70°

Score Attack and free-for-all modes coming to Doom

Marty Stratton on how id Software is supporting the hellish shooter.

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gamereactor.eu
Sciurus_vulgaris3232d ago

When are devs going to learn, adding crutches (perks, loadouts, etc) to help new players doesn't work. The more advanced or skilled players will just learn to abuse the crutches the Dev provided. Doom really needs a free-for-all and team death match with no hack modules, demons or loadouts. Stripping away the crutches, would allow the mp to be the old school shooter that Bethesda pretended the game was.

1nsomniac3232d ago

An "Old Skool" mode is definitely needed!

Im hoping with all the content/modes theyre releasing for it that they do realise its something that would pretty much keep the original DOOM community happy.

Sciurus_vulgaris3232d ago

The ironic thing is the gaming community, especially the PC fanbase were against the design choices of mp, since the closed alpha. Doom being due to being multiplatform had the potential to be the pillar for the return of the oldschool arena shooter. Instead we have an mp that mixes old and new FPS traits to create a poorly balanced, gimmicky multiplayer that is fun in small dosages,but doesn't live up to it's potential.

110°

Nintendo Switch 2 Pro Controller Review

A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.

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cgmagonline.com
Neonridr14h ago

I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.

peppeaccardo7h ago

$100 ?????????????????????????????? ??????????????????????????????? ???????????????

1nsomniac7h ago

Yea the pricing for Nintendo peripherals is a bigger joke than the game prices. What the hell were they thinking!

Vits7h ago

The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.

Vits2h ago

Pretty much most things by half a dozen of chinese manufactures. Like, 8bitdo, Gamesir, Machenike, Gulikit, Flydigi, Manba, EasySMX, etc.

The exception would be really low tier stuff by those companies... those wouldn't be better, they would be about the same quality. But more durable.

Themba764h ago

Best controller I’ve ever used I even like more than my dual sense edge

PRIMORDUS3h ago

I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂

80°

Techland Wants to Switch to a 3-4 Year Cycle Starting with Dying Light: The Beast

Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.

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wccftech.com
Goodguy011d 14h ago

Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.

Skate-AK18h ago

Lol. Had no idea who that was, but I will admit they do look quite similar.

160°

Hideo Kojima calls Clair Obscur: Expedition 33 “ideal” for one key reason

Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.

gigoran81d 3h ago

Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.

mastershredder10h ago(Edited 10h ago)

Ideal are you opinions being vacant from any discussion that is not about your own cringy universe Hideo.

The master of Vanity Tech Demos is here to tell us what a good game is. ooooh kay. It's pretty dang obvious without your 2 cents desperately needing relevance. This is just like his GTA grovel a while back. Yuck.

gold_drake9h ago

quite honestly, i havent been able to stop thinking about it ha.

i keep playing it

__y2jb7h ago

He’s massively overrated and writes terrible dialogue.

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