Fallout 4 DLC is wrapping up with Nuka World, but as we reflect on all the content, we can't help but dream of the ideal hypothetical Fallout 4 expansions.
For new players trying out Fallout 4, there are a few actions that gamers should avoid making as they journey with the Sole Survivor.
I think i made the mistake of giving Mama Murphy too many chems. Because I could never get my settlement past 98% happiness, and it even cost me the Platinum.
A Fallout 4 Nintendo Switch 2 port seems like an inevitability, but what about other Bethesda RPGs like Starfield.
I think all games will end up on switch from Xbox. MS has embraced going to other platforms now if games aren't doing well on Nintendo MS may be more selective in the future
On playstation they have been quite successful
All are welcome to Switch 2. Microsoft Games Studios is interested in long term profits and market value not petty fanboy thoughts.
Starfield and Fallout 4 developer Nate Purkeypile reflects on Bethesda's city design, calling it the "antithesis" of the studio's older games
People acted like starfield was so less interesting than fallout and drastically different, but I call bs on that. Both are decent games, but they are both filled with the appearance of things to do and items to interact with but 99 percent are just there to be there with no significance. Fallout has better character work but they are both sort of illusions that they’re vast.
Studio has been going downhill since Skyrim. Every following game gets dumbed down more than the previous. I'll be shocked if Elder Scrolls VI even has dialogue options.
Maybe you know not half of it being small little DLC packs which mods have done for free or could have been added for free
We should have had at least 3 huge DLC packs.
why can't they do it like new vegas
What a true disappointing game...
Doesn't even feel like a RPG game. Feels more like a Minecraft hybrid. Its sad the only replay value that game has is its building mode..
Skyrim Remastered can't come here soon enough
The biggest issue is that Fallout 4 was designed around gameplay mechanics nobody wanted in a Fallout game. First off, it felt like a open world shooter... just about every mission consisting of go here chat to these people who want you to go somewhere else and shoot everything in sight. The other issues being settlement building, which is atrociously implemented to begin with but completely killed the game. And as much as I'd like to say I'm looking forward to a future Fallout game I'm actually not, I think the building/shooting components will even become more obvious. Reminds me of Mass Effect going from epic space RPG to a Gears of War clone.