GamersNexus: "This GPU performance analysis of No Man's Sky looks at stutters and frame drops ('hitching'), poor optimization, screen flickering, and low FPS."
No Man's Sky on Nintendo Switch 2 offers a major leap in graphics and performance over the original release.
"No Man's Sky - Nintendo Switch 2 Edition brings this excellent, constantly evolving space survival adventure to your new Nintendo console in fine style. This is an almost-perfect match for other versions of the game, barring some very minor hiccups here and there.
Combat is still a bit naff, especially in space, and hardcore pirates might not get all they need from the systems in place here, but other than that, this is an almost perfect port of an almighty behemoth of a game. The sky, it seems, really has no limits." - PJ O'Reilly | NintendoLife
Hello Games has secretly worked on a Nintendo Switch 2 version of No Man's Sky. But there's also a new juicy update that lets you be a mayor.
That's a nice little surprise.
Honestly I gotta hand it to Hello Games. They really turned this game into something else with their dedication to it. A rocky start, but the game is unrecognizable to what we had at launch.
MAN, Hello Games just keeps on trucking with this game, and are REALLY showing other developers how to earn some good will with their fans.
Stoked for Light No Fire.
With the beta patch the game runs very well for me on both a nvidia GTX 970 and a 1080. Even without the beta patch the game does not run as bad as some are saying, I guess I'm just not "following" all the hate.
Seems at logger heads with Eurogamers assessment (also 4k 60 fps titan x):
Right now, there's a fair degree of weirdness remaining in the PC build and it's clear that many users are unable to achieve the locked frame-rate we did in our tests. For us, the experience was really solid on the Titan X rig - we noted just four dips in performance during 90 minutes of play. Stutter during the initial title screen is a known issue at Hello Games, but the only other dips came during a station station exit, entering the atmosphere of a planet, plus a bizarre dip down to 26fps during a warp jump. But we're talking about momentary issues that were quickly resolved and mostly unnoticeable.
Funny because I have eveything maxed at 2560 by 1600 and it runs perfectly on gtx 980
Edit: just noticed this is an article based on 4k res, either ay digital foundry have a cool vid of the game running in 4k
I'm running the game fine on a 390. The performance issues with this game have been greatly over exaggerated.