YouTube’s ‘Z1RO’ has shared a video, showcasing 8 minutes of gameplay footage from the PC version of Dead Rising. Dead Rising was originally released exclusively on X360 and is now coming on the PC on September 13th.
Capcom has just announced its own event where it will showcase some of the upcoming titles it is working on.
"RESIDENT EVIL 7 biohazard for iPhone/iPad/Mac."
Feels like a deliberate omission from the title.
Videos of the canceled Dead Rising: Dia De Los Muertos have come to light, giving us a look into what the game could have been.
Shame loved the Dead Rising series. Even enjoyed 4 but not sure why they removed the campain co op.
Dead rising 1 was one of my favorite games back in the day. I never got into the others like I did DR1. DR2 was ok but 3 and 4 were kinda lame.
Good Riddance. Capcom Vancouver's entries are a big stain on what was a great, charming game series.
The ideas shown here are the pinnacle of their ineptness. Yeah, let's remove items on the ground, a core mechanic to the franchise, and one that people would show they still love in BOTW 2 years later.
TheGamer Writes "Dead Rising first burst onto the scene 16 years ago. At the time the game was a groundbreaking technical achievement, and a great showpiece for the then-new Xbox 360 due to how many zombies it could cram onto the screen at once. However, it was more than a mere tech-demo. Dead Rising captivated fans with engaging gameplay that allowed you to use almost anything as a weapon, packing that choice with unique bosses and an iconic protagonist in Frank West."
I definitely agree.
What I always found amazing in DR1 was how it was a survival game first and a sandbox game second, and not the other way around...
Your weapons were resources for specific situations, and you always had to juggle your resources and plan your runs... "I'm gonna get two X weapons on this store for hordes and then I'll get to that other store and get Y weapon for Z boss".
Although the trend of combining weapons that started in DR2 and so on was fun, it removed that layer of strategy and streamlined the series too much by catering to the "it's too hardddd :((" crowd, since you only had to focus on crafting the same 2-3 kinds of strong weapons and you're good for the rest of the game...
This was one of the games I got an Xbox 360 for back when. Dead rising. Lost odyssey. Blue dragon. Alan wake. Anyway the last 3 didn't disappoint. I thought dead rising was kinda eh. I didn't like the setup or how it played out. It's been years but if I remember right it was some kind of timer during the missions or whatever you wanna call them. Straight turned me off. I never even tried the sequels.
Is it just me or is there less zombies in the mall than the original?
Looks boring so far...
I'll buy this game if there is a mod to stop the respawning of those bastards in the hummer in the courtyard. Most broken bullshit ever. I screamed so much as a kid trying to escort survivors past them only for them to kill half the party, and usually myself getting trapped in a never ending cycle of getting run over. Couldn't believe the first time I killed them only to discover they come back when you enter the area.
Aaaah, finaly I'll be able to play the first one :)
It's the only good thing about re-releases and such - they sometimes let you play stuff which is completely exclusive :3