The Pan European Game Information Board has rated The Witness for Xbox One.
Hmm... hmmm... hmm... ohhh! Lets see if something predictable occurs.
Lets see if haters will like it all of a sudden, like if No Man's Sky goes over there too
So were those PS4/PC reviews were also written by xbox fanatics? Ignoring the fact that The Witness actually reviewed quite well (87 Metascore), the only criticism I recall with regards to that game were related to it's price - apparently $40 is too much for an indie game... obviously Hello Games weren't paying attention. Fact is, people are still voicing their criticisms, despite No Man's Sky being all but confirmed to be making it's way to xbox... I think the AAA price-tag, coupled with the game's performance issues and Hello Games' 'mixed-messaging' has been more of a detriment to No Man's Sky's reception than any alleged fanboy conspiracies.
"apparently $40 is too much for an indie game... obviously Hello Games weren't paying attention. " Not for the Witness it isn't since the game sold quite well at that price point. Also if rumors are to be believed No Mans Sky is selling well at is launch price. I personally don't believe 60$ is too much for an Indie game. If you take an Indie game like The Witcher 3 you can clearly see that its worth 60$ however a game like No Mans Sky is a different story. It's not the fact that it's Indie that makes a game worth a certain price point it's the costs associated with making the game.
Indeed... which is precisely why I was happy to pay full price for the Witcher (which cost roughly $35million to develop) and why there's no way I'll ever pay $100AU for No Man's Sky - whose production wouldn't have cost a fraction of Wild Hunt's. Same goes for the Witness - if it costs more than $50, then I'll be waiting for a sale.
I said "haters" not "xbox fanatics". I don't care what you play on, I was speaking in general about people who haven't played it yet, this includes playstation and PC players as well. I don't care about scores, I don't play scores I play games. I understand some of the low scores, the game isn't going to appeal to everyone and some parts are rough around the edges. All the blind hate it's getting from people that have no interest in it or haven't even played it is ridiculous though. It's pretty amazing what a small team has accomplished with this game and I love this kind of stuff so I support and stand behind this dev team full-sail. I love the variety in gaming and it's nice to see developers take risks instead of just pumping out recycled shit they know will be an easy sell year after year.
"Lets see if haters will like it all of a sudden, like if No Man's Sky GOES OVER THERE TOO." Goes over where? Wii-U? Vita?! Don't act like you didn't mean Xbox - it's obviously the reason you're here, bitching in an article about the Witness' Xbox port... right? Haters indeed... good day, sir! Edit: I SAID GOOD DAY!!!
"Ignoring the fact that The Witness actually reviewed quite well (87 Metascore), the only criticism I recall with regards to that game were related to it's price - apparently $40 is too much for an indie game... obviously Hello Games weren't paying attention." the whole indie must = $20 stigma needs to go away. the witness, and NMS are priced accordingly, in my opinion, based on the amount of content. the complaints about the witness' price point were unwarranted. $40 for a game that had at least 40 hours worth of gameplay, and well over 600 puzzles to solve is not too much. $60 for a game that has several lifetimes' worth of content is also not too much. it's interesting that people complain about the price of a AAA game when it allegedly doesn't have very much content (the argument almost always being that it should be a $40 game instead), and then complain when an indie game that has exponentially more content than most AAA games is $40 or $60.
Oh, I've been waiting for you... here we go - content vs value! You say No Man's Sky's infinite 'content' justifies it's price - gives it the value of a AAA... I say it doesn't. Which of us is right? Neither, obviously... value is subjective - let the market decide, right? WRONG!!! Your argument is equivalent to me saying "my Volkswagon Beetle is worth just as much as a Ferrari, because it's such an original and aesthetically unique piece of engineering - sure it'll break down every few hours, but it's the spirit of the road, you know? So that'll be $500,000 - cash if you don't mind..." $60 indie games are an oxymoron.
Good day sir. Lol. I'm not here to internet argue, this shit is redundant. You got me on the whole "goes over there" thing, I guess I just got caught up with being annoyed at all the Pistolatdawn and other trolls in articles about shit that that doesn't apply to them, so I turned into a troll myself :p I really don't care what plastic box you play on, this negativity surrounding games in general is just annoying so sometimes i get snippy. It's my day off and I'm buzzed and killing my way through my third playthrough of Darksouls three. Gamescom is upon us and I've got got 3 days off to play games and nerd out, it's definitely a good day sir
This was never confirmed as a permanent console exclusive right? If true then I can see it on the Xbox One. It's a really good puzzle game and I highly recommend it.
No! Even Jonathan Blow confirmed in a blog that the reason The Witness was timed didn't have anything to do with Sony paying for it.
With his fingers crossed behind his back. No one limits their profits without an incentive
Yes, there's budget, team size, and time that limits profits like you said. He explained the team was better off focusing in one console then go for the next eventually. His words not mine...
and yet magically it will take about 6 months to port it. nope, never heard of a 6 month timed exclusive deal before.
It's been 8 months since the witness came out and it was just rated for Xbox, which means it still has 1 or 2 months to come, so 10 in total. Learn to count and again, it were his words. Put yout tinfoil hats
@XiKurapikaKurta "It's been 8 months since the witness came out and it was just rated for Xbox, which means it still has 1 or 2 months to come, so 10 in total." that just supports the argument even more of an exclusive deal with sony that it is taking this long to port over this game.
I had always assumed that it was going to be on both consoles - at least that was the impression that was given when it was first announced. the witness is one of my favourite puzzle games, and i recommend it as well. i am pretty sure i spent two days on that damned challenge, though, where you had to complete 15 puzzles within 6.5 minutes.
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