We've got an early look at Gears of War 4's known graphics settings, elevated framerate, async compute, and dynamic resolution support.
Amazing, so many settings!!!
This is one of the reasons why the made Gears UE. Getting familiar with PC so when it was time to make the sequel they knew what to do and learned from their mistakes.
This is a step in the right direction! Hopefully as more games come out we continue to see graphical options like this to give better control for user defined settings of games. I think Coalition is going to set a standard with these settings that others will hopefully match.
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