Upon my humble beginnings into No Man’s Sky, the latest and innovative title from UK indie developer Hello Games, I was immediately overcome by a sense of wonder and concern. My very basic and generic-looking ship was crash landed on a planet whose name I couldn’t pronounce in a solar system whose name I could only dream of pronouncing and there was a bunch of hardware and mechanical pieces of technology scattered about. The atmosphere of the planet I was intruding upon was rather gorgeous, making excellent use of a wide and interesting color palette in various shades and hues. It is a unique art style that is showcased on the game’s box art—call me biased, but I am a sucker for Tiffany blue—and it’s certainly unlike anything I’ve ever seen before.
No Man's Sky on Nintendo Switch 2 offers a major leap in graphics and performance over the original release.
"No Man's Sky - Nintendo Switch 2 Edition brings this excellent, constantly evolving space survival adventure to your new Nintendo console in fine style. This is an almost-perfect match for other versions of the game, barring some very minor hiccups here and there.
Combat is still a bit naff, especially in space, and hardcore pirates might not get all they need from the systems in place here, but other than that, this is an almost perfect port of an almighty behemoth of a game. The sky, it seems, really has no limits." - PJ O'Reilly | NintendoLife
Hello Games has secretly worked on a Nintendo Switch 2 version of No Man's Sky. But there's also a new juicy update that lets you be a mayor.
That's a nice little surprise.
Honestly I gotta hand it to Hello Games. They really turned this game into something else with their dedication to it. A rocky start, but the game is unrecognizable to what we had at launch.
MAN, Hello Games just keeps on trucking with this game, and are REALLY showing other developers how to earn some good will with their fans.
Stoked for Light No Fire.
The problem is that just about everyone's first impression will be "holy hell this is awesome!" And then, either once you leave your home planet or system, you realize everything you were doing on the very first planet is basically all you'll do for the rest of your time playing. At the end of the day it's just another resource grinding game.