVR on it because it barely works well enough to pass inspection), but ultimately the truth is that Neo is a VR accessory needed for the full VR experience. Sony didn't develop Neo alongside Morpheus, with those codenames specifically, if the two devices weren't correlated to one another in some sort of VR capacity. It's just common sense.

Yes, it's my opinion, but I am confident that you can mark my words that this will happen.

jb2273231d ago

"(I can argue that you can't enjoy PSVR on it because it barely works well enough to pass inspection)"

Ok, have at it.

I don't personally need to argue, because I've read dozens & dozens of reports from gamers & media outlets that have actually went Heads On w/ PSVR and came back w/ glowing praise. Obviously not every level of experience in existence will be capable w/ a vanilla PS4 & PSVR but flat out saying that the thing will be barely functional at launch & completely dead after that is just asinine, especially before the thing is even in the wild.

Your confidence kinda betrays you because the fact of the matter is that this simply isn't happening. Fairly certain that Sony isn't going to show up to the PS Meeting & tell all of those fans that pre ordered headsets for their PS4 that they'll also have to buy a Neo in order for it to even work. We will make sure to mark your words though, and we will even be getting the crows seasoned to taste for you.

TheCommentator3231d ago (Edited 3231d ago )

Look, JB, it's real simple. Go and read Game Informer issue 273, where over 50 pages dedicated to VR talk about how the games are almost all tailored to reduce motion sickness by removing full control of your character. That's called shovelware. It's a gimmick, like Wiimotes, PS Move and Kinect are and those accessories also got great reviews before they came out. Beyond that, play PSVR and you can see that it works, but it's not very well done because of the hardware constraints. There's a reason why Rift requires so much more power to operate and a reason why GT:Sport is recycled from last gen assets. I can go on about this all day, so take off the PSVR and get back to reality about how you're obviously being misled by Sony with OG PS4 functionality when they designed it for Neo in the first place.

Also, I never said it wouldn't work and didn't say it would be completely dead on PS4 either. I said it wouldn't be enjoyable on PS4, but there would be VR exclusives on Neo that would be. Why don't you learn to read, because if your post is indicative of your reading comprehension it's no wonder you still think PSVR is going to be something great on an underpowered system.

freshslicepizza3230d ago

@jb227
"I don't personally need to argue, because I've read dozens & dozens of reports from gamers & media outlets that have actually went Heads On w/ PSVR and came back w/ glowing praise. Obviously not every level of experience in existence will be capable w/ a vanilla PS4 & PSVR but flat out saying that the thing will be barely functional at launch & completely dead after that is just asinine, especially before the thing is even in the wild."

let's be honest, the ps4 will limit psvr's capabilities one way or another and eventually sony will upsell the ps4 neo to show what psvr is really capable of.

"Your confidence kinda betrays you because the fact of the matter is that this simply isn't happening. Fairly certain that Sony isn't going to show up to the PS Meeting & tell all of those fans that pre ordered headsets for their PS4 that they'll also have to buy a Neo in order for it to even work. We will make sure to mark your words though, and we will even be getting the crows seasoned to taste for you."

you're right, some people do exxagerrate and bend reality, just like how so many have made up their minds project scorpio will have exclusives even though ms keeps saying it won't other than vr games. but do you question those people who embellish those things?

LexHazard793230d ago (Edited 3230d ago )

you dont make no sense right now Commentator, talk about moving the post.

there is no arguing any points or come up with your own theories.

Can Xbox One do VR gaming? Does it have a compatible VR headset of any kind? NO

Yeah and I don't need a Neo for PSVR.
If you want premium PSVR experience yes then you buy a NEO. But as is my PS4 is VR ready.

TheCommentator3230d ago

Moving what post? My stance has always been that PSVR is underpowered and barely passable, and that you do need Neo for real gaming on PSVR. The shovelware currently being produced is not real gaming, but tech demos and on rails BS.

+ Show (2) more repliesLast reply 3230d ago
Xb1ps43230d ago (Edited 3230d ago )

@eonjay

Whoa... Same thing????

We are talking 4K gaming here... I'll take that over vr thank you very much.. vr < 4K just my opinion of course, sorry if I'm inappropriate..

I think only a certain crowd understands your argument.

Just whoa bro...

And how was I tagged inappropriate ?! I asked a question based on someone's..... Nvr mind... I get it..

Show all comments (41)
560°

Microsoft planning “major” Xbox layoffs next week

The cuts are expected to be announced next week.

Microsoft is also planning thousands of job cuts that will impact other parts of it businesses

Read Full Story >>
theverge.com
7h agoReplies(1)
7h agoReplies(1)
Obscure_Observer7h ago

MFs has been beating their chests over great quarterly results and big profits to shareholders while firing people by the thousands just like Sony.

I wonder if at the top of those rumored layoffs they´ll also cancel upcoming or unannounced games while shutting down more studios as well.

7h ago
pwnmaster30007h ago

Always got to throw shade at Sony smh.
Yes we get it,
MS good Sony bad
MS bad Sony is also bad lmao

6h ago
Obscure_Observer6h ago

F* them both!

Just for the record, I don´t care about your victim complex crap either. Find someone else who cares.

blacktiger5h ago

He was talking about both. Why you getting offended when he's using both names

pwnmaster30005h ago(Edited 5h ago)

@Blacktiger

Im not offended , that’s just his formula lol
He can’t help help himself, he needs to bring Sony down when the topic involves MS.
Whether is good news for MS or bad, it some how leads to Sony doing bad lmao.
It’s actually hilarious.

InUrFoxHole17m ago

He's not wrong but im tracking what youre saying. In this case is should just be MS bad. Thats a lot of people fired

+ Show (4) more repliesLast reply 17m ago
Tacoboto6h ago

"just like Sony"

Gosh you're insufferable, not everything needs to be both-sides'd. Sony's had layoffs, but nothing like what Microsoft has been doing and is continuing to do.

CrimsonWing696h ago(Edited 6h ago)

I mean, no offense, but this is why you’re not some corporate business person running a major corporation. Big profits don’t mean jobs are safe. Do you understand why things like this happen:

Cutting jobs to maintain or increase profitability, especially in underperforming divisions like parts of Xbox like other gaming divisions.

Corporate restructuring and relocating resources for strategic stability in ever changing markets and consumer behaviors.

Investor expectations and optimizing operations to maintain investor confidence. Whatever boosts stock prices and improves future margins.

And there’s many other factors at play. It’s never as simple as business doing well, everyone’s safe. That’s just you not understanding at all how corporations work and have been working since the beginning. This isn’t something that’s specific to Xbox, you can bet your ass Sony and Nintendo do this and if it’s not clear by now, game development is not a stable job nor has it ever been for many. A lot of developers are contractors and guess what happens when a project is done?

Ganif5h ago

Nintendo said they have no plans for layoffs, and you can't seriously claim that the scale of Sony's layoffs most of which involved Bungie which is self managed as even close to the same scale as what Microsoft has done since they purchased Zenimax. And that significantly less layoffs would have happened if those publishers had stayed independent. Keep in mind that much of these layoffs have been due to redundancies specifically related to these buyouts.

CrimsonWing694h ago(Edited 4h ago)

@Ganif

Nintendo:

https://gamerant.com/ninten...

Sony:

https://gamerant.com/playst...

https://techxplore.com/news...

I don’t think it’s realistic to treat Sony’s layoffs as somehow outside the norm for the industry right now. Even if Bungie is self-managed, Sony’s cuts went far beyond that like Naughty Dog, Insomniac, London Studio being shut down completely, and multiple teams across the globe took hits. These weren’t just minor adjustments.

Nintendo, I had to look up and you’re right. They seem to be an outlier, but rest assured at some point it happens. And even then there’s been layoffs, albeit a smaller amount and contractors.

Would fewer layoffs have happened if studios from acquisitions stayed independent? Maybe. But even independents have been hit hard and look at what’s happened with Embracer’s fallout, or smaller devs like Digic, Roll7, or Volition. This isn’t just a “Microsoft problem” or strictly tied to acquisitions; it’s a broader correction happening across the whole industry, and unfortunately, layoffs are a big part of that process right now.

Ganif4h ago

From your article:

"According to reports, Nintendo of America restructured its testing operations, leading to layoffs of about 120 contractors, part of a strategy for global integration.

Nintendo of America, publisher of iconic franchises like Mario and Zelda, is shifting some contractors to full-time roles for better development integration."

Contractors are not employees, and even if you want to count them as that, it's 120 people vs around 7500 since Microsoft purchased Zenimax.

In an era of game industry layoffs, Nintendo is hiring more people
https://automaton-media.com...

Nintendo Announces 10 Percent Pay Raise For Devs Despite Lower Profits
https://kotaku.com/nintendo...

Nintendo CEO’s refusal to layoff staff goes viral following industry-wide cuts
"Satoru Iwata took pay cuts to ensure staff didn’t have to be let go"
https://www.nme.com/news/ga...

And as for Sony you're comparing less than 1000 total jobs to an estimated7500

Has the industry faced layoffs, yes, but that still doesn't account for the mass layoffs due to redundancies that was easily predictable, or that fact that at least 1/3 of Microsoft's layoffs and studio closures happened before the industry downturn.

thorstein3h ago(Edited 3h ago)

Take the L, Crimson.

People hate Nintendo, but Ganif proved why they deserve support.

+ Show (1) more replyLast reply 3h ago
-Foxtrot5h ago

It's like banging your head off a wall, he just can't help himself.

Microsoft can do no wrong, Sony sucks at everything and Nintendo is bigged up because it's less hassle than trying to defend Microsoft all the time

What's going to happen when Microsoft finally turn completely third party, then what?

anast5h ago

I enjoy Obscure. Obscure does good work.

crazyCoconuts5h ago

Did you know that the first n4g was designed to be a perfect human world? Where none suffered, where everyone would be happy. It was a disaster. No one would accept the program.

Tacoboto4h ago

I wouldn't be surprised at this point if anast and osbcure were both alts for the Admin.

We know how Obscure especially drums up additional comments and clicks with his spam-worthy remarks that somehow never get moderated

+ Show (1) more replyLast reply 4h ago
Profchaos2h ago

Thats business present a strong front to your shareholders while your company burns around you.

Keep shareholders happy at all costs andnif not happy keep them numb to the reality of you organisation

+ Show (4) more repliesLast reply 17m ago
6h ago
Show all comments (70)
120°

Sony Faces Class Action in the Netherlands Over Allegedly Inflated PlayStation Store Prices

Mass Damage & Consumer Foundation in the Netherlands has filed a class action against Sony for inflating PlayStation Store prices.

dveio5h ago(Edited 5h ago)

My personal opinion:

Manufacturers and publishers have indeed inflated the industry.

From $700 million development costs for games like Call of Duty, to digital (store) prices for games and DLCs, online multiplayer fees on consoles (why can you play Helldivers 2 online for free on PC but not consoles?) or still preventing sell/lend digitally purchased games.

Sometime in the future, this bubble will collapse.

They should know better, but they just can't help themselves and suck even the last penny out of our wallets.

BeHunted3h ago

Because Sony knows people will be forced to pay those prices for single player and multiplayer games, not everyone prefers PC gaming. Sony also has a monopoly on PlayStation digital games. In 2019, they stopped allowing retailers and game key sellers to sell PlayStation digital games, making them available only through the official PlayStation Store

anast5h ago

The Dutch gov. wants a piece of the pie.

Eonjay5h ago

They should be suing the individual publishers increasing the prices to $80 instead of suing the store. There are plenty of publishers still selling game for like $50 with much success (like E33). But this proves that the publishers are the ones setting the prices.... so again nothing changes because they aren't even going after the main offender. How is suing Sony going to make Microsoft not charge $80 for the next COD? Sony being the number one store in the market doesn't mean that publisher have to charge us an arm and a leg. Again the industry is laughing at us because consumers never get real representation. Just these fake platitudes that are meaningless.

BeHunted3h ago

"How is suing Sony going to make Microsoft not charge $80 for the next COD"

Because Microsoft doesn't have a monopoly, I can purchase Call of Duty at a huge discount from CDKeys or other gaming retailers. The only way to purchase digital PlayStation games is through the PlayStation Store.

djl34852h ago

Weird, I swore GoW, Stellar Blade, Horizon Zero Dawn, TLoU, etc. were on the steam store....uh.....

Killer2020UK3h ago

About time. There is zero fair reason why digitally distributed products that you cannot recoup any value when you want to dispose of them, should be priced higher than that of physical copies that entail all of the costs and the benefits of owning.

Show all comments (9)
70°

Nintendo Switch 2 review. Is it enough of an upgrade?

Two weeks in, Nintendo Switch 2 feels faster, smoother, and sturdier. But is it enough of an upgrade?

Read Full Story >>
clouddosage.com
anast5h ago

It doesn't matter. Nintendo plays by different rules. They are still reskinning games from the 80s.

Goodguy013h ago(Edited 2h ago)

Not at the moment for most. Good investment for huge Nintendo fans though. You can also expect much more greed from nintendo this gen as well as their confidence really grew from switch 1.
I mean dear God, botw at $70 and totk at $80 fow switch 2 editions. Old games lmao.