Why PS3 Have a Blu-ray for Movies and Games

Next Generation games are going to be 20GB plus, and how we're going to fit them on DVD9's I don't know, they'll probably be a few of them. On the PS3, we're going to be using the majority of the space on those Blu-ray disks !___Mark Rein(Epic Games).

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Bhai6553d ago

Quotes from major industry Specialists as well as major game developers including PGR3 developer for X360 clears how blu-ray has the 'EDGE' here, clearing that the rain isn't in PGR3 for the content had to be cut off so either a game can be pretty on x360 or it can be featuristic. For a true next gen title to be on 360, its a sure trade-off.

Microsoft's concept of downloading major parts of a game are totally made short of, as Mark Rein states :

"Downloading 30Gb isn't really feasible. What online could be, is the back-channel to get additional content. Patches and things like that. I think what Valve has done is great."

The others are Team ninja, ninja Theory, ubisoft, Vivendi, Ea, dell computers and Guerilla etc.

That's really good to know that PS3 is gonna last for the time Sony has mentioned !

andy capps6553d ago

Let the flaming begin........... NOW!

shotty6553d ago

You based this article from a forum post. Ya real creditable.

HyperBear6553d ago (Edited 6553d ago )

If he says that next-gen games are at least 20GB, than how the hell did they Get Oblivion on a DVD9 disc then huh?, the top amount that it holds is 9GB, yet they still seemed to get the whole, beautiful game on there, so 20GB for a game, maybe in late 2007, early 2008, when games get longer and more creative. But for now, I dont think so.

Anerythristic266553d ago (Edited 6553d ago )

How about never. Programming a game is an art form in the basic sence that you start with a blank page or a block of clay or marble. Nothing is there until it is programmed. They will never take the time to program a 20 or 30GB game. The production costs would be astronomical , the production time would fully double , it isn't going to happen this generation. I would really like someone to explain to me a 30gb game. If they could fit a game like Oblivion which people could play for well over 100 hours on a 9gb disk what would a 30gb game be like, Oblivion was in production for 4 years! How long would a 30gb game be in production for? Do you quadruple the amount of employees you have? If a game like that fits onto a DVD what do you use the other 20gb for, textures and trees? They looked fine in the 9gb game... you can't make them look better than the GPU can push anyway. It's not like games will look next-next gen because the media used. None if these questions are answered by anybody beyond the statement that
"BluRay is cool." Will games take 9 years to produce? I mean if you are writing a HUGE , HUGE , HUUUGGGEEE open ended SUPER game how long will it take to design it , write it , debug and quality assure it ? What do you use the extra 20 , 30 40gb for that can't already be done. You can't make the game run any faster in a pure high resolution because the hardware can't handle it. I can go on forever. This is a developer pipe dream they are trying to sell us. The Bluray is fine but really befor it's time. I have a prediction it will never be used as intended this generation of systems , mark my words.

achira6552d ago (Edited 6552d ago )

earlier there were games on a cd. and the storage of a dvd is 13 times bigger. but has the developing time increased by 13. surely not, because this is not linear. the process of developing will take longer, but not so much, perhaps 1.3 times longer, more not. if you have more space you can make better textures, this does not take longer, because you only change the output resolution on such programs like maya or 3dsmax. and you can store more level data, this does not take more time, because the process is: you desing a model with NURBS and convert it to Polygons. and this process does not take longer you have only to change the parameter for bigger polygon count of the end model and you have better models and better graphics, and it didnt take any longer.

Anerythristic266552d ago

I am not going to get into this with you. What you said has merit , I understand where your coming from. A few things you said are suspect because it reverts back to the hardware. If the PS3 can't push the amount of polys it can't push it...period. BRD is not going to help it do that. Also I will believe the uncompressed textures are better when I see it and will just leave it at that because I have heard so many times that it doesn't matter and the only people I hear saying it matters are PS3 fans. I really stand by the belief that it's time for Sony to taste defeat. Nintendo beat Atari and it was good for gaming , Sony beat Nintendo and it was good for gaming , When should anyone beat Sony , even if the challenger has a better product...never? If Sony gets slapped it will only make them stronger ( or maybe they will go away , which isn't good for gaming. )

MoonDust6553d ago (Edited 6553d ago )

This guy is on crack. With XNA coming out developer will use even less space.

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6 Games That Make You Feel Overpowered As Hell

While some video games overwhelm you with sheer scale, titles like Asura's Wrath and Doom Eternal make you the boss player right upfront.

solideagle22h ago(Edited 22h ago)

where is GOW (original trilogy)?


Wolfenstein: The New Order Is The Last Of Its Kind

Wolfenstein: The New Order turns ten years old today, so we decided to play it again and discovered just how much of an extinct kind of game it is.

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SovereignSnaKe1d 22h ago

It's an outstanding game and so was The Old Blood. Also a lost era of gaming. Interesting, I received a physical copy of The Old Blood 9 years ago today from Poland. It was digital only in North America initially upon release so I had to import.


Wolfenstein: The New Order - A Highly Rated FPS That Hasn't Stood the Test of Time

Wolfenstein: The New Order launched 10 years ago today, but can it stand up to the modern FPS titles it inspired?

Seth_hun2d ago

I disagree. Its still a fantastic game, with very good gunplay and a surprisingly loveable cast of characters and a good story trough many different and interesting setpieces

hiawa232d ago (Edited 2d ago )

All The New Order needs for my tastes is a this gen enhancement patch.

ChasterMies2d ago

I played New Order a couple of years after launch and I give it an 8/10. The shooter holds up because it is focused on being a good shooter. There is no crafting, no RPG elements, no open world find the question mark Weapons are fun. Enemies are fun. Levels offer a nice mix of stealth and shooting. You get to be the predator; this isn’t a game about fending off waves of enemies while a robot companion unlocks a door. Most importantly, New Order is the last of a dying breed of single player shooters.

Skuletor1d 23h ago

Singleplayer shooters are still getting released every year, just look up "boomer shooters" and you'll find an an abundance of them. AAA fps campaigns, not so much.

Last year had Trepang2, RoboCop: Rogue City, Turbo Overkill, Warhammer 40,000: Boltgun, Dread Templar, Sprawl and more

DustMan1d 19h ago

The games you mentioned are not from AAA developers. Wolfenstein likely had a budget that was probably as big as all those games you mentioned combined. I'm not knocking the new wave of retro shooters. I absolutely love them (I think some get much higher review scores than they deserve though). I just really wouldn't describe Wolfenstein as purely a boomer shooter based on the relatively cohesive story, with cut scenes and is fully voice acted. Full set piece moments.

AA development seems to be focused keeping the single player solo experience alive. But the big developers are only concerned about the MTX and milking players who enjoy multiplayer.