HMXHenry, a dev on the Rock Band Forums says,
"The DLC for the week of Sept 9th will be a 3 pack from the metal band All That Remains. The track listing and pricing is below.
ALL THAT REMAINS 3 PACK - $2.99 (240 Microsoft Points)
THIS CALLING - $.99 (80 Microsoft Points)
CHIRON $.99 (80 Microsoft Points)
TWO WEEKS $.99 (80 Microsoft Points)
Two Weeks and Chiron are exclusive to Rock Band for one week before their new album Overcome is released on September 16th.
Each track will be available for a one month special offer of $.99 (80 Microsoft Points) per track or $2.99 (240 Microsoft Points for Xbox 360) for the three-pack.
These tracks will be up on the Xbox Live Marketplace on Tuesday, and the PlayStation Network Store on Thursday.
All tracks are masters."
Chiron
Two Weeks
TheGamer Writes "Harmonix has proven plenty of times it can make Rock Band work without instruments."
I mean, yeah, but was anyone saying otherwise? The fact is people liked the plastic instruments rather than pressing buttons on a controller. They enjoyed the simulated experience.
"Work"? No, but to be good? It's absolutely necessary. Not having the accessories is like playing a lightgun shooter with an analog stick sure it works, but one experience is completely unique and fun as hell, and other is torture trying to make do playing in a way it was never meant to be played
I think CHEAP plastic instruments is THE reason why the instrument-genre ‘died’.
People invested in buying the game AND the peripherals, so the guitar, the dj-set, the drum, whatever, and the experience was absolutely fantastic. Great fun, great music, etc.
But then the instruments would break. A button would stop working, or your hits wouldn’t register, and that kind of hardware failure would end in you not being able to play the game as intended, and thus you not getting the scores you deserve.
So, now you had a great game, but a broken instrument, and nobody is gonna buy a new plastic instrument every 3-6 months in order to keep playing the game.
A solution would have been to release better quality instruments (obviously), at a slightly higher price, so you could have kept the new games coming and the genre alive, but sadly, that didn’t happen.
Bust a Groove, Gitaroo Man and Parrapa the Rappa were such good games. Neither needed any extra peripherals
Player 2's long-form feature about kids and video games continues with a look at introducing toddlers to games for the first time.
Music rhythm games dominated the video game market in the mid-2000s. Unfortunately, the genre would fall from grace shortly after finding success.
More like faded away than failed. Failed implies it was new and didnt take off... that is not the case. Rhythm games were hugely popular but the lights dimmed and the show is over.
You would think the current situation would cause a resurgence but im actually seeing more people picking up real instruments and learning to play. My son is one who started out on GH and now he plays real guitar.
I think the Bassist is a chick, how sweet is that? Metal band, chick bassist, in Rock Band - FTW.