GamersNexus: "This GPU performance analysis of No Man's Sky looks at stutters and frame drops ('hitching'), poor optimization, screen flickering, and low FPS."
With the beta patch the game runs very well for me on both a nvidia GTX 970 and a 1080. Even without the beta patch the game does not run as bad as some are saying, I guess I'm just not "following" all the hate.
Seems at logger heads with Eurogamers assessment (also 4k 60 fps titan x): Right now, there's a fair degree of weirdness remaining in the PC build and it's clear that many users are unable to achieve the locked frame-rate we did in our tests. For us, the experience was really solid on the Titan X rig - we noted just four dips in performance during 90 minutes of play. Stutter during the initial title screen is a known issue at Hello Games, but the only other dips came during a station station exit, entering the atmosphere of a planet, plus a bizarre dip down to 26fps during a warp jump. But we're talking about momentary issues that were quickly resolved and mostly unnoticeable.
Funny because I have eveything maxed at 2560 by 1600 and it runs perfectly on gtx 980 Edit: just noticed this is an article based on 4k res, either ay digital foundry have a cool vid of the game running in 4k
I'm running the game fine on a 390. The performance issues with this game have been greatly over exaggerated.
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