390°

Ranking 11 Metal Gear Solid Games (Worst to Best)

Ranking 11 of the Metal Gear Solid games- worst to best.

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screengurus.com
ThePope3188d ago

I have a really hard time not naming MGS as the best MGS game of all time. When my buddies and I beat that we talked about it for months. It was a water shed moment for gaming. IMO.

Shaun2k53188d ago

To be fair, the top 2 could be switched round with little argument from me. The big sell for why I put 3 first was purely because one made me go "Wow" but MGS3 was like "Woooooow". It blew my expectations out the water.

Razputin3188d ago

Have to agree with this. 1 and 3 can be changed interchangeably, but it depends the person.

3 - Snake Eater, had better controls and the fact that they changed the camera for Subsistence, made it that much better.

If you can get over the controls, camera, and limitations of Metal Gear Solid in its original form, now, than it is one the best games hands down in my opinion.

I've set bars for myself to beat the original 3s in less than 3 hours each, with no cutscenes.

One hell of a franchise, though I can't get myself to beat Metal Gear Solid 5, and 4 was great, but nothing in comparison to the original 3.

And honestly have to say if it wasn't for MGS1 coming out first, 3 would have been that much more amazing.

Hell I'm going to install 1 and 2 on PC today.

Gaming1013187d ago

There are two aspects to MGS games - the gameplay and game design elements, and the stories.

Gameplay got better every single game, it never really got worse. There were always strides of improvements, there's no doubt.

Story is subjective. I'm a diehard MGS fan, and MGS 1 still has far and away the best story. It's not even close.

MGS3 story is ok but it got really ridiculous and overly Japanese with the subtext and the nuance of why things were happening.

MGS2 will go down in history as being the most convoluted and confusing, over bloated story in gaming history.

MGS5's ending was so stupid, it insulted the intelligence of gamers, and its own head is so far up its own ass it chews its food twice. A shame, given how brilliant the gameplay was.

PLASTICA-MAN3187d ago

He forgot Metal Gear Solid Mobile which a canon MGS game that happens between MGS1 and MGS2.

formanbradley3188d ago (Edited 3188d ago )

I personally think MGS1, 2, and 3 can be swapped for the #1 place depending on who you are.
And The Phantom Pain is better than MGS2? LOL I'M DYING, I CAN'T, PLEASE STOP IT.

3187d ago
3188d ago Replies(2)
Movefasta19933188d ago (Edited 3188d ago )

4 and 5 for me,and the reason for that is because of the controls.Pre 4,the tank controls annoyed me,i still finished the games but when i go back to play 2 and 3 i do not have fun.But recently,i began my 6th playthrough of 4,and the controls are just soo much better,the aiming,the crouching,just the overall movement makes the gameplay so much more enjoyable.And 5's gameplay is absolutely incredible.But yeah that's my biggest gripe with the old mgs games.
If i have to rank them off nostalgia,then 2 and 3 are my favs...easily.But overall,4 is the greatest .

Rebel_Scum3188d ago

I've only played MGS and MGS3. I'm trying to play through the series now in chronological order but Portable Ops is killing me. Its so bad.

Lukejrl3188d ago

It is pretty rough cause of all the damn dragging.

formanbradley3188d ago

It's not even full canon, skip it and read the wiki. Start Peace Walker

nevin13188d ago

MGS4-A Blu Ray movie

MGS3- The mechanics were outdated

MGS5- Fun gameplay but flawed open world structure and repetitive missions.

MGS2- Really fun but goes full retard when you start as Raiden.

MGS1- Masterpiece

silvacrest3188d ago

MGS2 gets unnecessary hate just because of raiden who isn't even a bad protagonist, the codec calls you get with him and rose just wouldn't happen with snake.

The story is so interesting and is still relevant over a decade later.

It looks better then MGS3 (graphics) even though 3 came after it.

I wont go on but i suggest the haters watch someone who knows the game in and out play it and expose everything it has to offer

-Foxtrot3187d ago (Edited 3187d ago )

" the codec calls you get with him and rose just wouldn't happen with snake"

They would have worked with Snake and Meryl

Over the course of the game you slowly open yourself up to Meryl and at the end you are crushed to find out it's just the System.

Why would that not be good? You see a guy who is emotional close, get friendly (maybe a little flirty) convos throughout the entire game only to see him being manipulated by the A.I system

Plus it would make more sense that the Colonel and Meryl are helping the main character together then him and a new character you've never heard of before.

silvacrest3187d ago

@-Foxtrot

Perhaps but then then you need to have a reason for meryl to be there, just retconning her for rose wouldn't work

Maybe he would open up to the AI meryl and not notice its not her but the colonel who he has known for over a decade? i doubt it

Basically MGS2 portrays raiden as the VR noob with no real experience, snake is the Highly experience super soldier, chances of him being duped by AI are pretty low

formanbradley3188d ago (Edited 3188d ago )

MGS1's staircase is anything but a masterpiece.
And look up Super Bunnyhop's critical analysis of MGS2, it might change your opinion from "going full retard" to "I'm literally a retard because this story is so complex I can't grasp it"

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70°

Hideo Kojima admits Metal Gear Solid motion capture was “trial and error”

Hideo writes: "We experimented with magnetic motion capture in "Metal Gear Solid: Integral", and in MGS2, we adopted optical motion capture for the first time. Was the shooting done about 25 years ago? Well, back then, everything was trial and error, but every day felt fresh and exciting."

120°

Does Metal Gear Solid need a new Kojima? Konami have “many people” in mind, but it's "difficult"

A chat with MGS Delta Snake Eater producer Noriaki Okamura about the past and future of Konami's stealth-action series.

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rockpapershotgun.com
isarai240d ago

It's not going to be the same without him regardless so honestly it would probably be better just to try to do your own thing while staying in the same genre and general gameplay style.

just_looken240d ago

This but also the story is wrapped up only thing to expanded on is another mgs rising or spin offs.

-Foxtrot240d ago

I mean they could have done an alternate timeline directly after MGS2 which just tells a new story, that way they get to continue Snakes journey while respecting Kojimas final chapter, his Universe would still be untouched.

Maybe in this new game Snake didn't age

They will eventually try to continue the story, it's a given so I'd rather have them doing an alternative timeline than messing with what Kojima has done.

just_looken240d ago

@Foxtrot

You mean before shadow moses as that is when he was injected with fox die anyone knows that.

If they went this route then it would open up a flood gate of crap the topics they covered the deaths blood scenes would never work in today's modern games.

TheProfessional240d ago (Edited 240d ago )

The story in metal gear solid 4 was already a huge step down from the first three. Then the story in V was minimized and totally forgettable. One of Kojimas art directors could definitely make a solid metal gear sequel.

Also when you compare Stranding to Kojimas previous games he could easily be a Neil Druckman type where most of his best ideas were from people he worked with.

For example all of the MGS covers and the art style associated with Metal Gear wasn't even created by Kojima.

just_looken240d ago

comparing Neil Druckman ahole coffee fetcher to someone that worked in the industry from the days of msx should get you a ban.

Michiel1989239d ago

just cause he made one game that you didn't completely like?

just_looken239d ago (Edited 239d ago )

@Michiel1989

Because he took a ip that he had no right to say he created but does then at every interview he act's he is the father of naughty dog and a god at game development even the tvshow i will not watch.

People that worked there sense the 90's crash days were thrown out over 85% from the last count 2 years ago of the original team is gone majority left when he took over.

Sony looked at all the people that made jax/crash/uncharted/tlou leaving naughty dog went meh then praised neil gave him the keys to the kingdom. Sense then the entire team has been a dam joke they only made 1 new game in 6 years just a port studio now.

Oh i also like the tlou2 mp mode they promised that was changed then cancelled but hey tlou2 ported 3rd time for pc pay pay pay again like skyrim.

Fuck ND fuck naughty dog 2.0

Michiel1989239d ago

mate... you already compared him to a guy that was 16 years older than him and then ask why he hasnt worked in the industry as long as kojima. Time exists.

Do you really think all of ND will let Neill flaunt around if he didn't have a severe impact on how the game turned out? So you're saying the rest of ND is stupid that they're playing along with his masterplan to take over ND.

It's pretty obvious from your comment you're just salty about tlou2. You didn't like a direction he took the game in, stop acting like he's a terrible human being.

So they should keep making the games they make now and never make anything else...cause thats how uncharted and Horizon came about, oh wait. TLOU would never have existed if you had your way, they would be making jak n dexter 13. I rather have them try something new and fail at it than never try to do anything else ever.

239d ago
CrimsonWing69240d ago

I think someone could take the torch, but they’d really have to be a mega fan and understand the narrative and quirkiness and humor of MGS and just Kojima’s design principles. Make bosses that revolve around “themes” and “gimmicks” and bring freaking David Hayter back for the English dub.

Tankbusta40240d ago

I have been saying for years that Kojima is not needed to continue this franchise. Revolver Ocelot could have a trilogy on his own with the established lore and it would be fantastic

MehmetAlperTR240d ago

No Hideo ! No MGS !!! Just try to work with him.

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130°

The Decline of Stealth Games Has Been Sad To See

Salman From Tech4Gamers writes "Once a big deal in gaming, stealth gaming, all about sneaking around, planning, and staying cool under pressure, seems to have faded away."

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tech4gamers.com
DaReapa299d ago

"The decline of the stealth genre can be traced back to several factors. One big problem is that many games today sacrifice stealth for more action-packed scenes.

Even titles labelled as “stealth” often turn into loud shootouts soon after starting. The emphasis has shifted from sneaky strategies to just charging in and shooting, with stealth almost forgotten."

And that's what disappointed me the most about MGS4. While still a good game, it largely abandoned it's stealth roots that made the series so compelling. Since, I've gotten my stealth fix from the likes of TLOU, Hitman, and less popular tiles like Shadow Tactics.

Lexreborn2299d ago

Hmm, MGS4 had the same liberties as all prior MGS games. You could do a complete stealth no kill run in mgs4 with no issue. While also giving a large array of gameplay variations that enhanced the experience.

No MG game except Revengeance has not been able to have complete stealth runs.

DaReapa299d ago

@Lexreborn2
True, there were indeed non lethal runs in MGS4. Perhaps I used the wrong wording, but I was more so referring to the 'guns blazing' aspect of the gameplay. This was something that wasn't easily accomplished in the prior games of the series. One reason being that you had limited ammo. In MGS4, you had virtually all the arsenal and ammo you'd ever need early on in the game by way of Drebin points. This alone made stealth all but unnecessary, and resulted in a much easier game than previous entries. That's what the article's alluding to.

BISHOP-BRASIL299d ago

@DaReapa

You could go guns blazing even in MGS1, I know 'cause I sucked at stealth at the time and I still beat that game by simply going gung ho on the lowest difficulty and replaying multiple parts over and over 'till I eventually made it.. And it was never the case that the games simply allowed you to just play Rambo instead of a spy with no punishment, you always had a much harder time trying to be a one man army on higher difficulties than just being furtive, so it was always very much stealth first and foremost, the supposed appeal to action in MGS4 was never an issue, they added more weapons and tactics which made all out war a more viable option in some parts but not all of the game and never the ideal course of action. In fact MGS4 have, just like all other MGS games (even the open world unfinished mess that was MGS5), a score system which will rank your run and the point system, like always, favored stealth, non-lethal approaches... Not only the rank/emblem is tied to playing stealth, the game had multiple item unlocks and trophies which you could only ever get by playing it furtively... Hardly anything required you to play guns blazing.

So can we please stop making bullshit up about MGS4 already? I don't know if you were mad the game skipped your platform of choice in favor of the PS3 or if it devalued your life achievement of beating a silly game by being a little more accessible or whatever else was the issue, but it was some 15 years ago, it's time to let go of this whole they abandoned stealth bullshit, they never did that, in fact, it was the second best stealth mechanics in the entire franchise, behind only MGSV, which allowed an even more complex stealth system (and even more open combat too if you wished, because that's what the increasing technology of different generations allowed) but I would argue MGS4 still took more advantage of their stealth mechanics than MGSV ever realized (largely because of open world vs linear structure, but still...). Yes, you could play like a normal shooter action adventure, but you could even more easily had played it like one of the best stealth action games ever. If you choose not to, that's on you.

Snookies12299d ago (Edited 299d ago )

MGS 4 most certainly did not abandon its stealth roots. As someone who got pretty much every rank you could achieve in that game. I can assure you, that is not the case.

cloganart299d ago

Should play MGSV - great stealth mechanics.

PrecursorOrb299d ago

In my opinion as far as modern stealth mechanics and freedom of approach I think V is the best we’ve had so far

BlackCountryBob299d ago

Interesting, I would however add that I think part of the decline in interest in many recent stealth games, Assassin’s Creed as a prime example, has been that instead of the stealth play being the fun, it’s been RPG’d as a character choice akin to playing as a mage or a thief with all the same drawbacks and things which turns many players away (upgrade grinding, obscure overly complex skill and equipment upgrade trees). One thing about MGS, Splinter Cell, early Hitman and early Assassin's Creed etc was that they were games you picked up and played with the game the feature, not supplemental to homework hidden in the pause menu.

Fist4achin299d ago

There out there. You just never hear about them.

anast299d ago (Edited 299d ago )

The novelty has worn off for 'pure' stealth games. They are too tedious. I personally like a good mix.

tombfan299d ago

Cyberpunk 2077 can be a stealth game if you want to... a pretty decent one too.

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