Steve Wright, Stevivor -- "At a Titanfall 2 preview event held in Los Angeles last week, Executive Producer Drew McCoy explained that the game’s single-player campaign will be eight hours in length."
Great to have a campaign at all, but obviously it's a bit throwaway.
Almost as if that's been the usual story of the genre for a while now.
Indeed - SW Battlefront 2 to follow
So about 6-7 for me even when screwing around and looking for collectibiles.
When comes the beta ??
Damn that is way too short
I'm not sure if its "too short" considering we don't really know what it will even involve. I'm not holding my breath for this games SP considering the team didn't even see fit to make one for the first game, ie its concept and birth was not for a SP concept, thus....don't care. I care more so about its MP seeing how they've made the game for that reason in the first place. Don't worry about how long it is bud, worry about if its even good.
what were you expecting? TF2 is still a MP game through and through.
I think titan fall 2 will be good but I'm sorry I can't defend an 8 hour campaign. Imo the future for games like these are experiences that merge the single player and multiplayer. Like Destiny or the division. Battlefield ,cod and all the other competitive multiplayer shooters should drop single player and make a great solo/co op experience to co exist with the multiplayer.
" I can't defend an 8 hour campaign." So you can't "defend" something like Portal? Buddy....maybe you should just wait til its even out before saying such things, good games are good games. How long they are is really irrelevant. "Battlefield ,cod and all the other competitive multiplayer shooters should drop single player and make a great solo/co op experience to co exist with the multiplayer" They already do, unless you mean drop SP in favor of having more co-op, which I actually agree. I don't care for forced SP in the same respect I don't care for forced MP. I'm noting buying God Of War for MP, I'm not buying Titanfall for SP, I'm not even buying BF1 for its SP.
Merging single player with multiplayer/co-op doesn't work for everything, it usually comes at the cost of good scripted moments and weaker level design. Just look at the mission structure in the Bungie halos compared to Destiny, or halo 4 vs halo 5 for examples. Even though destiny's good, the level design is lacking. Same with Halo 5's campaign.
Games with no lengthy sp = game with no soul. Why not put the care in to make it memorable. Was a buy for me now it's a skip, like the first one. Shame as the concept for this game could have made a great story and series
But why isn't eight hours a good length for a shooter campaign. I mean any longer and it risks getting boring,repetitive etc. I swear gamers need to quit looking at game play hours and start looking at game play quality. I've been gaming since the Nintendo and nobody ever said "man im not playing super Mario brothers because it's only three hours long" among thousands of other examples.
Apples to oranges.Times have changed. gamers have more power now through their wallets than back then. No longer are the days of getting screwed by purchasing a crappy 3 hour game by only being able to look at the game art and back of the box at toys r us. games have evolved nowadays to require more than 8 hours sp and I was saying that it's a shame that the concept for this series could be so much more than what they are passing. They could've added more than just run n shoot, repeat, rinse, repeat
Yes it is apples and oranges isn't it? Titanfall 2 will be multilayer centric, and is where the longevity will come from. This means the single player can be whatever it wants, and if that's an epic 4-5 hour roller coaster ride, then so be it. Like Dark knightmare said, dragging it out will make it worse. A good 4 hours is better than a mediocre 8 hours. And its usually a better way to go for multiplayer centric games, because its not where the main effort goes into. I say 4-5 hours for now because developers often overstate the length of their games before release. It's been confirmed that Titanfall 2's map packs and modes will all be free, so its in the same vein as Halo 5 in terms of replayability... so it'll probably be played for a long time. And now it has a pretty good looking single player to go along with it. Regardless of its length, its a really good package.
what a load of sh*te. "Games with no lengthy sp = game with no soul". Did you actually just type something so stupid? Plenty of Mp only games have just as much passion and soul in them as SP games some have even more, WoW for example has more soul and passion put into it than a very large amount of SP games. Typical MP hater...
Don't think he was talking about soul & passion put in by devs, he seemed to be speaking to the difference between a quality campaign & a quality mp. A quality campaign features some kind of interesting narrative hook, multiple interlocking gameplay systems & quality performance from the voice actors, all combining to create a memorable cohesive experience. Quality mp is all about competition, you still have some gameplay variation, little to no narrative, and any memories made are unique to each player. End of the day typical MP is like playing a pick up game of basketball, typical sp is like spending the afternoon at the movies. We've seen some of those bleed into each other, but the most focused versions of either are typically also the most effective. MP is great for competitive folks so I wouldn't go as far as saying that mp has no soul, but they are typically different experiences.
Embarrassing. If you're not gonna make an at least 15 hour campaign, dont make one at all.
Multiplayer focused games, don't really need long campaigns. The quality of the single-player's design, gameplay and story is more important than having a super long single-player.
So Naughty Dog shouldn't of bothered with Uncharted 4? as that game is less than 15 hours long...
good length for a shooter campaign
I'm looking forward to it. I think the SP campaign will be good in that they opened it up multiplatform.
I've already put 30+ hours into No Man's Sky so an 8 hour campaign is nothing short of laughable. Like others have stated, the campaign will still be throw-away while the focus is on multiplayer.
yall expected an 15 hour campaign....LMAO they should of just dropped it and stayed working with it being MP only
Half Life 2 was a decent 15 hour campaign so what is wrong with that?
A decent 15 hour campaign without MP Same with Bioshock 1 Halo doesn't have a 15 hour campaign but is often said to be one of the best fps campaigns of all time and that's because bungie focused on both sides Halo4 was more story focused then MP Halo5 was more MP focused then SP Same with the BF series with 3 imo having the worst single player campaigns in a fps in years and I have yet to finish...and BF4s is no better Titanfall was always a MP first game cause that's how it started out and they only added a SP because ppl cried about it not because they wanted to
A decent 15 hours with multiplayer on the PC Version
U mean the multiplayer that only had 2 modes and a shit ton of maps that was completely bare bones....well u see were all the focus went into for half life 2 then
Standard for a shooter. Let's just hope it's a great 8 hours.
People expecting TF2 to become a SP focused game? are you all really that stupid?
Yes...they expected this 15 hour campaign for a mp first game lol
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.