"Given the absolutely massive amount of fixes and new features added to No Man’s Sky in the short window before certification and launch, Paul is excited to see what future patches will bring to the game. Obviously, there are a laundry list of features No Man’s Sky could use, and we can talk about minor things all day long, but he wants to focus on the larger aspects of what this game could evolve into.
Something in development mentioned by Sean Murray himself is the ability to build your own bases on planets, and the ability to possibly collect/build/hijack larger freighters as well. Paul is all for these ideas, but he thinks in order for those to be implemented, a new gameplay system needs to be formed. He'll call it a “Homeworld” system.
The problem with something like base-building right now should be pretty obvious. What exactly is the point of spending time and resources building a base on a planet, even one you like, if you will almost certainly move on from the entire system soon enough, and never be able to come back?"